tildearrow
|
859182bb08
|
C219: initial work
|
2023-08-27 18:46:59 -05:00 |
|
tildearrow
|
1f10c31414
|
update ins type
|
2023-08-12 04:19:20 -05:00 |
|
tildearrow
|
20418bb490
|
add TED to Furnace
#855 #873
|
2023-07-23 04:42:38 -05:00 |
|
tildearrow
|
ad88ce46ab
|
dev164 - Namco 163: improvements, part 4
- per-channel wave offset/length
- wave load position/length effects
- global wave load effects that actually make sense
- update doc
|
2023-07-21 19:54:35 -05:00 |
|
tildearrow
|
99d2199db6
|
dev152 - sample map notes, part 1
|
2023-04-07 16:54:05 -05:00 |
|
tildearrow
|
ee37b78339
|
QuadTone: use Pokémon Mini ins type
|
2023-03-06 04:02:28 -05:00 |
|
tildearrow
|
1f8bc8e0ed
|
update format
|
2023-02-11 17:42:02 -05:00 |
|
tildearrow
|
0914359063
|
dev131 - SNES: add more sustain modes and D2
|
2022-12-24 18:03:57 -05:00 |
|
tildearrow
|
f43363c538
|
allocate IDs for K00 and GA20
and ins ID for Pokémon Mini
|
2022-12-14 23:55:29 -05:00 |
|
tildearrow
|
38cccbe351
|
update newIns.md
|
2022-11-21 05:43:15 -05:00 |
|
tildearrow
|
5ec4f2d1f0
|
new ins format, part 7
FM instruments now loadable
|
2022-11-20 14:28:43 -05:00 |
|
tildearrow
|
a7b139cd00
|
new ins format, part 5
|
2022-11-20 03:24:23 -05:00 |
|
tildearrow
|
38bb36363d
|
new ins format, part 4
|
2022-11-19 22:12:17 -05:00 |
|
tildearrow
|
da1560b1c2
|
new ins format, part 3
|
2022-11-19 18:51:32 -05:00 |
|
tildearrow
|
ae7382f7a9
|
new ins format, part 1
|
2022-11-19 18:13:17 -05:00 |
|
tildearrow
|
76c0136a12
|
TODO: The rest
|
2022-11-19 04:05:52 -05:00 |
|
tildearrow
|
dbcd7f31a8
|
prepare for implementing new ins format
|
2022-11-17 19:07:40 -05:00 |
|
tildearrow
|
e5bc0c06d8
|
improve the new ins format idea
|
2022-11-17 16:53:25 -05:00 |
|
tildearrow
|
03e31c441e
|
prepare for ins preview in system file picker
|
2022-06-19 00:11:18 -05:00 |
|