tildearrow
3377ade9e6
convert presets to new format, part 3
2022-11-14 13:35:11 -05:00
tildearrow
184a6bd6b2
dev123 - store sample loop mode
2022-11-07 17:22:13 -05:00
N-SPC700
d4638f886d
add more info for the systems it's used in
2022-11-07 03:20:03 -05:00
cam900
7a803f1e73
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-11-07 09:45:54 +09:00
tildearrow
744248016e
fix YM2151 doc
2022-11-03 00:44:05 -05:00
cam900
13b2a72a01
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-10-26 12:28:24 +09:00
tildearrow
9a1447e392
NES: envelope and length counter effects
2022-10-25 00:43:03 -05:00
tildearrow
4acb6ccc09
fine, here's your Pong
2022-10-24 03:19:42 -05:00
cam900
487607b6ae
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-10-22 10:17:00 +09:00
tildearrow
dfea2fc684
doc: update chip list
2022-10-16 01:10:41 -05:00
tildearrow
2160b6e885
add T6W28 docs
2022-10-16 01:05:30 -05:00
tildearrow
0d4db39c14
add Virtual Boy docs
2022-10-16 01:01:31 -05:00
tildearrow
d5692318d6
lots of doc updates
2022-10-16 00:53:05 -05:00
tildearrow
489f56b913
update several things - including an Amiga fix
2022-10-15 22:41:50 -05:00
cam900
081773b2da
Merge branch 'master' into es5506_alt
2022-10-12 15:31:38 +09:00
tildearrow
5f59bb0277
update format.md
2022-10-12 00:46:54 -05:00
cam900
f8c494e1dd
Merge branch 'master' into es5506_alt
2022-10-09 20:05:15 +09:00
nicco1690
680851c890
Improve SNES documentation
2022-10-08 13:15:05 -04:00
tildearrow
75d75f68e6
dev121 - NES/SN: Defle compat fixes FOR REAL
...
THIS IS MOST LIKELY THE LAST DEFLE COMPAT FLAG I ADD
...besides future "no arp+porta in linear pitch" compat flag
2022-10-08 00:53:01 -05:00
tildearrow
a965433bba
start working on LFO macro mode
2022-10-07 14:17:25 -05:00
tildearrow
a979bc244d
start working on ADSR macro mode
2022-10-07 04:11:45 -05:00
tildearrow
85eaf91591
FCS: some optimization
...
speed dial commands and preset delays
FCS = Furnace Command Stream (binary)
2022-10-06 14:37:42 -05:00
tildearrow
2d3d7c0716
update export-tech.md
2022-10-06 04:51:52 -05:00
cam900
66f7ab688b
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-10-02 10:52:14 +09:00
tildearrow
5e18edb229
early MSM5232 work
2022-10-01 03:15:40 -05:00
cam900
987cc113b4
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
2022-09-30 20:01:21 +09:00
tildearrow
ee6e0aa0e0
chip flags rewrite, part 3 - DO NOT USE
...
the next thing to do is to change DivDispatch::setFlags() to use
the new flags
no chip configuration until this is finished!
2022-09-29 18:03:39 -05:00
cam900
5248f30fb4
Add ES5506 configs at format.md
...
