Commit graph

5760 commits

Author SHA1 Message Date
tildearrow
aececf352f Game Boy: fix 10xx turning wave channel on
when it's off
2023-07-07 02:25:32 -05:00
tildearrow
f841025ce6 Game Boy: fix wave corruption
this time for real
thanks jvsTSX
2023-07-07 02:21:13 -05:00
tildearrow
5c97f9981a add option to change SDL audio driver 2023-07-06 21:14:25 -05:00
tildearrow
ce2661df66 audio issue debugging 2023-07-06 18:29:29 -05:00
Electric Keet
997da3e8a0 Adding the Pokémon mini. 2023-07-06 08:54:17 -07:00
Eknous
00031c4658
Merge branch 'tildearrow:master' into master 2023-07-06 17:47:44 +04:00
tildearrow
a267901b18 GUI: default to non-SDL render backend if availabl 2023-07-06 04:04:33 -05:00
tildearrow
3d79827d55
Merge pull request #1199 from mooinglemur/20230705-zsmsync
VERA, ZSM Export: Add EExx event as synchronization message, add sync message support in ZSM export
2023-07-06 03:41:06 -05:00
tildearrow
61335fb09b C64: fix overlord
after more than one year
2023-07-06 02:20:22 -05:00
tildearrow
3b151a78a5 tiny playback optimization 2023-07-06 02:12:45 -05:00
tildearrow
2dde6159a1 C64: fix dSID filters 2023-07-06 02:12:34 -05:00
tildearrow
59e93892dd fix MIDI clock/time using too much CPU 2023-07-05 23:55:50 -05:00
tildearrow
5d015ae0ed update credits 2023-07-05 20:38:31 -05:00
tildearrow
7375d2e6fb C64: faster startup 2023-07-05 20:31:31 -05:00
tildearrow
073bc8d8b5 C64: faster 2023-07-05 20:12:08 -05:00
tildearrow
7b14e0cb81 WARNINGS_ARE_ERRORS shouldn't produce a warning
it's what we use at work
2023-07-05 19:41:31 -05:00
tildearrow
9d5e544695 C64: fix memory corruption 2023-07-05 19:36:40 -05:00
tildearrow
432f36ffcb Merge branch 'dSID' 2023-07-05 19:11:28 -05:00
tildearrow
bcd5bfdb42 C64: dSID core, part 2 2023-07-05 17:37:25 -05:00
MooingLemur
a8a02b9ebb Changed EFxx to EExx at request of tildearrow 2023-07-05 15:29:11 -07:00
tildearrow
621616ae25 C64: dSID core, part 1 2023-07-05 17:09:02 -05:00
MooingLemur
fba48149a5 VERA, ZSM Export: Add EFxx event as synchronization message, add sync message support in ZSM export 2023-07-05 15:07:44 -07:00
Eknous-P
85207ea89d add demo songs + ignore android studio files 2023-07-05 22:06:58 +04:00
Electric Keet
5b8ccd1f32 Merge branch 'doc-general' of https://github.com/ElectricKeet/furnace into doc-general 2023-07-05 09:55:52 -07:00
Electric Keet
4a66a5e827
Merge branch 'tildearrow:master' into doc-general 2023-07-05 09:54:40 -07:00
Electric Keet
064aec95ba Nevermind those HR's.
We don't need horizontal rules to have a good time.
2023-07-05 09:50:03 -07:00
tildearrow
56b786f55e asd;klfj 2023-07-05 02:32:01 -05:00
Electric Keet
b42f868f6d Strategic horizontal rules.
A few HR's to match the menu bar...
A few HR's to clearly separate effect groupings...

Keep or scrap?
2023-07-04 10:25:21 -07:00
tildearrow
23b65c61ce C64: fix reSIDfp envelope reset being inconsistent 2023-07-04 01:34:39 -05:00
tildearrow
f1b30c01a4 dev160 - C64: add key priority system
and options to change hard reset envelope

issue #1115
2023-07-04 00:23:28 -05:00
tildearrow
7e6ffd7e12 fix wave synth ignoring wave set in wave macro
when wave did not change

issue #1194
2023-07-03 22:49:59 -05:00
tildearrow
5c07ecb52c
Merge pull request #1196 from ElectricKeet/doc-general
Grab bag of added documentation.
2023-07-03 22:28:14 -05:00
mooinglemur
93097b40e5
ZSM export: Update format, implement PCM export support (#1191)
* ZSM export: suppress the extra tick before the loop

* ZSM: initial PCM export support

* Docs: update zsm-format.md with PCM format

* applied requested style changes from PR
2023-07-03 22:24:49 -05:00
Electric Keet
faf2d10dca Slash fix.
But... but... it worked fine in VSCode!
2023-07-03 19:23:32 -07:00
Yohanan
a3a8dd7f0d
Exit with ESC (#1195) 2023-07-03 20:32:54 -05:00
Electric Keet
6b9043e129 Updated sample editor image and doc.
Forgot to get the "Chips" section in there!
2023-07-03 17:58:49 -07:00
Electric Keet
fc3167d610 Grab bag of added documentation.
Casio PV-1000 added, Genesis expanded, sample editor added.
2023-07-03 14:06:00 -07:00
tildearrow
4fe0e1d06a GUI: make sample edit filter settings be input box 2023-07-03 15:47:07 -05:00
tildearrow
b0c683fee5 Game Boy: fix wave corruption I think 2023-07-03 04:06:42 -05:00
tildearrow
d7d4038c51 use rate instead of compat rate when saving sample 2023-07-02 22:06:52 -05:00
tildearrow
7505915479 GUI: render backend recovery, part 6
untested OpenGL implementation
2023-07-02 15:10:26 -05:00
tildearrow
c49c052ca0 GUI: render backend recovery, part 5 2023-07-02 05:41:51 -05:00
tildearrow
7eadc465c2 one more demo song
by SuperJet Spade
2023-07-02 03:12:42 -05:00
tildearrow
8da3f56de6 and of course.
fix Windows, and Linux breaks.
2023-07-02 02:17:52 -05:00
tildearrow
d4c136c525 renderDX11: don't error on DXGI_STATUS_OCCLUDED 2023-07-02 02:13:50 -05:00
tildearrow
c40cc8283f IGFD: fix files with non-ASCII chars not have type
on Windows
2023-07-02 02:12:26 -05:00
tildearrow
dc28284cce GUI: render backend recovery, part 4
confirmed to work
2023-07-02 01:08:57 -05:00
tildearrow
4c59aab179 GUI: render backend recovery, part 3 2023-07-02 00:46:16 -05:00
tildearrow
8d21948431 Game Boy: fix custom clock 2023-07-02 00:39:50 -05:00
tildearrow
2a4eb1e2be GUI: render backend recovery, part 2 2023-07-02 00:27:47 -05:00