cam900
536c345763
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2023-01-12 23:31:56 +09:00
tildearrow
9d327cacd8
GUI: improve patchbay colors
2023-01-11 13:37:26 -05:00
tildearrow
9b79bc0e7b
GUI: it doesn't work!
2023-01-08 19:23:17 -05:00
tildearrow
fc6bc13729
GUI: prepare patchbay view
2023-01-07 19:46:57 -05:00
tildearrow
707bbb54ea
add effects for rear panning
2023-01-05 03:08:57 -05:00
cam900
a793bed56d
Merge branch 'master' into es5506_alt
2022-12-24 12:01:03 +09:00
tildearrow
37dbc52a68
YM2612: CSM without DualPCM
2022-12-23 19:26:42 -05:00
tildearrow
909c553be3
whoops!
2022-12-20 17:55:05 -05:00
tildearrow
7a92811fd9
rename some DIV_SYSTEM_ items
...
OPN -> YM2203
PC98 -> YM2608
FRAC -> DUALPCM
2022-12-20 17:49:53 -05:00
tildearrow
ba674a0329
start work on POKEY
...
to-do:
- add ability to change AUDCTL
- bass shape frequency and waveform mapping
- easy noise???
2022-12-19 19:45:04 -05:00
cam900
429aed0ab1
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-12-17 15:00:44 +09:00
tildearrow
9da46ee8ba
implement macro masking
2022-12-17 00:09:56 -05:00
cam900
d5f44557c2
add (Partial) GA20 support
2022-12-15 20:03:54 +09:00
cam900
8365d1c977
Merge branch 'master' into es5506_alt
2022-12-15 16:06:59 +09:00
tildearrow
b619580b4b
add ins type for Pokémon Mini and GA20
2022-12-15 00:47:46 -05:00
cam900
105e863a53
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-12-14 14:11:33 +09:00
cam900
441ad05484
Merge branch 'master' of https://github.com/tildearrow/furnace into k007232
2022-12-14 14:10:11 +09:00
tildearrow
5f3210ba48
add Pokémon Mini (partially)
2022-12-13 13:32:35 -05:00
cam900
b2e15a5967
Merge branch 'master' into es5506_alt
2022-12-13 14:48:50 +09:00
cam900
2b7b227539
Merge branch 'master' of https://github.com/tildearrow/furnace into k007232
2022-12-13 14:41:35 +09:00
tildearrow
6349ebbfad
GUI: half working mobile edit options
2022-12-11 12:36:41 -05:00
cam900
76cdc3a6a5
(Partially) K007232 support
...
Chip ID is placeholder.
2022-12-08 14:18:22 +09:00
cam900
7867b59580
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-11-30 17:39:43 +09:00
tildearrow
85cb64b227
chip sample selection, part 2
...
add functions to retrieve whether a sample was loaded in chip memory
eventually I'll put warning feedback on the sample list
2022-11-26 18:44:04 -05:00
tildearrow
d6ae735ffe
dev126 - new ins format
2022-11-20 19:19:24 -05:00
cam900
46880634b4
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-11-15 11:52:30 +09:00
tildearrow
3f2f8a7197
GUI: add a clock
2022-11-10 01:26:59 -05:00
cam900
13b2a72a01
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-10-26 12:28:24 +09:00
tildearrow
4acb6ccc09
fine, here's your Pong
2022-10-24 03:19:42 -05:00
cam900
081773b2da
Merge branch 'master' into es5506_alt
2022-10-12 15:31:38 +09:00
tildearrow
a3fdf171f3
T6W28: separate instrument type
2022-10-12 00:46:33 -05:00
tildearrow
f8896ed64c
T 6 W 2 8
2022-10-12 00:12:56 -05:00
cam900
f8c494e1dd
Merge branch 'master' into es5506_alt
2022-10-09 20:05:15 +09:00
tildearrow
f76e4044c7
prepare for Virtual Boy
2022-10-08 19:37:22 -05:00
cam900
66f7ab688b
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-10-02 10:52:14 +09:00
tildearrow
5e18edb229
early MSM5232 work
2022-10-01 03:15:40 -05:00
tildearrow
5e4bfe2f11
GUI: sample editor changes
2022-09-30 18:24:20 -05:00
cam900
b0b729201a
Remove duplicate
2022-09-25 19:23:23 +09:00
cam900
5a6cde65ed
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-09-25 18:34:36 +09:00
cam900
8e1ce1abb1
Sync to master
2022-09-25 18:32:34 +09:00
cam900
0a49d4bfd0
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-09-25 18:32:06 +09:00
tildearrow
89ece073f6
GUI: add SNES to the sample chip list
2022-09-25 04:03:13 -05:00
tildearrow
c0de45ff0c
Merge branch 'snes' of https://github.com/akumanatt/furnace into akumanatt-snes
2022-09-24 02:53:11 -05:00
tildearrow
98cebf92f2
Merge pull request #491 from ZeroByteOrg/ZSMv1
...