Fix code format
2022-09-29 22:40:28 +09:00
tildearrow
82eed26094
chip flags rewrite, part 1
2022-09-29 03:19:48 -05:00
tildearrow
6028523eaf
dev118 - SNES true sustain
2022-09-28 19:08:22 -05:00
tildearrow
3329e98c51
new MSM5232 chip ID
2022-09-28 17:05:48 -05:00
tildearrow
c0de45ff0c
Merge branch 'snes' of https://github.com/akumanatt/furnace into akumanatt-snes
2022-09-24 02:53:11 -05:00
ZeroByteOrg
c3654eb67c
Merge branch 'master' into ZSMv1
2022-09-23 22:24:22 -05:00
tildearrow
1ceca2a509
release v0.6pre1.5
2022-09-22 04:13:26 -05:00
tildearrow
e22d7484cb
dev115 - automatic system detection
2022-09-21 19:27:42 -05:00
Natt Akuma
0ee6d761f5
Merge branch 'master' of https://github.com/tildearrow/furnace into snes
2022-09-18 18:33:25 +07:00
tildearrow
ca224632a1
further polish Namco 163 doc
2022-09-18 00:26:51 -05:00
ZeroByteOrg
b14bf9ea33
Merge branch 'master' into ZSMv1
2022-09-15 12:03:53 -05:00
freq-mod
359fda7016
addressing feedback
2022-09-14 11:04:28 +00:00
freq-mod
70ca9033c7
Add Generic PCM DAC document
2022-09-13 19:58:43 +00:00
freq-mod
6a735ee348
no noise for MMC5
2022-09-13 19:25:37 +00:00
freq-mod
f60e650a91
correct doc
...
no brainwashing
2022-09-13 19:18:08 +00:00
freq-mod
216acd5ec5
fix n163 doc
...
256 bytes, not 128. https://www.nesdev.org/wiki/Namco_163_audio
also some better wording
2022-09-13 09:21:16 +00:00
tildearrow
7b1713758b
dev114 - operator muting for OPN/OPM
2022-09-12 00:37:25 -05:00
tildearrow
2952baaa54
update 6-sample
2022-09-10 22:40:36 -05:00
tildearrow
8e256d4dd5
allocate ID for MSM5232
2022-09-10 16:33:40 -05:00
tildearrow
187653a70f
dev113 - loop detection changes
2022-09-10 01:39:42 -05:00
brickblock369
17f7647ae7
Update soundunit.md
...
Clarified that the Sound Unit is able to have 64 KB depending on the configuration.
2022-09-04 13:47:27 -07:00
ZeroByteOrg
ca4fb5b7d4
Merge branch 'master' into ZSMv1
2022-08-28 10:54:20 -05:00
freq-mod
bc0f696eb3
Update soundunit.md
...
fix 12xx description
2022-08-25 18:55:32 +02:00
tildearrow
c009cb3536
dev112 - prepare for advanced arp macro
...
this new advanced arp macro offers more flexibility and reduces code duplication
it allows you to set each step of the macro to either relative or fixed mode
(instead of just one mode for the entire macro)
the UI is still a work in progress and doesn't work well
this change is big and may break things! further fixes incoming
2022-08-22 15:59:45 -05:00
tildearrow
6e87bc5dd6
update format.md
2022-08-22 04:38:46 -05:00
tildearrow
2650fe609f
dev111 - many macro changes
...
- max macro length is now 255
- loop/rel pos is now unsigned (255 = no)
- prepare for macro speed/delay
2022-08-22 02:13:33 -05:00
tildearrow
c74d7fab37
dev108 - add SN period range compat flag
...
there's room for possible improvement
2022-08-19 18:46:19 -05:00
tildearrow
952a2a66e8
store ES5506 params in format
2022-08-18 23:55:29 -05:00
ZeroByteOrg
941d45ad80
Merge branch 'master' into ZSMv1
2022-08-16 11:24:18 -05:00
tildearrow
51cc36532e
fix documentation regarding ZX beeper samples
2022-08-15 22:44:55 -05:00
tildearrow
4707eb7002
update Namco 163 doc
2022-08-13 04:07:50 -05:00
tildearrow
5506b87b40
update sample doc
2022-08-13 02:48:34 -05:00
tildearrow
6bcb3063a5
add OPZ disclaimer in docs
2022-08-10 15:41:52 -05:00
tildearrow
28698beaf3
dev106 - Game Boy: implement hw seq
...
and prepare for software envelope maybe
2022-08-10 01:55:44 -05:00
tildearrow
da8f7dabd5
i guess
...
to anybody who bothers reading the contents of this commit:
who cares? you promised me C163 would become the name
but nobody has bothered to call it C163 for an entire week.
there's no point on pushing a dead idea forward!
