the panning strategy for QSound has changed!
it's now 08xy where x is left and y is right (muting is not possible though!)
this makes it consistent with other chips, plus QSound's pan range was
32 anyway
in order to toggle the QSound effect use effect 12xx
* 'master' of https://github.com/tildearrow/furnace:
dev90 - linear pitch macro option
dev89 - C64: add test/gate macro
YMU759: update system definition
more changes to autoNoteOn
SoundUnit: ring modulation
GUI: improve the maximize auto-detection a bit
GUI: possibly remember maximized state
NES: fix audio resolution being too low
update to-do list
SoundUnit: more stuff
SoundUnit: max cutoff 16383
effectRows -> effectCols
GUI: rename Amiga/Sample to Sample
This is not a sample properties table
Define the compact wave editor
Menu option, settings file
# Conflicts:
# src/gui/insEdit.cpp
* 'master' of https://github.com/tildearrow/furnace:
fix MSVC oh my
improvements to sysDef and UX changes
# Conflicts:
# src/engine/dispatchContainer.cpp
# src/gui/insEdit.cpp
THIS WILL NOT COMPILE!!!
i'm still working on it
to @cam900: DO NOT PULL TO YOUR ES5506 BRANCH YET - wait until I am done
with this refactor
to @grauw: DO NOT PULL TO YOUR OPL4 BRANCH YET - wait until I am done
with this refactor
* 'master' of https://github.com/tildearrow/furnace: (77 commits)
GUI: use pattern font for input latch
GUI: partially implement note input latch UI
GUI: transpose value does not transpose effect ID
GUI: prepare for note input latch UI
GUI: min ins selector width fix
GUI: separate operation masks
GUI: add missing FDS preset
GUI: prepare for separate operation mask
GUI: "none" instrument should not remove inscolumn
GUI: fix ins 0 being inserted on blank song
GUI: add a "none" option to instrument list
update to-do list
GUI: add "absorb" instrument input mode
use good default instrument when adding ins
better default instrument for OPL/OPLL
GUI: fix selection being visible in dummy row area
Further fix looped sample preview
GUI: fix about screen in power saving mode
VRC6: saw volume 63
GUI: add an effect list window
...
# Conflicts:
# src/engine/platform/amiga.cpp
# src/engine/vgmOps.cpp
# src/gui/dataList.cpp
# src/gui/guiConst.cpp
# src/gui/insEdit.cpp
# src/gui/sampleEdit.cpp