Merge branch 'OPNA2608-ci/push_artifacts'

This commit is contained in:
tildearrow 2022-04-08 16:32:27 -05:00
commit ff0c1f427f
6 changed files with 242 additions and 45 deletions

View file

@ -18,17 +18,16 @@ jobs:
strategy:
matrix:
config:
- { name: 'Windows MSVC', os: windows-latest, compiler: msvc, shell: bash }
- { name: 'Windows MinGW', os: windows-latest, compiler: mingw, shell: 'msys2 {0}' }
- { name: 'macOS', os: macos-latest, shell: bash }
- { name: 'Ubuntu', os: ubuntu-18.04, shell: bash }
- { name: 'Windows MSVC x86', os: windows-latest, compiler: msvc, arch: x86 }
- { name: 'Windows MSVC x86_64', os: windows-latest, compiler: msvc, arch: x86_64 }
- { name: 'Windows MinGW x86', os: ubuntu-20.04, compiler: mingw, arch: x86 }
- { name: 'Windows MinGW x86_64', os: ubuntu-20.04, compiler: mingw, arch: x86_64 }
- { name: 'macOS', os: macos-latest }
- { name: 'Ubuntu', os: ubuntu-18.04 }
fail-fast: false
name: ${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
defaults:
run:
shell: ${{ matrix.config.shell }}
steps:
- name: Checkout
@ -36,53 +35,113 @@ jobs:
with:
submodules: recursive
- name: Set Windows arch identifiers
id: windows-identify
if: ${{ matrix.config.compiler == 'msvc' || matrix.config.compiler == 'mingw' }}
run: |
vswhere_target="${{ matrix.config.arch }}"
msvc_target="${{ matrix.config.arch }}"
mingw_target="${{ matrix.config.arch }}"
if [ '${{ matrix.config.arch }}' == 'x86' ]; then
msvc_target="Win32"
elif [ '${{ matrix.config.arch }}' == 'x86_64' ]; then
vswhere_target="amd64"
msvc_target="x64"
fi
if [ '${{ matrix.config.compiler }}' == 'msvc' ]; then
echo "vswhere target: ${vswhere_target}"
echo "MSVC target: ${msvc_target}"
else
echo "MinGW cross target: ${mingw_target}"
fi
echo "::set-output name=vswhere-target::${vswhere_target}"
echo "::set-output name=msvc-target::${msvc_target}"
echo "::set-output name=mingw-target::${mingw_target}"
- name: Set package identifier
id: package-identify
run: |
package_name="furnace-${GITHUB_SHA}"
package_ext=""
if [ '${{ runner.os }}' == 'Windows' ] || [ '${{ matrix.config.compiler }}' == 'mingw' ]; then
package_name="${package_name}-Windows"
if [ '${{ matrix.config.compiler }}' == 'mingw' ]; then
package_name="${package_name}-MinGW"
else
package_name="${package_name}-MSVC"
fi
package_name="${package_name}-${{ matrix.config.arch }}"
package_ext="" # Directory, uploading will automatically zip it
elif [ '${{ runner.os }}' == 'macOS' ]; then
package_name="${package_name}-macOS"
package_ext=".dmg"
else
package_name="${package_name}-Linux"
package_ext=".AppImage"
fi
echo "Package identifier: ${package_name}"
echo "Package file: ${package_name}${package_ext}"
echo "::set-output name=id::${package_name}"
echo "::set-output name=filename::${package_name}${package_ext}"
- name: Setup Toolchain [Windows MSVC]
if: ${{ runner.os == 'Windows' && matrix.config.compiler == 'msvc' }}
if: ${{ matrix.config.compiler == 'msvc' }}
uses: seanmiddleditch/gha-setup-vsdevenv@v3
with:
arch: ${{ steps.windows-identify.outputs.vswhere-target }}
- name: Setup Toolchain [Windows MinGW]
if: ${{ runner.os == 'Windows' && matrix.config.compiler == 'mingw' }}
uses: msys2/setup-msys2@v2
with:
msystem: MINGW64
update: true
install: |
mingw-w64-x86_64-toolchain
mingw-w64-x86_64-cmake
make
- name: Install Dependencies [macOS]
if: ${{ runner.os == 'macOS' }}
if: ${{ matrix.config.compiler == 'mingw' }}
run: |
export HOMEBREW_NO_INSTALL_CLEANUP=1
brew update
brew install \
pkg-config \
sdl2 \
libsndfile \
zlib \
jack
sudo apt update
sudo apt install \
mingw-w64 \
mingw-w64-tools
- name: Install Dependencies [Ubuntu]
if: ${{ runner.os == 'Linux' }}
if: ${{ runner.os == 'Linux' && matrix.config.compiler != 'mingw' }}
run: |
sudo apt update
sudo apt install \
libsdl2-dev \
libfmt-dev \
librtmidi-dev \
libsndfile1-dev \
zlib1g-dev \
libjack-jackd2-dev
libjack-jackd2-dev \
appstream
wget "https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x appimagetool-x86_64.AppImage
- name: Configure
- name: Configure (System Libraries)
if: ${{ runner.os == 'Linux' && matrix.config.compiler != 'mingw' }}
run: |
export USE_WAE=ON
export CMAKE_EXTRA_ARGS=()
if [ '${{ runner.os }}' == 'Windows' ]; then
if [ '${{ matrix.config.compiler }}' == 'mingw' ]; then
CMAKE_EXTRA_ARGS+=('-G' 'MSYS Makefiles')
elif [ '${{ matrix.config.compiler }}' == 'msvc' ]; then
# We don't want all the MSVC warnings to cause errors yet
export USE_WAE=OFF