2022-08-09 14:53:31 -05:00
tildearrow
9f8c96d45b
dev105 - prepare for Game Boy hardware sequences
...
issue #27
2022-08-07 00:03:27 -05:00
tildearrow
5534f55f7a
dev104 - add "is sample" flag to Sound Unit ins
2022-08-06 04:04:18 -05:00
tildearrow
3a18e1e6fc
partially implement command stream binary mode
2022-08-04 18:50:52 -05:00
Aleksi Knutsi
cd4af3c4ba
Update soundunit.md
2022-07-29 21:20:17 +07:00
tildearrow
e7108c060b
add Namco WSG section to doc/7-systems
2022-07-28 23:24:32 -05:00
tildearrow
4666a8d614
update export-tech.md
2022-07-27 17:57:45 -05:00
tildearrow
173e9b0df9
**Namco C163**
2022-07-26 18:23:01 -05:00
Aleksi Knutsi
e7938ccd11
Fix 1 typo and 2 capitalization errors
2022-07-26 14:16:24 +07:00
tildearrow
b75787603a
I missed something
2022-07-24 02:52:39 -05:00
tildearrow
8d88ac766c
dev103 - store system name and other info in song
2022-07-23 17:02:03 -05:00
tildearrow
d004629a58
dev102 - new sample storage format
2022-07-22 02:29:01 -05:00
tildearrow
5aa287eece
update format.md - CSM for all OPN chips soon
2022-07-21 14:51:26 -05:00
ZeroByteOrg
850508e1b8
Merge branch 'master' into ZSMv1
2022-07-11 12:59:59 -05:00
tildearrow
f4a85bebff
dev101 - fix SMSFM_intro.dmf
2022-07-04 01:43:59 -05:00
Natt Akuma
fac415c8e8
Prepare for NGP system
...
Also add PCM DAC as system format 0xc0
2022-07-02 08:19:25 +07:00
tildearrow
fd5f1106bc
update format.md
2022-07-01 14:13:50 -05:00
tildearrow
7725047de6
doc: fix soundunit.md
2022-07-01 01:11:51 -05:00
Aleksi Knutsi
6a4f0ee3d9
Update README.md
2022-06-30 17:36:45 +07:00
Aleksi Knutsi
5eb6c505bc
Update soundunit.md
2022-06-30 17:31:10 +07:00
ZeroByteOrg
40d67d7bb5
Merge branch 'master' into ZSMv1
2022-06-29 13:14:15 -05:00
Postbox2
c21caa5991
Update README.md
2022-06-29 18:45:17 +07:00
Postbox2
200cb34d18
ah the bitch! markdown you anger mee
2022-06-29 18:44:36 +07:00
Postbox2
86aacd818b
Fix formatting issues, i think
2022-06-29 18:43:40 +07:00
Postbox2
0102fcbda8
Create soundunit.md
2022-06-29 18:42:33 +07:00
tildearrow
a8a38dce2b
0.6pre1 - introduce the final changes
...
- implement E1xy/E2xy Defle bug when using same note twice
- add SNK Touchdown Fever preset
- update README.md and to-do list
- update credits
thank you for your patience!
see you in 0.6pre1.5 coming soon...
2022-06-29 04:57:05 -05:00
tildearrow
87fa871972
doc: update writer list
2022-06-29 02:27:10 -05:00
tildearrow
c2d060da9f
Merge branch 'master' of github.com:tildearrow/furnace
2022-06-29 02:26:15 -05:00
Postbox2
4123aa631c
Fix 2 typos
2022-06-29 14:24:52 +07:00
tildearrow
6fe7e638d5
update format.md
2022-06-29 01:56:57 -05:00
tildearrow
b99dce5362
Merge pull request #499 from superctr/220527_blocksize
...
