Commit graph

27 commits

Author SHA1 Message Date
tildearrow
c1e26ee749 fix more possible crashes when deleting ins
and added a fatal error if implementation is missing
2023-01-19 00:37:37 -05:00
tildearrow
a09ad00e48 prepare for 0.6pre3
OPN: add flag to make ExtCh op 1 be the only one controlling FB
GUI: move Arcade presets to top
GUI: fix YM2612 CSM not having flags
2022-12-28 18:11:30 -05:00
tildearrow
2c182334d7 OPN: increase range of pitch2 2022-12-28 14:47:50 -05:00
tildearrow
dff3ddeb3a port ExtCh op macro code to OPN family, part 7 2022-12-23 19:06:10 -05:00
tildearrow
e161eb2e20 port ExtCh op macro code to OPN family, part 5 2022-12-23 14:31:00 -05:00
tildearrow
2c36706d22 port ExtCh op macro code to OPN family, part 3 2022-12-21 21:50:49 -05:00
tildearrow
2a65f24b3f port ExtCh op macro code to OPN family, part 1 2022-12-21 17:55:38 -05:00
tildearrow
dbff00404c fix fix fix 2022-12-17 02:43:07 -05:00
tildearrow
6f22ade69a new arp strategy, part 1 2022-12-17 02:07:24 -05:00
tildearrow
9da46ee8ba implement macro masking 2022-12-17 00:09:56 -05:00
cam900
2ec4237076 Reduce duplicates of channel struct
Add/Fix custom clock limit defines (for YMF278B)
2022-12-04 19:58:58 +09:00
cam900
90ed617cf6 Prepare for split volume scaling macro to 'log volume only' macro and 'log volume if compatibility flag set' macro 2022-10-28 22:36:50 +09:00
tildearrow
48db9a1d0c chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
2022-09-29 20:13:40 -05:00
tildearrow
7990dc1965 OPN: fix AY issue 2022-09-28 23:21:24 -05:00
cam900
cf1d4e55cf Fix ADPCM-A playback
Add per-chip debug function
Add YM2203, YM2608, YM2610/B debug window
Extend YM2612 debug window
Remove unnecessary values in YM2151, Sega PCM platform
2022-09-23 23:24:02 +09:00
tildearrow
b053d31a6d implement KVS on the rest of FM chips 2022-09-22 01:30:51 -05:00
tildearrow
1a84812a1d OPNA: fix forceIns RSS/ADPCM volume 2022-09-20 01:03:44 -05:00
tildearrow
d64e20e859 implement operator muting for ExtCh mode 2022-09-12 00:51:09 -05:00
tildearrow
f483292a88 OPN[A/B/2]?: implement 18xx effect 2022-06-28 01:16:46 -05:00
cam900
6aa88b0770 Move on .cpp, prepare for variable rate support 2022-06-08 10:10:55 +09:00
cam900
35caab6f82 Merge branch 'master' into preset1 2022-06-06 19:09:12 +09:00
cam900
e0e6a45000 Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
Prepare for reducing duplicates for 4op FM related codes

Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
 - Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
   V variation has Y8950 and supports ADPCM.
 - Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.

Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
tildearrow
2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow
e94d1b857f newVolumeScaling, part 2 2022-06-01 18:02:34 -05:00
tildearrow
2119675b10 OPN: fix 11xx not working on ExtCh
issue #503
2022-05-30 21:21:42 -05:00
tildearrow
2fa51e482a OPN(A/B/2/B-B): fix absolutely everything 2022-05-22 23:47:41 -05:00
tildearrow
dad1e71a33 OPNA: ExtCh system copy-paste 2022-05-18 22:49:21 -05:00