if [ '${{ matrix.config.compiler }}' == 'msvc' ]; then
CMAKE_EXTRA_ARGS+=('-DCMAKE_GENERATOR_PLATFORM=${{ steps.windows-identify.outputs.msvc-target }}')
# FIXME We don't want all the MSVC warnings to cause errors yet
export USE_WAE=OFF
elif [ '${{ matrix.config.compiler }}' == 'mingw' ]; then
CMAKE_EXTRA_ARGS+=('-DCMAKE_TOOLCHAIN_FILE=scripts/Cross-MinGW-${{ steps.windows-identify.outputs.mingw-target }}.cmake')
else
# Test with system libs
CMAKE_EXTRA_ARGS+=(
'-DSYSTEM_FMT=ON'
'-DSYSTEM_LIBSNDFILE=ON'
'-DSYSTEM_RTMIDI=ON'
'-DSYSTEM_ZLIB=ON'
'-DWITH_JACK=ON'
)
# Too old on Ubuntu
if [ '${{ runner.os }}' == 'macOS' ]; then
CMAKE_EXTRA_ARGS+=('-DSYSTEM_SDL2=ON')
fi
fi
@ -93,6 +152,59 @@ jobs:
-DWARNINGS_ARE_ERRORS=${USE_WAE} \
"${CMAKE_EXTRA_ARGS[@]}"
- name: Build (System Libraries)
if: ${{ runner.os == 'Linux' && matrix.config.compiler != 'mingw' }}
run: |
export VERBOSE=1
cmake \
--build ${PWD}/build \
--config ${{ env.BUILD_TYPE }} \
--parallel 2
- name: Install (System Libraries)
if: ${{ runner.os == 'Linux' && matrix.config.compiler != 'mingw' }}
run: |
cmake \
--install ${PWD}/build \
--config ${{ env.BUILD_TYPE }}
- name: Cleanup (System Libraries)
if: ${{ runner.os == 'Linux' && matrix.config.compiler != 'mingw' }}
run: |
rm -rf build/ target/
- name: Configure
run: |
export USE_WAE=ON
export CMAKE_EXTRA_ARGS=()
if [ '${{ matrix.config.compiler }}' == 'msvc' ]; then
CMAKE_EXTRA_ARGS+=('-DCMAKE_GENERATOR_PLATFORM=${{ steps.windows-identify.outputs.msvc-target }}')
# FIXME We don't want all the MSVC warnings to cause errors yet
export USE_WAE=OFF
# Force static linking
# 1. Make MSVC runtime configurable
CMAKE_EXTRA_ARGS+=('-DCMAKE_POLICY_DEFAULT_CMP0091=NEW')
# 2. Use static (debug) runtime
if [ '${{ env.BUILD_TYPE }}' == 'Debug' ]; then
CMAKE_EXTRA_ARGS+=('-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreadedDebug')
else
CMAKE_EXTRA_ARGS+=('-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded')
fi
elif [ '${{ matrix.config.compiler }}' == 'mingw' ]; then
CMAKE_EXTRA_ARGS+=('-DCMAKE_TOOLCHAIN_FILE=scripts/Cross-MinGW-${{ steps.windows-identify.outputs.mingw-target }}.cmake')
elif [ '${{ runner.os }}' == 'macOS' ]; then
CMAKE_EXTRA_ARGS+=('-DCMAKE_OSX_DEPLOYMENT_TARGET="10.9"')
fi
cmake \
-B ${PWD}/build \
-DCMAKE_INSTALL_PREFIX=/usr \
-DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} \
-DWARNINGS_ARE_ERRORS=${USE_WAE} \
"${CMAKE_EXTRA_ARGS[@]}"
- name: Build
run: |
export VERBOSE=1
@ -101,8 +213,66 @@ jobs:
--config ${{ env.BUILD_TYPE }} \
--parallel 2
- name: Install
- name: Package [Windows]
if: ${{ runner.os == 'Windows' || matrix.config.compiler == 'mingw' }}
run: |
cmake \
--install ${PWD}/build \
--config ${{ env.BUILD_TYPE }}
binPath=build
if [ '${{ matrix.config.compiler }}' == 'msvc' ]; then
binPath="${binPath}/${{ env.BUILD_TYPE }}"
fi
if [ '${{ matrix.config.compiler }}' == 'mingw' ] && [ '${{ env.BUILD_TYPE }}' == 'Release' ]; then
# arch-specific strip prefix
# TODO maybe extract from cross toolchain files?
toolPrefix="-w64-mingw32-"
if [ '${{ matrix.config.arch }}' == 'x86_64' ]; then
toolPrefix="x86_64${toolPrefix}"
else
toolPrefix="i686${toolPrefix}"
fi
${toolPrefix}strip -s "${binPath}/furnace.exe"
fi
mkdir ${{ steps.package-identify.outputs.filename }}
pushd ${{ steps.package-identify.outputs.filename }}
cp -v ../LICENSE LICENSE.txt
cp -v ../README.md README.txt
cp -vr ../{papers,demos} ../${binPath}/furnace.exe ./
popd
- name: Package [macOS]
if: ${{ runner.os == 'macOS' }}
run: |
pushd build
cpack
mv Furnace-*-Darwin.dmg ../${{ steps.package-identify.outputs.filename }}
popd
- name: Package [Ubuntu]
if: ${{ runner.os == 'Linux' && matrix.config.compiler != 'mingw' }}
run: |
if [ '${{ env.BUILD_TYPE }}' == 'Release' ]; then
strip -s build/furnace
fi
mkdir -p target/furnace.AppDir
make -C ${PWD}/build DESTDIR=${PWD}/target/furnace.AppDir install
pushd target
pushd furnace.AppDir
cp -v usr/share/{icons/hicolor/1024x1024/apps/furnace.png,applications/furnace.desktop} ./
ln -s furnace.png .DirIcon
mv -v usr/share/metainfo/{furnace.appdata,org.tildearrow.furnace.metainfo}.xml
cp -v ../../res/AppRun ./
popd
../appimagetool-x86_64.AppImage furnace.AppDir
mv Furnace-*.AppImage ../${{ steps.package-identify.outputs.filename }}
popd
- name: Upload artifact
uses: actions/upload-artifact@v3
with:
name: ${{ steps.package-identify.outputs.id }}
path: ${{ steps.package-identify.outputs.filename }}