Save the size of each block in a Furnace module
2022-06-29 01:54:05 -05:00
nicco1690
6381e98df6
divided
2022-06-25 16:37:50 -07:00
nicco1690
2087211aea
0.6 :p part 2
2022-06-25 13:23:09 -07:00
nicco1690
6fcb618183
0.6 :p
2022-06-25 13:22:17 -07:00
nicco1690
ed4710c206
spund
2022-06-25 13:21:39 -07:00
nicco1690
acdb2b0fc3
correct vrc6 volume
2022-06-25 13:21:00 -07:00
nicco1690
29b4a4e0f0
it is not hidden
2022-06-25 13:18:50 -07:00
nicco1690
ccc7e88e17
The vrc6 has 2 inst types now
2022-06-25 03:02:11 -04:00
nicco1690
145fc0d813
Correct typo
2022-06-25 02:58:56 -04:00
nicco1690
5d8861918b
PCE has the wavetable synth now
2022-06-25 02:55:03 -04:00
nicco1690
4ab685bb9c
Update outdated sample docs
2022-06-25 02:51:05 -04:00
nicco1690
e0e06c0897
Add wavetable synth docs
...
Surprised this wasn't added a while ago :p
2022-06-25 02:19:46 -04:00
nicco1690
e97f16e2b1
Fix outdated documentation
...
Will likely change other outdated parts of the docs soon
2022-06-25 02:04:31 -04:00
Postbox2
50e4428fb3
Fix grammar a bit
2022-06-25 08:24:38 +07:00
Postbox2
ecb6635c50
Fix typo
2022-06-24 13:51:05 +07:00
ZeroByteOrg
ae7b271e1d
Merge branch 'master' into ZSMv1
2022-06-23 13:45:12 -05:00
tildearrow
c7ea30dda1
Revert "Revert "Added "c" in "channel" typo and added a TI-99 bit ( #551 )""
...
This reverts commit 2ffec02e26
.
2022-06-22 15:16:19 -05:00
tildearrow
2ffec02e26
Revert "Added "c" in "channel" typo and added a TI-99 bit ( #551 )"
...
This reverts commit a65b4ded00
.
2022-06-22 15:15:24 -05:00
20Enderdude20
a65b4ded00
Added "c" in "channel" typo and added a TI-99 bit ( #551 )
2022-06-22 22:14:23 +02:00
tildearrow
03e31c441e
prepare for ins preview in system file picker
2022-06-19 00:11:18 -05:00
Natt Akuma
f3a90d554c
WIP SNES support, part 1
2022-06-10 03:19:31 +07:00
ZeroByteOrg
d3717a5710
Merge branch 'master' into ZSMv1
2022-06-07 16:10:06 -05:00
freq-mod
4d7c1c9e44
docs update ( #519 )
...
* docs update
mentions of fractal, new chips documentation, and other minor stuff
* add a link to the Fractal repo
as suggested by @breakthetargets
* better wording, less typos
2022-06-06 16:49:39 +02:00
ZeroByteOrg
378f6a957b
Merge branch 'master' into ZSMv1
2022-06-06 09:44:57 -05:00
The789Guy
0e05d4e599
Update n163.md
...
Fixed horrible grammar
2022-06-04 16:09:51 -05:00
tildearrow
3aef4b2ede
update PC speaker doc
2022-06-03 01:32:56 -05:00
Ian Karlsson
5378974b96
Save the size of each block in a Furnace module
2022-05-27 21:42:14 +02:00
ZeroByteOrg
b034e3c5da
Commander X16 file export: ZSM format
2022-05-27 09:36:24 -05:00
tildearrow
68cc84253c
dev99 - major Fractal system change
...
