tildearrow
|
603249573a
|
GUI: separate wantScrollList
issue #1894
|
2024-05-21 17:26:04 -05:00 |
|
tildearrow
|
57185c6da9
|
backup management, part 3
Windows
|
2024-05-21 03:43:57 -05:00 |
|
tildearrow
|
f2b81ed4cb
|
backup management, part 2
backup purging!
|
2024-05-21 03:16:42 -05:00 |
|
tildearrow
|
6f5450f0ec
|
GUI: improve cursor focus
now it's no longer fucking annoying
|
2024-05-20 19:20:29 -05:00 |
|
tildearrow
|
4b1a31e70b
|
incomplete code, because yes
|
2024-05-20 12:09:00 -05:00 |
|
tildearrow
|
c690c681c5
|
renderGL: settings to change stencil and buffer si
|
2024-05-20 03:15:43 -05:00 |
|
tildearrow
|
45783e7797
|
GUI: fix recent file regression
|
2024-05-20 02:41:53 -05:00 |
|
tildearrow
|
f7a9b3fca9
|
fix build
|
2024-05-20 00:05:56 -05:00 |
|
tildearrow
|
c4c8b6a3f4
|
backup management, part 1
new backup settings
backup manager but purging does not work yet
|
2024-05-19 19:36:09 -05:00 |
|
tildearrow
|
c06a8d1658
|
GUI: prepare backup management
|
2024-05-19 01:56:45 -05:00 |
|
tildearrow
|
5e213256b6
|
import/export config and factory reset
|
2024-05-18 16:01:47 -05:00 |
|
tildearrow
|
4086cd3fc5
|
Merge branch 'master' into configSettings
|
2024-05-18 04:11:48 -05:00 |
|
tildearrow
|
c0b265f9cb
|
GUI: fix SID2 and C64 colors conflicting
|
2024-05-17 15:56:11 -05:00 |
|
tildearrow
|
c539703a55
|
GUI: more aggressive power saving
|
2024-05-17 14:34:12 -05:00 |
|
tildearrow
|
9d500a23d4
|
GUI: fix empty tree node
|
2024-05-17 12:46:45 -05:00 |
|
tildearrow
|
724632e2a3
|
prepare for config import/export/reset
|
2024-05-17 12:45:31 -05:00 |
|
tildearrow
|
8a14aa4ed6
|
GUI: fix empty tree node
|
2024-05-17 11:13:56 -05:00 |
|
tildearrow
|
ba51120523
|
dev211
|
2024-05-16 21:32:15 -05:00 |
|
tildearrow
|
a0efe1ec2c
|
Merge branch 'dx9'
thanks to the DirectX 9 testing team:
- crappyfilename.exe
- EpicTyphlosion
- Mr. Hassium
- wbcbz7
- Yuzu4K
|
2024-05-16 21:28:54 -05:00 |
|
tildearrow
|
5c3ff72703
|
driver info
|
2024-05-16 17:41:40 -05:00 |
|
tildearrow
|
5a1f35b878
|
test build 10
|
2024-05-16 16:31:53 -05:00 |
|
tildearrow
|
9e1b43f401
|
OPLL: add effect to change patch
10xx
|
2024-05-16 12:35:34 -05:00 |
|
tildearrow
|
30cf8ff00b
|
fix build without PortAudio or JACK
|
2024-05-16 12:34:46 -05:00 |
|
tildearrow
|
580780bc66
|
test build 9
|
2024-05-16 03:09:25 -05:00 |
|
tildearrow
|
7413a15369
|
WIPE!
|
2024-05-16 03:02:45 -05:00 |
|
tildearrow
|
05fe5270cd
|
Merge branch 'dx9' of github.com:tildearrow/furnace into dx9
|
2024-05-16 02:29:07 -05:00 |
|
tildearrow
|
02fd841f67
|
handle device death
|
2024-05-16 02:28:49 -05:00 |
|
tildearrow
|
aea1123389
|
fix build
|
2024-05-15 23:18:10 -05:00 |
|
tildearrow
|
f66d723251
|
handle texture death
finally fixes resize
|
2024-05-15 19:52:05 -05:00 |
|
tildearrow
|
d00cdabe6e
|
so we need to destroy textures
|
2024-05-15 18:36:23 -05:00 |
|
tildearrow
|
8905a48361
|
test build 8
is this the fix
|
2024-05-15 17:22:48 -05:00 |
|
tildearrow
|
5ece006728
|
test build 7
|
2024-05-15 14:42:22 -05:00 |
|
tildearrow
|
e6e49f63d0
|
possibly fix resize...
|
2024-05-15 14:35:35 -05:00 |
|
tildearrow
|
a4cba0f05c
|
handle other texture formats
|
2024-05-15 04:08:50 -05:00 |
|
tildearrow
|
f51ad1cf1f
|
test build 6
|
2024-05-15 02:55:23 -05:00 |
|
tildearrow
|
394d5d6583
|
prepare to handle other texture formats
required for DirectX 9...
|
2024-05-15 02:48:18 -05:00 |
|
tildearrow
|
540cbbd129
|
no way
|
2024-05-15 00:02:22 -05:00 |
|
tildearrow
|
71786d0f7c
|
comment
|
2024-05-14 20:51:15 -05:00 |
|
tildearrow
|
60181c3304
|
test build 5
square only handling
|
2024-05-14 16:38:43 -05:00 |
|
tildearrow
|
11157825b2
|
test build 4
|
2024-05-14 16:09:24 -05:00 |
|
tildearrow
|
a34f768e5a
|
test build 3
|
2024-05-14 15:32:39 -05:00 |
|
tildearrow
|
4247faa97c
|
fix possible crash when texture size is 0
|
2024-05-14 15:06:06 -05:00 |
|
tildearrow
|
8cfd37b6f5
|
test build 2
|
2024-05-14 14:11:39 -05:00 |
|
tildearrow
|
3420cae9a2
|
test build 1
|
2024-05-14 13:32:11 -05:00 |
|
tildearrow
|
850e00059a
|
DirectX 9 backend, part 10
KAD BGKBY EA HEATK SBEKE S KH
|
2024-05-14 13:05:25 -05:00 |
|
tildearrow
|
0ef5b84234
|
DirectX backend, part 9
finish textures and (hopefully) wipe
|
2024-05-14 12:22:14 -05:00 |
|
tildearrow
|
d86d248ef3
|
DirectX 9 backend, part 8
|
2024-05-14 02:40:16 -05:00 |
|
tildearrow
|
cbf9e96067
|
DirectX 9 backend, part 7
resizing works
|
2024-05-13 23:53:25 -05:00 |
|
tildearrow
|
106d129622
|
DirectX 9 backend, part 6
mouse input works
|
2024-05-13 17:00:25 -05:00 |
|
tildearrow
|
d0083b7124
|
DirectX 9 backend, part 5
|
2024-05-13 16:42:03 -05:00 |
|