Commit graph

20 commits

Author SHA1 Message Date
tildearrow
708c363635 FixedQueue, part 2 2023-07-13 04:09:20 -05:00
tildearrow
45faadd4c8 update copyright year 2023-01-19 19:18:40 -05:00
tildearrow
3e0dcbb0ae aaaaaaaa 2023-01-02 04:53:37 -05:00
tildearrow
08d2f12dbd prepare new dispatch
will allow for more than 2 outputs
2023-01-01 19:46:08 -05:00
cam900
710cf0bdae Remove unused function in MSM6258
MSM6258 has no dedicated sample memory, instead sample data is feeding from CPU or DMA
2022-12-18 06:54:19 +09:00
cam900
ce09edef84 Unify shared channel struct, De-duplicate channel debug 2022-12-13 16:22:48 +09:00
cam900
2ec4237076 Reduce duplicates of channel struct
Add/Fix custom clock limit defines (for YMF278B)
2022-12-04 19:58:58 +09:00
tildearrow
cf38680072 chip sample selection, part 4
partially works
2022-11-26 23:50:20 -05:00
tildearrow
85cb64b227 chip sample selection, part 2
add functions to retrieve whether a sample was loaded in chip memory
eventually I'll put warning feedback on the sample list
2022-11-26 18:44:04 -05:00
tildearrow
48db9a1d0c chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
2022-09-29 20:13:40 -05:00
cam900
cf1d4e55cf Fix ADPCM-A playback
Add per-chip debug function
Add YM2203, YM2608, YM2610/B debug window
Extend YM2612 debug window
Remove unnecessary values in YM2151, Sega PCM platform
2022-09-23 23:24:02 +09:00
Natt Akuma
7c42453422
Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
cam900
35caab6f82 Merge branch 'master' into preset1 2022-06-06 19:09:12 +09:00
cam900
e0e6a45000 Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
Prepare for reducing duplicates for 4op FM related codes

Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
 - Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
   V variation has Y8950 and supports ADPCM.
 - Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.

Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
tildearrow
2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow
05ffc98ed1 MSM6258: the final bits 2022-06-04 17:58:19 -05:00
tildearrow
05c2fb357f MSM6258: clock/rate selection 2022-06-04 17:51:59 -05:00
tildearrow
fc34474d6e MSM6258: prepare for rate changing 2022-06-04 16:52:42 -05:00
tildearrow
eb926a668d MSM6258: it works 2022-05-24 00:24:52 -05:00
tildearrow
8ea60f37c5 MSM6258: start work - DO NOT USE! 2022-05-23 19:01:10 -05:00