Commit Graph

64 Commits

Author SHA1 Message Date
tildearrow 1f6c25643b OPLL: add setting to not write freq of top/hi-hat
issue #249
2022-11-15 16:53:05 -05:00
tildearrow 69bb628a8b PC speaker: add PC-98 clock rate options 2022-11-10 04:48:15 -05:00
tildearrow 8d8bdfd1f7 dev125 - prepare for ExtCh FM macros 2022-11-07 18:39:04 -05:00
tildearrow 6fbe11696e GUI: hex mode for SNES filter MML string 2022-11-03 03:22:25 -05:00
tildearrow cb34b7e1a7 GUI: add SNES echo filter MML string 2022-11-03 02:59:37 -05:00
tildearrow 9b6449d320 GUI: fix Virtual Boy having a PAL option 2022-10-22 03:47:42 -05:00
tildearrow 263982719d MSM5232: oh come on why didn't I commit this? 2022-10-04 03:34:38 -05:00
tildearrow 92d5525692 Game Boy: fix Synchronize 2022-10-02 00:06:06 -05:00
tildearrow 7b55ba4e77 MSM5232: more options 2022-10-01 19:47:40 -05:00
tildearrow 81ac2ba3b1 MSM5232: add detune option 2022-10-01 03:27:57 -05:00
tildearrow 73a9eb5ccc SNES: easier filter config 2022-09-30 04:02:11 -05:00
tildearrow b08d248223 GUI: OH WAIT 2022-09-30 03:15:05 -05:00
tildearrow 8ce175c30c chip flags rewrite, part 7
fix GUI completely - flags are now usable
2022-09-30 03:13:41 -05:00
tildearrow 89311690a0 chip flags rewrite, part 6
fix GUI (partially)
2022-09-30 02:14:54 -05:00
tildearrow 468f434b66 chip flags rewrite, part 5 - DO NOT USE
after fixing the GUI the last thing to do is upgrade all the presets to
the new format
but that will be SO boring
2022-09-30 00:26:54 -05:00
tildearrow ee6e0aa0e0 chip flags rewrite, part 3 - DO NOT USE
the next thing to do is to change DivDispatch::setFlags() to use
the new flags

no chip configuration until this is finished!
2022-09-29 18:03:39 -05:00
tildearrow a0dc9de262 ADSFGGGGGJKSDGHASLJKFHL 2022-09-24 19:40:03 -05:00
tildearrow c0de45ff0c Merge branch 'snes' of https://github.com/akumanatt/furnace into akumanatt-snes 2022-09-24 02:53:11 -05:00
tildearrow 9685a5c0d8 AY: add stereo separation slider 2022-09-22 00:18:40 -05:00
tildearrow e22d7484cb dev115 - automatic system detection 2022-09-21 19:27:42 -05:00
freq-mod 980f970809
fix opll bbc micro clock, improve some presets 2022-09-20 21:13:29 +00:00
Natt Akuma 0ee6d761f5 Merge branch 'master' of https://github.com/tildearrow/furnace into snes 2022-09-18 18:33:25 +07:00
tildearrow 917a03eb07 TIA: fixes fixes fixes 2022-09-09 23:40:21 -05:00
tildearrow 976e193309 SoundUnit: add 1-bit PDM rev emulation 2022-08-16 02:08:10 -05:00
tildearrow 340052cf0a Game Boy: add chip revision flag 2022-08-11 00:46:15 -05:00
tildearrow 6934a499c1 SoundUnit: actually finish it 2022-08-06 18:23:11 -05:00
tildearrow 049ab06544 PCE: add option to pick A/non-A revision of chip 2022-08-04 23:37:28 -05:00
tildearrow 0d4f20b7a6 SoundUnit: add 64K chip revision 2022-08-03 00:05:58 -05:00
tildearrow 1921fd1759 PCE: implement anti-click technology 2022-07-30 01:00:51 -05:00
tildearrow 84c955058b GUI: Z280 whoops
issue #576
2022-07-23 22:22:05 -05:00
tildearrow 623c0efbba
Merge pull request #578 from tildearrow/ngp
Add generic PCM DAC system
2022-07-23 19:12:51 -05:00
cam900 9898d824c0
Fix typo 2022-07-07 04:09:50 +09:00
Natt Akuma d3cd7bbb81 Add generic PCM DAC system
For use with NGP DAC and some arcade system combos
2022-07-03 01:42:47 +07:00
Natt Akuma fac415c8e8 Prepare for NGP system
Also add PCM DAC as system format 0xc0
2022-07-02 08:19:25 +07:00
cam900 25af023dc6 Various corrections and fixes
Fix SN PSG pitch corrections
Revive YM2612 from dead
Add Game Gear stereo function finally
Add OPN/A prescaler config
2022-06-17 14:30:18 +09:00
Natt Akuma b49b596fbe WIP SNES support, part 2
Make the code build again, still no sound though
2022-06-10 22:59:44 +07:00
cam900 3e953f57b3 Prepare for TI-99/4A support
only works on MAME core only for now.
2022-06-07 12:57:09 +09:00
cam900 44cee98868 Oops 2022-06-06 23:46:33 +09:00
cam900 35caab6f82 Merge branch 'master' into preset1 2022-06-06 19:09:12 +09:00
cam900 e0e6a45000 Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
Prepare for reducing duplicates for 4op FM related codes

Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
 - Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
   V variation has Y8950 and supports ADPCM.
 - Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.

Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
tildearrow 05c2fb357f MSM6258: clock/rate selection 2022-06-04 17:51:59 -05:00
Lunathir 5dacf631e1 Small Fractal fixes: add YM2612 settings to chip config and fixed YM2612 Fractal presets 2022-05-29 15:24:06 -07:00
tildearrow 1cb07eb1a2 MSM6295: add more rates 2022-05-29 13:29:18 -05:00
tildearrow d3edc58cb1 MSM6295: add clock rate flag 2022-05-23 03:13:22 -05:00
Natt Akuma 27a412c134 Merge branch 'master' of https://github.com/tildearrow/furnace into rf5c68 2022-05-21 03:02:08 +07:00
Natt Akuma b7a6bf5a0b Add RF5C68 and RF5C164 support 2022-05-21 01:45:26 +07:00
Natt Akuma 0ae0c6f703 Add YMZ280B support 2022-05-18 21:04:25 +07:00
cam900 8e50ad8c90
Merge branch 'master' into ay_divider 2022-05-14 22:09:25 +09:00
tildearrow ff0319780e OPN: VGM export - good night 2022-05-11 03:41:02 -05:00
Natt Akuma 78ce2360bf SCC has no config flags currently 2022-05-10 11:32:07 +07:00