7 channels instead of 8 - CSM only supported on ExtCh system
2022-05-27 05:13:10 -05:00
tildearrow
a776129c3d
dev98 - YM2612: add Fractal system
...
partially done
2022-05-27 04:02:53 -05:00
tildearrow
f8d851cbc2
the Namco C163 trial
2022-05-23 16:01:35 -05:00
tildearrow
393d1c018d
dev97 - add old octave boundary compat flag
2022-05-22 13:25:59 -05:00
tildearrow
251734bd04
prepare for the last chips for 0.6pre1
...
YMZ280B is counted. don't worry.
2022-05-20 02:43:39 -05:00
tildearrow
aa1bccd8fe
allocate ID for 3-channel Namco WSG
...
8-channel variants to be allocated
2022-05-19 18:24:53 -05:00
tildearrow
2a77abbaf9
update format.md
2022-05-19 04:36:04 -05:00
tildearrow
cfa05143ab
dev96 - add virtual tempo
2022-05-18 00:05:25 -05:00
tildearrow
c5786b61fb
dev95 - multiple songs in a single file (READ)
...
experimental feature! proceed with caution.
if you experience song corruption or crashes, report issue immediately!
files with multiple songs will be readable in older versions of Furnace,
but only the first song will be read in those versions.
issue #199
2022-05-15 01:42:49 -05:00
tildearrow
ce253230ce
add AICA and YMZ ADPCM formats
2022-05-14 16:59:07 -05:00
tildearrow
a2ae7dbb3d
allocate ID for YMZ280B
2022-05-14 16:18:24 -05:00
tildearrow
34d868522b
update Bubble System and SegaPCM docs
2022-05-13 03:18:29 -05:00
tildearrow
7d7740d96f
... #452 cherry-picking
2022-05-12 22:08:25 -05:00
tildearrow
3c3d75c605
add SCC documentation
2022-05-12 14:21:58 -05:00
tildearrow
f5ef1ad472
more documentation work
2022-05-12 02:25:13 -05:00
tildearrow
5f17aa0e03
documentation mistake
2022-05-11 19:10:12 -05:00
tildearrow
8784fe5664
dev94 - add a full linear pitch mode, part 1
2022-05-10 03:51:18 -05:00
Laurens Holst
3784c4e1d2
MultiPCM instrument type, editor and file ops.
2022-05-05 21:56:48 +02:00
tildearrow
6e7b4d7e7f
the final part of extra FM effects
2022-05-04 17:39:22 -05:00
tildearrow
467036df2a
implement extra FM effects (OPN, OPM and OPZ)
...
issue #38
2022-05-04 14:09:43 -05:00
tildearrow
30e60f643c
add extra FM effects to effect post handler
...
see #38
the last thing left to do is to put these effects on the dispatch code
2022-05-03 17:37:17 -05:00
tildearrow
ebc3df9494
NO
2022-05-02 23:38:54 -05:00
tildearrow
4db2ab96ae
document (NON-WORKING) extended op param effects
2022-05-02 18:15:51 -05:00
tildearrow
5a724e4949
NES: DPCM work!
2022-05-02 03:42:40 -05:00
tildearrow
4bc70fad7b
format oops
2022-05-01 13:41:30 -05:00
tildearrow
2e8634626d
new panning effects (80/81/82)
2022-04-29 23:41:14 -05:00
tildearrow
3a354ea42b
oops
2022-04-29 00:18:55 -05:00
tildearrow
8500fa4c4c
NES: add DMC write effect
2022-04-29 00:18:51 -05:00
tildearrow
5567746e0b
QSound: implement panning macro - PLEASE READ
...
the panning strategy for QSound has changed!
it's now 08xy where x is left and y is right (muting is not possible though!)
this makes it consistent with other chips, plus QSound's pan range was
32 anyway
in order to toggle the QSound effect use effect 12xx
2022-04-28 23:58:11 -05:00
tildearrow
2a1d45fa35
update format.md for eventual ExtCh extra systems
2022-04-28 15:07:28 -05:00
tildearrow
66f5b2117f
dev90 - linear pitch macro option
2022-04-28 00:26:21 -05:00