Commit Graph

38 Commits

Author SHA1 Message Date
tildearrow 48db9a1d0c chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
2022-09-29 20:13:40 -05:00
tildearrow 5f91f0b09c SegaPCM: what a mess 2022-09-26 02:57:07 -05:00
tildearrow a6e4345863 PLENTY OF TODO WHEN I COME BACK
CRASHES EVERYWHERE
2022-09-25 20:07:21 -05:00
cam900 cf1d4e55cf Fix ADPCM-A playback
Add per-chip debug function
Add YM2203, YM2608, YM2610/B debug window
Extend YM2612 debug window
Remove unnecessary values in YM2151, Sega PCM platform
2022-09-23 23:24:02 +09:00
tildearrow 5a84a35f3d SegaPCM: fix regression 2022-09-23 03:21:18 -05:00
cam900 3fcccb52ee Reduce performance issue 2022-08-28 10:50:57 +09:00
cam900 a411e34a62 Performance adjusts 2022-08-28 09:59:56 +09:00
cam900 54dbd0690c Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
# Conflicts:
#	src/engine/fileOps.cpp
#	src/engine/platform/lynx.cpp
#	src/engine/platform/rf5c68.cpp
#	src/engine/platform/su.cpp
#	src/engine/platform/x1_010.h
#	src/engine/platform/ym2610.cpp
#	src/engine/platform/ym2610.h
#	src/engine/platform/ym2610b.cpp
#	src/engine/platform/ym2610b.h
#	src/engine/sysDef.cpp
#	src/gui/insEdit.cpp

Add effect command for ADPCM-A global volume, X1-010 Sample bank slot
2022-08-27 17:25:48 +09:00
cam900 4cc79fb49d Prepare for split sample chip instrument
(MSM6258, MSM6295, QSound, Sega PCM, ADPCM-A, ADPCM-B, YMZ280B, RF5C68)
Instrument color and icons are placeholder.

different volume range, hard panned/soft panned and/or independent volume per output, chip-dependent features (global volume, echo, etc)
Allow use sample in instrument tab for chip with sample support
Prepare to support X1-010 Seta 2 style bankswitch behavior
Prepare to support AY89x0 PCM DAC
Support volume for PCE sample (DAC)
Fix Lynx, Y8950 sample pitch matches to sample preview
Support PCM DAC with backward and pingpong loop mode
Reduce some codes
Add Sega PCM, AY89x0, QSound, PCM DAC, Lynx per-channel debug support
2022-08-27 16:27:36 +09:00
tildearrow c009cb3536 dev112 - prepare for advanced arp macro
this new advanced arp macro offers more flexibility and reduces code duplication
it allows you to set each step of the macro to either relative or fixed mode
(instead of just one mode for the entire macro)

the UI is still a work in progress and doesn't work well

this change is big and may break things! further fixes incoming
2022-08-22 15:59:45 -05:00
Natt Akuma 7c42453422
Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
cam900 d44f5f0b2b Prepare for backward and bi-directional loop 2022-08-11 22:21:54 +09:00
cam900 5127d5ef18
Implement sample loop end position, enum-ise sample depth (#557)
TODO: new sample format
2022-07-21 23:36:42 -05:00
tildearrow f4a85bebff dev101 - fix SMSFM_intro.dmf 2022-07-04 01:43:59 -05:00
tildearrow 2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow e94d1b857f newVolumeScaling, part 2 2022-06-01 18:02:34 -05:00
tildearrow 42d98f0894 SegaPCM: finally implement new behavior 2022-06-01 13:58:39 -05:00
tildearrow a298ec2177 oops 2022-05-31 19:03:31 -05:00
tildearrow 82eaa45f5d increase range of relative pitch macro
-32768 to 32767 should be enough
2022-05-22 22:47:40 -05:00
tildearrow d961f6f498 SegaPCM: fix samples bigger than 64KB 2022-05-17 02:38:13 -05:00
tildearrow 0a0ddfa661 partially bring up sample map 2022-05-13 23:04:40 -05:00
tildearrow 4197fa44fb GUI: prepare for a per-channel oscilloscope?
currently supported systems:
- Amiga
- AY-3-8910
- Dummy System
- OPLL
- SegaPCM

no trigger supported yet!
2022-04-30 03:58:30 -05:00
tildearrow 2e8634626d new panning effects (80/81/82) 2022-04-29 23:41:14 -05:00
tildearrow d211170e86 implement relative pitch macro mode 2022-04-28 01:31:16 -05:00
tildearrow 79fa8f1d02 better default instrument for OPL/OPLL
no longer silence
2022-04-21 02:24:06 -05:00
tildearrow fc8a130c71 implement panning macro
except for QSound
2022-04-17 14:15:57 -05:00
tildearrow b4ac5c7e6a implement pitch macro 2022-04-16 01:39:40 -05:00
tildearrow fd3d57b1cb even more improvements to low-latency mode 2022-04-15 15:01:11 -05:00
tildearrow 96715ed88c add experimental low-latency mode
do not use (yet)!
2022-04-15 05:37:23 -05:00
tildearrow d47a59f5f0 implement pitch macro
TODO: test!
2022-04-15 03:37:16 -05:00
tildearrow a530934671 fix retrigger issue in sample instruments 2022-04-15 01:26:44 -05:00
cam900 d3e5efe834 Prepare for macro refactoring 2022-04-10 14:01:55 +09:00
tildearrow 12ade13580 SegaPCM: fix pitched samples on VGM export
fixes #291
2022-03-30 00:33:29 -05:00
tildearrow ece34990e5 several pitch fixes and stuff
pull request #303
2022-03-23 23:19:16 -05:00
tildearrow 322981b021 maybe fix possible crash regarding smp loop points 2022-03-21 21:26:36 -05:00
tildearrow 19c4f5559a bring crash fix from 0.5.8 2022-02-24 22:52:20 -05:00
tildearrow 1e98f0c4a1 sample system rewrite! **PLEASE READ**
this commit mostly rewrites the sample system.
as of now samples can be ADPCM, 8-bit, BRR or 16-bit
or something...

consider this VERY EXPERIMENTAL.
if you find any issues REPORT THEM immediately.

it's nearly 4am...
2022-02-24 03:57:45 -05:00
tildearrow e4b9a6d1d9 compound system flattening, part 1
as of now compound systems (Genesis and Arcade) are translated to
separate chips.

this improves audio quality and makes things easier.

it also allows you to change the volume of each chip on a Genesis.

also adds SegaPCM system with 16 channels!
2022-02-23 02:52:30 -05:00