tildearrow
9479a8aa0f
fix typo in playback engine
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possible memory leak
2022-05-01 23:29:00 -05:00
tildearrow
cb7aa4aa05
NES: wire up NSFplay
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no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow
7b31f6a3e5
now fix it damn it
2022-05-01 22:52:22 -05:00
tildearrow
e873070d84
now move these files
2022-05-01 22:22:02 -05:00
tildearrow
867f96ff01
add readme
2022-05-01 22:19:00 -05:00
tildearrow
f6fe93b0ed
convertir de Shift-JIS a UTF-8
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por eso es que no deseaba aceptar el uso de NSFplay
2022-05-01 22:13:11 -05:00
djmaximum17
6c517292dd
Add files via upload
2022-05-01 22:00:52 -05:00
tildearrow
2c9bad3b3d
per-channel oscilloscope, part 9
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work in progress!
2022-05-01 18:29:16 -05:00
tildearrow
269f07f597
these are debug messages
2022-05-01 17:26:56 -05:00
Laurens Holst
7f0074511c
Move renderSamples() to DivDispatch implementations.
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To prevent rendering samples for systems that are not in use.
Additionally, it gives the systems more flexibility to render the samples
according to their specific configuration.
2022-05-01 23:23:38 +02:00
tildearrow
4bc70fad7b
format oops
2022-05-01 13:41:30 -05:00
tildearrow
9e909a4aac
Merge pull request #409 from grauw/macos-horizontal-scroll
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Fix horizontal scroll direction on macOS.
2022-05-01 13:36:02 -05:00
Laurens Holst
4d8f86a27c
Fix horizontal scroll direction on macOS.
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See open Dear ImGUI issue:
https://github.com/ocornut/imgui/issues/4019
This patches it for macOS in the local copy of imgui_impl_sdl.
2022-05-01 17:25:27 +02:00
tildearrow
58fe971a3c
Clang you are so arrogant
2022-05-01 05:18:30 -05:00
tildearrow
9f19b5dfc4
ok so screw you
2022-05-01 05:10:41 -05:00
tildearrow
05ae774617
let's hope this works
2022-05-01 04:49:41 -05:00
tildearrow
e1a02f64de
attempt to fix CI
2022-05-01 04:30:04 -05:00
tildearrow
3a4f120120
per-channel oscilloscope, part 8
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TIA is done
2022-05-01 04:01:25 -05:00
tildearrow
47f83c0472
per-channel oscilloscope, part 7
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YM2610 and YM2610B
only TIA is left
2022-05-01 03:47:04 -05:00
tildearrow
415e490025
per-channel oscilloscope, part 6
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YM2612 and OPM (ymfm)!
2022-05-01 03:12:32 -05:00
tildearrow
c0e9b48b5b
per-channel oscilloscope, part 5
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SAA1099 (SAASound and MAME), Lynx, MMC5, N163, PC Engine, PC Speaker,
PET, QSound, WonderSwan, VERA, VIC-20, VRC6 and X1-010!
2022-05-01 02:40:03 -05:00
tildearrow
dadfd7efee
but PCE supports samples!
2022-05-01 00:58:10 -05:00
tildearrow
e1fd16637c
per-channel oscilloscope, part 4
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OPM, OPN2, OPLL and SN
plus hide unimplemented channels
2022-04-30 22:59:26 -05:00
tildearrow
ddcd486c61
YM2612: fix Furnace DAC mode glitching slides
2022-04-30 20:52:48 -05:00
tildearrow
1c3dcae05e
per-channel oscilloscope, part 3
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K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow
312a037816
GUI: add missing actions to settings
2022-04-30 17:50:38 -05:00
tildearrow
c738ece374
per-channel oscilloscope, part 2
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AY8930, K00, C64 and NES
2022-04-30 14:36:12 -05:00
tildearrow
b3b747a67a
Merge pull request #406 from akumanatt/patch-1
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Have host sound chip appear before expansions
2022-04-30 14:28:27 -05:00
tildearrow
fae3de53a9
maybe uninitialized
2022-04-30 04:30:33 -05:00
tildearrow
4197fa44fb
GUI: prepare for a per-channel oscilloscope?
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currently supported systems:
- Amiga
- AY-3-8910
- Dummy System
- OPLL
- SegaPCM
no trigger supported yet!
2022-04-30 03:58:30 -05:00
tildearrow
ba657fe4db
GUI: add backdrop if system file picker is open
2022-04-30 02:02:55 -05:00
tildearrow
52c0044bd9
GUI: add ability to customize startup system
2022-04-30 01:37:37 -05:00
Natt Akuma
9f49504891
Revert PC speaker presets
2022-04-30 11:59:47 +07:00
tildearrow
d79e5d77a7
GUI: finally implement "don't scroll when moving c
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ursor" setting
2022-04-29 23:53:15 -05:00
tildearrow
2e8634626d
new panning effects (80/81/82)
2022-04-29 23:41:14 -05:00
tildearrow
9c4fed2f4e
GUI: fix sample paste crash
2022-04-29 22:41:07 -05:00
tildearrow
a8da4f0dba
GUI: implement sample scroll with mouse wheel
2022-04-29 17:55:22 -05:00
tildearrow
d16ee7ed45
sysDef oopsie
2022-04-29 15:36:03 -05:00
tildearrow
635bd72904
GUI: sample/macro zoom with ctrl-wheel
2022-04-29 05:39:18 -05:00
tildearrow
aeea8a4912
GUI: prevent division by zero
2022-04-29 04:42:18 -05:00
tildearrow
dbf4635646
Merge pull request #405 from ZoomTen/chip-randomize
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add chip randomizer button (enhancement)
2022-04-29 04:38:27 -05:00
tildearrow
0817fdeb84
GUI: possibly fix an instrument saving issue
2022-04-29 04:34:20 -05:00
Natt Akuma
a9a01bad4a
Have host sound chip appear before expansions
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So that they are consistent with NES expansions.
For X16, the VERA is more integral to the system and has lower I/O address than YM2151
and YM2151 was once an expansion chip during development.
2022-04-29 16:32:30 +07:00
Zumi Daxuya
ee4d4c4251
GUI: add chip randomizer button
2022-04-29 15:56:16 +07:00
tildearrow
2583b18f86
update to-do list
2022-04-29 02:24:27 -05:00
tildearrow
3a354ea42b
oops
2022-04-29 00:18:55 -05:00
tildearrow
8500fa4c4c
NES: add DMC write effect
2022-04-29 00:18:51 -05:00
tildearrow
abd42cbb03
SoundUnit: implement panning
2022-04-29 00:08:56 -05:00
tildearrow
5567746e0b
QSound: implement panning macro - PLEASE READ
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the panning strategy for QSound has changed!
it's now 08xy where x is left and y is right (muting is not possible though!)
this makes it consistent with other chips, plus QSound's pan range was
32 anyway
in order to toggle the QSound effect use effect 12xx
2022-04-28 23:58:11 -05:00
tildearrow
2ac0e8af42
further improve channel allocation
2022-04-28 18:32:24 -05:00