Commander X16 Native Export Format: ZSM
2022-09-24 02:28:25 -05:00
tildearrow
5dfa089c49
GUI: some UI corrections
...
and prepare for OPM/NES split
2022-09-24 00:57:53 -05:00
ZeroByteOrg
c3654eb67c
Merge branch 'master' into ZSMv1
2022-09-23 22:24:22 -05:00
tildearrow
764ae60740
prepare for splitting OPN/OPM and NES/SN
2022-09-23 03:41:38 -05:00
cam900
a23b0ff790
More consistent naming
2022-09-23 14:48:18 +09:00
cam900
16e59bf000
Fix naming
2022-09-23 14:14:06 +09:00
cam900
e00758d67c
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
2022-09-22 23:02:01 +09:00
Natt Akuma
0ee6d761f5
Merge branch 'master' of https://github.com/tildearrow/furnace into snes
2022-09-18 18:33:25 +07:00
tildearrow
75bcad558a
GUI: channel customization, part 1
2022-09-18 03:51:10 -05:00
cam900
0f5a400b29
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
2022-09-18 00:11:53 +09:00
ZeroByteOrg
b14bf9ea33
Merge branch 'master' into ZSMv1
2022-09-15 12:03:53 -05:00
tildearrow
f34b01c0e5
GUI: work around .dmf/.dmp saving issue
2022-09-04 02:26:29 -05:00
cam900
d82d7255d1
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
2022-08-31 19:18:15 +09:00
tildearrow
a33e6e3989
GUI: add "create wave from selection" option
...
in sample editor
2022-08-31 03:34:13 -05:00
ZeroByteOrg
ca4fb5b7d4
Merge branch 'master' into ZSMv1
2022-08-28 10:54:20 -05:00
cam900
54dbd0690c
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
...
# Conflicts:
# src/engine/fileOps.cpp
# src/engine/platform/lynx.cpp
# src/engine/platform/rf5c68.cpp
# src/engine/platform/su.cpp
# src/engine/platform/x1_010.h
# src/engine/platform/ym2610.cpp
# src/engine/platform/ym2610.h
# src/engine/platform/ym2610b.cpp
# src/engine/platform/ym2610b.h
# src/engine/sysDef.cpp
# src/gui/insEdit.cpp
Add effect command for ADPCM-A global volume, X1-010 Sample bank slot
2022-08-27 17:25:48 +09:00
cam900
4cc79fb49d
Prepare for split sample chip instrument
...
(MSM6258, MSM6295, QSound, Sega PCM, ADPCM-A, ADPCM-B, YMZ280B, RF5C68)
Instrument color and icons are placeholder.
different volume range, hard panned/soft panned and/or independent volume per output, chip-dependent features (global volume, echo, etc)
Allow use sample in instrument tab for chip with sample support
Prepare to support X1-010 Seta 2 style bankswitch behavior
Prepare to support AY89x0 PCM DAC
Support volume for PCE sample (DAC)
Fix Lynx, Y8950 sample pitch matches to sample preview
Support PCM DAC with backward and pingpong loop mode
Reduce some codes
Add Sega PCM, AY89x0, QSound, PCM DAC, Lynx per-channel debug support
2022-08-27 16:27:36 +09:00
tildearrow
73f88c7635
GUI: and here is the new chip selector
2022-08-26 23:35:16 -05:00
tildearrow
94cf589e92
GUI: prepare for chip manager window
2022-08-19 04:41:45 -05:00
ZeroByteOrg
941d45ad80
Merge branch 'master' into ZSMv1
2022-08-16 11:24:18 -05:00
tildearrow
8a3358ba5a
GUI: pattern manager, part 1
2022-08-16 04:19:00 -05:00
tildearrow
d1c5a4725b
add option to save unused patterns
...
closes #106
also prepare for the pattern manager window
2022-08-16 03:42:17 -05:00
tildearrow
ce2d322e47
GUI: add replace for wave/sample and prepare for
...
raw sample import
2022-08-13 04:17:32 -05:00
cam900
d44f5f0b2b
Prepare for backward and bi-directional loop
2022-08-11 22:21:54 +09:00
tildearrow
da8f7dabd5
i guess
...
to anybody who bothers reading the contents of this commit:
who cares? you promised me C163 would become the name
but nobody has bothered to call it C163 for an entire week.
there's no point on pushing a dead idea forward!
