tildearrow
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1f10c31414
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update ins type
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2023-08-12 04:19:20 -05:00 |
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tildearrow
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20418bb490
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add TED to Furnace
#855 #873
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2023-07-23 04:42:38 -05:00 |
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tildearrow
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ad88ce46ab
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dev164 - Namco 163: improvements, part 4
- per-channel wave offset/length
- wave load position/length effects
- global wave load effects that actually make sense
- update doc
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2023-07-21 19:54:35 -05:00 |
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tildearrow
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99d2199db6
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dev152 - sample map notes, part 1
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2023-04-07 16:54:05 -05:00 |
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tildearrow
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ee37b78339
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QuadTone: use Pokémon Mini ins type
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2023-03-06 04:02:28 -05:00 |
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tildearrow
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1f8bc8e0ed
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update format
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2023-02-11 17:42:02 -05:00 |
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tildearrow
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0914359063
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dev131 - SNES: add more sustain modes and D2
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2022-12-24 18:03:57 -05:00 |
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tildearrow
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f43363c538
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allocate IDs for K00 and GA20
and ins ID for Pokémon Mini
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2022-12-14 23:55:29 -05:00 |
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tildearrow
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38cccbe351
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update newIns.md
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2022-11-21 05:43:15 -05:00 |
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tildearrow
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5ec4f2d1f0
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new ins format, part 7
FM instruments now loadable
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2022-11-20 14:28:43 -05:00 |
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tildearrow
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a7b139cd00
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new ins format, part 5
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2022-11-20 03:24:23 -05:00 |
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tildearrow
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38bb36363d
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new ins format, part 4
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2022-11-19 22:12:17 -05:00 |
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tildearrow
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da1560b1c2
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new ins format, part 3
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2022-11-19 18:51:32 -05:00 |
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tildearrow
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ae7382f7a9
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new ins format, part 1
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2022-11-19 18:13:17 -05:00 |
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tildearrow
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76c0136a12
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TODO: The rest
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2022-11-19 04:05:52 -05:00 |
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tildearrow
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dbcd7f31a8
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prepare for implementing new ins format
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2022-11-17 19:07:40 -05:00 |
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tildearrow
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e5bc0c06d8
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improve the new ins format idea
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2022-11-17 16:53:25 -05:00 |
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tildearrow
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03e31c441e
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prepare for ins preview in system file picker
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2022-06-19 00:11:18 -05:00 |
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