tildearrow
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6efcfc2e8a
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prepare for possible major optimization
by just forwarding an output buffer to the dispatch and begin/length,
the number of calls may be reduced which improves performance.
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2021-12-06 05:21:42 -05:00 |
tildearrow
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09371f9205
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more game boy playback fixes
including fixing the arp+slide thing
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2021-05-28 02:30:09 -05:00 |
tildearrow
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23dc645ced
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out of bounds and non-determinism fixes
the soldiers play properly now
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2021-05-28 02:02:54 -05:00 |
tildearrow
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fc87899aa8
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implement the final game boy bits
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2021-05-28 01:26:57 -05:00 |
tildearrow
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831d2c99fb
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game boy progress, part 4
waves are proper now
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2021-05-27 23:33:04 -05:00 |
tildearrow
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892ea33e77
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game boy progress, part 3
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2021-05-27 23:03:10 -05:00 |
tildearrow
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d6398ac10e
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game boy progress, part 2
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2021-05-27 16:47:09 -05:00 |
tildearrow
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a1ab7c5d57
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game boy progress, part 1
noise and wave channels don't play correctly yet
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2021-05-27 13:30:37 -05:00 |
tildearrow
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a2e64606c0
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wire up early GB support
TODO: check why are envelopes not working
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2021-05-26 17:43:14 -05:00 |
tildearrow
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c2b3d85f77
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bind the game boy
TODO: sound
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2021-05-26 03:17:12 -05:00 |