2022-08-09 14:53:31 -05:00
tildearrow
623c0efbba
Merge pull request #578 from tildearrow/ngp
...
Add generic PCM DAC system
2022-07-23 19:12:51 -05:00
tildearrow
78b5419004
GUI: fix effect list hotkey
2022-07-23 19:08:39 -05:00
cam900
5127d5ef18
Implement sample loop end position, enum-ise sample depth ( #557 )
...
TODO: new sample format
2022-07-21 23:36:42 -05:00
Natt Akuma
d3cd7bbb81
Add generic PCM DAC system
...
For use with NGP DAC and some arcade system combos
2022-07-03 01:42:47 +07:00
cam900
3119ed8cc5
Merge remote-tracking branch 'upstream/master' into es5506_alt
2022-06-26 00:47:34 +09:00
Natt Akuma
b49b596fbe
WIP SNES support, part 2
...
Make the code build again, still no sound though
2022-06-10 22:59:44 +07:00
Natt Akuma
f3a90d554c
WIP SNES support, part 1
2022-06-10 03:19:31 +07:00
ZeroByteOrg
378f6a957b
Merge branch 'master' into ZSMv1
2022-06-06 09:44:57 -05:00
tildearrow
9edc4818b5
prepare for find and replace window
2022-06-06 05:03:19 -05:00
tildearrow
fe4aec70db
GUI: add play from beginning hotkey
2022-06-06 01:28:46 -05:00
cam900
a3bca9efa7
Merge remote-tracking branch 'upstream/master' into es5506_alt
2022-05-31 12:18:46 +09:00
tildearrow
e9f17168a4
prepare for OPL drums instrument type
...
#310
2022-05-30 18:37:07 -05:00
cam900
32152fd89b
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
...
* 'master' of https://github.com/tildearrow/furnace : (53 commits)
prepare for better backward writing
VGM export: fix oops
GUI: drag-and-drop ins/wave/sample loading
GUI: add "set loop" to sample editor
MSM6295: VGM export!
oops
MSM6295: add rate select effect (20xx)
update meteor shower
MSVC is better than GCC right?
update to-do list
door into summer
GUI: implement input for touch events
GUI: update SDL hints
fix Termux build
add another demo song
add demos/ecolove.fur
update to-do list
update demos/README.md
add new demo songs
dev99 - major Fractal system change
...
# Conflicts:
# src/engine/dispatch.h
# src/engine/platform/genesis.cpp
# src/engine/playback.cpp
# src/engine/song.h
# src/engine/vgmOps.cpp
2022-05-29 13:47:39 +09:00
tildearrow
5de31f510c
GUI: add "set loop" to sample editor
2022-05-28 18:37:49 -05:00
ZeroByteOrg
b034e3c5da
Commander X16 file export: ZSM format
2022-05-27 09:36:24 -05:00
tildearrow
a776129c3d
dev98 - YM2612: add Fractal system
...
partially done
2022-05-27 04:02:53 -05:00
tildearrow
0b7d27dc29
YM2612: add reverse sample playback
2022-05-27 02:47:44 -05:00
cam900
cbf20c6320
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
...
* 'master' of https://github.com/tildearrow/furnace : (58 commits)
SMS: early Nuked-PSG modding
SMS: add modified Nuked-PSG core
build release and don't strip
strip MinGW builds
FDS: a bit more
FDS: set a post-amp value
FDS: fix NSFplay core low pass filter precision
fix .dmf saving
fix compilation on GCC 12
Fix multithreading on CI
Lynx: why did I not commit this
Lynx: more sample improvements
Lynx: sample improvements
Lynx: add sample support!
GUI: fix wavetable list oversight
WaveSynth: fix phase modulation - again
GUI: fix possible wave editor crash
WaveSynth: fix phase modulation
Lynx: add phase reset macro
fix another fucking IGFD crash bug
...
# Conflicts:
# src/gui/insEdit.cpp
# src/gui/presets.cpp
2022-05-27 13:01:06 +09:00
cam900
17881837ab
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
...
