Commit graph

84 commits

Author SHA1 Message Date
tildearrow
f4a85bebff dev101 - fix SMSFM_intro.dmf 2022-07-04 01:43:59 -05:00
tildearrow
e39a923b23 C64: fix per-channel osc for 6581 2022-06-24 03:26:00 -05:00
tildearrow
2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow
82eaa45f5d increase range of relative pitch macro
-32768 to 32767 should be enough
2022-05-22 22:47:40 -05:00
tildearrow
8784fe5664 dev94 - add a full linear pitch mode, part 1 2022-05-10 03:51:18 -05:00
tildearrow
1c3dcae05e per-channel oscilloscope, part 3
K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow
c738ece374 per-channel oscilloscope, part 2
AY8930, K00, C64 and NES
2022-04-30 14:36:12 -05:00
tildearrow
d211170e86 implement relative pitch macro mode 2022-04-28 01:31:16 -05:00
tildearrow
66f5b2117f dev90 - linear pitch macro option 2022-04-28 00:26:21 -05:00
tildearrow
4a9855f090 dev89 - C64: add test/gate macro
and "don't test/gate before new note" setting
2022-04-27 23:54:45 -05:00
tildearrow
2a952b1a66 dev87 - C64 changes
issue #335
2022-04-25 17:55:48 -05:00
tildearrow
79fa8f1d02 better default instrument for OPL/OPLL
no longer silence
2022-04-21 02:24:06 -05:00
tildearrow
211a4b1821 C64: fix portamento not working... 2022-04-17 01:37:33 -05:00
tildearrow
b4ac5c7e6a implement pitch macro 2022-04-16 01:39:40 -05:00
tildearrow
fd3d57b1cb even more improvements to low-latency mode 2022-04-15 15:01:11 -05:00
tildearrow
96715ed88c add experimental low-latency mode
do not use (yet)!
2022-04-15 05:37:23 -05:00
tildearrow
d47a59f5f0 implement pitch macro
TODO: test!
2022-04-15 03:37:16 -05:00
tildearrow
397ab43ffd C64: better muting strategy
now directly inside reSID rather than in the DivDispatch
fixes #285
2022-04-15 01:20:09 -05:00
tildearrow
51761bc6df part 3 - C64 mishap 2022-04-10 16:53:43 -05:00
cam900
ae4f005d67 Merge remote-tracking branch 'upstream/master' into macro
# Conflicts:
#	src/engine/platform/c64.cpp
#	src/gui/insEdit.cpp
2022-04-10 14:47:10 +09:00
cam900
d3e5efe834 Prepare for macro refactoring 2022-04-10 14:01:55 +09:00
OPNA2608
4c19a973ef Fix for C4805: '|': unsafe mix of type 'unsigned char' and type 'bool' in operation 2022-04-09 10:54:06 +02:00
cam900
87561bf9cf Fix spacing 2022-03-03 03:12:10 +09:00
cam900
d4d1ade513 Add various system, Minor corrections
YM2413 (drums mode)
 Standalone YM2413 with allows drum channel.

Sound Expander for Commodore 64
 OPL FM Sound expander cartridge for Commodore 64, it's placeholder until OPL is implemented.

MSX-MUSIC:
 MSX's sound standard, appeared after MSX-AUDIO. it's basically OPLL FM sound expansion for MSX.

SSI 2001:
 ISA Sound card with SID 6581. SID input clock is driven from ISA clock, so I modified flags value check routine.

Sound Blaster w/Game Blaster Compatible
 Earliest Sound Blaster models has featured with Game Blaster compatiblity, It's has 2 SAA1099s like CMS/Game Blaster. It's removed at later models, but some hardware has just empty socket; you can restore this feature when you mount SAA1099 at empty socket.

Sharp X1:
 Predecessor of X68000. it has built in AY PSG like competitors of the same period, but it has YM2151 FM sound addon in later models. FM sound is embedded in turbo Z, and that is succeeded by X68000.

X68000 hasn't AY, instead OKI MSM6258.
YM2151 in OutRun Board and X Board is 4MHz
2022-03-03 03:10:04 +09:00
tildearrow
df35b8fb45 add register view
supported chips only.
2022-02-21 22:31:27 -05:00
tildearrow
5ae4d883a5 one more mishap 2022-02-20 22:48:42 -05:00
tildearrow
28e6c205ee C64: fix wave effect bypassing mute 2022-02-20 22:23:32 -05:00
tildearrow
1030bc13b2 C64: fix wiz lab one more time 2022-02-20 21:45:28 -05:00
tildearrow
e697c055b6 replay keyOn in active channels during forceIns
fixes an issue when playing orders
2022-02-20 21:39:14 -05:00
tildearrow
853ade2416 improve the status bar
issue #39
2022-02-15 01:46:03 -05:00
tildearrow
b9832abbeb license clarification, part 3 2022-02-14 22:12:20 -05:00
tildearrow
5b7240bb4f and fix it again 2022-02-08 22:49:52 -05:00
tildearrow
f1730baefa fix artificial intelligence bomb
and a couple of songs that used 02xx after note off
2022-02-08 22:46:58 -05:00
tildearrow
23dc509524 implement reset macro on porta flag 2022-02-08 17:02:27 -05:00
tildearrow
bf537881ce possibly implement envelope release points
no way to set them yet tho other than the MML string
2022-02-08 13:11:04 -05:00
tildearrow
20ac87d256 C64: add ring/sync macro 2022-02-06 15:56:10 -05:00
tildearrow
e2c2e8140b C64 filter mode macro i think 2022-02-06 15:44:06 -05:00
tildearrow
584b8426ff GUI: improve debug menu 2022-02-03 18:38:57 -05:00
tildearrow
5086bc1097 implement the linear pitch flag 2022-02-03 02:24:11 -05:00
tildearrow
cbf66b1e62 prepare to add register cheat sheets 2022-02-02 02:14:42 -05:00
tildearrow
d691ec6d76 add a chip playground
in debug menu
2022-02-01 18:08:19 -05:00
tildearrow
f75803c3b2 C64: fix filter reset not working well 2022-02-01 03:16:03 -05:00
tildearrow
822d542350 limit volume macro to system maximum
fixes #71
2022-01-30 12:31:50 -05:00
tildearrow
b6da7871d4 make the flags option actually work 2022-01-29 00:20:27 -05:00
tildearrow
bfed0b3209 change setPAL to setFlags 2022-01-28 12:59:53 -05:00
tildearrow
ec66b7a21b add song tuning
soon: system clock settings
2022-01-28 00:55:51 -05:00
tildearrow
0e633ea69b GUI: add a debug window 2022-01-27 00:29:16 -05:00
tildearrow
f86838df99 no longer shift arpeggio macro by 12 2022-01-26 15:53:52 -05:00
tildearrow
e394b5ca5a C64: solve one ADSR bug
set decay to 0 if sustain is 15
2022-01-19 22:58:37 -05:00
tildearrow
e87239f8ce fix retrigger implementation
no longer broken
2022-01-19 00:01:34 -05:00