* 'master' of https://github.com/tildearrow/furnace : (64 commits)
finish wave synth!
update contributing guidelines
Namco WSG: make non-linear slides faster
wave synth work
SoundUnit: fix order of filter bits
GUI: add Namco arcade presets
implement some dual wave synth effects
Y8950: fix ADPCM VGM export
Namco WSG: finish it up
Namco WSG: 8 channel WSG (CUS30) now works
Namco WSG: muting
Namco WSG: 8 channel WSG (15xx) now works
Namco WSG: 3 channel WSG now works
YM2612: change key on/off strategy
GUI: fix scrollbars not working
Please enter the commit message for your changes.
shhhhhhhhhhhh
update to-do list
Whoops
it doesn't work (yet)
...
# Conflicts:
# src/engine/dispatch.h
# src/engine/platform/su.cpp
# src/engine/playback.cpp
# src/engine/sample.cpp
# src/engine/sample.h
# src/engine/song.h
# src/engine/vgmOps.cpp
# src/gui/presets.cpp
2022-05-25 00:52:00 +09:00
tildearrow
f8d851cbc2
the Namco C163 trial
2022-05-23 16:01:35 -05:00
tildearrow
9162e8e241
Namco WSG: 8 channel WSG (CUS30) now works
2022-05-21 02:16:38 -05:00
tildearrow
c9833bd58e
shhhhhhhhhhhh
2022-05-20 17:29:59 -05:00
Natt Akuma
27a412c134
Merge branch 'master' of https://github.com/tildearrow/furnace into rf5c68
2022-05-21 03:02:08 +07:00
Natt Akuma
581f6d5d05
Merge branch 'master' of https://github.com/tildearrow/furnace into ymz280b
2022-05-21 02:34:51 +07:00
Natt Akuma
b7a6bf5a0b
Add RF5C68 and RF5C164 support
2022-05-21 01:45:26 +07:00
tildearrow
251734bd04
prepare for the last chips for 0.6pre1
...
YMZ280B is counted. don't worry.
2022-05-20 02:43:39 -05:00
tildearrow
e63b83eeb3
remove AICA and X68000 ADPCM sample types
2022-05-19 04:35:39 -05:00
Natt Akuma
b70ea9af57
Change YMZ ADPCM type back to 3
...
Also fix some other mistakes
2022-05-19 12:39:38 +07:00
Natt Akuma
0ae0c6f703
Add YMZ280B support
2022-05-18 21:04:25 +07:00
tildearrow
72645e9e13
GUI: piano note playback
2022-05-17 15:20:56 -05:00
cam900
028adf2c8e
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
...
* 'master' of https://github.com/tildearrow/furnace : (70 commits)
whoops
GUI: AY8930 credits
GUI: fix inability to close subsongs
BANK
OPN: wire up ExtCh system
fix build failure
dev95 - multiple songs in a single file (READ)
DO NOT USE - THIS FAILS - WORK IN PROGRESS
enforce asset limits
old .dmf loading improvements
add AICA and YMZ ADPCM formats
allocate ID for YMZ280B
harden .fur file saver
Fix AY VGM output, Fix presets
preparations for UI improvements
GUI: add more presets
prepare for ExtCh OPN/OPNA
GUI: clarify that lock layout doesn't work yet
GUI: remember last state of order edit mode
GUI: store edit/followOrders/followPattern state
...
# Conflicts:
# src/engine/fileOps.cpp
# src/engine/platform/ym2610.cpp
# src/engine/platform/ym2610b.cpp
# src/engine/sample.cpp
# src/engine/sample.h
# src/engine/sysDef.cpp
# src/gui/doAction.cpp
# src/gui/sysConf.cpp
2022-05-18 03:09:55 +09:00
cam900
2a19834e14
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
...
* 'master' of https://github.com/tildearrow/furnace :
full linear pitch is now the default
add a full linear pitch mode, part 7
X1-010: implement linear pitch (part 6)
VERA: implement full linear pitch (part 5)
YM2610(B): implement full linear pitch (part 4)
add a full linear pitch mode, part 3
YM2612: implement full linear pitch (part 2)
update readme
re-enable warnings are errors on MSVC
YM2612: early full linear pitch experiment
GUI: window movement only by clicking on title bar
Fix GCC errors 2
Fix GCC errors
Remove SCC from TODO.md
SCC has no config flags currently
Add SCC and SCC+ support
# Conflicts:
# CMakeLists.txt
# src/engine/dispatchContainer.cpp
# src/gui/guiConst.cpp
2022-05-16 00:37:07 +09:00