View file

@ -167,8 +167,13 @@ if (SYSTEM_SDL2)
endif()
message(STATUS "Using system-installed SDL2")
else()
set(SDL_SHARED OFF)
set(SDL_STATIC ON)
set(SDL_SHARED OFF CACHE BOOL "Force no dynamically-linked SDL" FORCE)
set(SDL_STATIC ON CACHE BOOL "Force statically-linked SDL" FORCE)
# https://github.com/libsdl-org/SDL/issues/1481
# On 2014-06-22 17:15:50 +0000, Sam Lantinga wrote:
# If you link SDL statically, you also need to define HAVE_LIBC so it builds with the C runtime that your application uses.
# This should probably go in a FAQ.
set(SDL_LIBC ON CACHE BOOL "Tell SDL that we want it to use our C runtime (required for proper static linking)" FORCE)
add_subdirectory(extern/SDL EXCLUDE_FROM_ALL)
list(APPEND DEPENDENCIES_INCLUDE_DIRS extern/SDL/include)
list(APPEND DEPENDENCIES_LIBRARIES SDL2-static)

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@ -57,7 +57,7 @@
#ifndef PFD_HAS_IFILEDIALOG
# define PFD_HAS_IFILEDIALOG 1
# if (defined __MINGW64__ || defined __MINGW32__) && defined __GXX_ABI_VERSION
# if __GXX_ABI_VERSION <= 1013
# if __GXX_ABI_VERSION <= 1014
# undef PFD_HAS_IFILEDIALOG
# define PFD_HAS_IFILEDIALOG 0
# endif
@ -1383,7 +1383,7 @@ inline notify::notify(std::string const &title,
/* case icon::info: */ default: nid->dwInfoFlags = NIIF_INFO; break;
}
ENUMRESNAMEPROC icon_enum_callback = [](HMODULE, LPCTSTR, LPTSTR lpName, LONG_PTR lParam) -> BOOL
ENUMRESNAMEPROC icon_enum_callback = [](HMODULE, LPCTSTR, LPTSTR lpName, LONG_PTR lParam) -> BOOL WINAPI
{
((NOTIFYICONDATAW *)lParam)->hIcon = ::LoadIcon(GetModuleHandle(nullptr), lpName);
return false;

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@ -0,0 +1,4 @@
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_PROCESSOR i686)
include(${CMAKE_CURRENT_LIST_DIR}/Cross-MinGW.cmake)

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@ -0,0 +1,4 @@
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_PROCESSOR x86_64)
include(${CMAKE_CURRENT_LIST_DIR}/Cross-MinGW.cmake)

14
scripts/Cross-MinGW.cmake Normal file
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@ -0,0 +1,14 @@
set(TARGET_PREFIX ${CMAKE_SYSTEM_PROCESSOR}-w64-mingw32)
set(CMAKE_C_COMPILER ${TARGET_PREFIX}-gcc-posix)
set(CMAKE_CXX_COMPILER ${TARGET_PREFIX}-g++-posix)
set(PKG_CONFIG_EXECUTABLE ${TARGET_PREFIX}-pkg-config)
set(CMAKE_FIND_ROOT_PATH /usr/${TARGET_PREFIX})
# Search host system for programs
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
# Search target system for libraries, headers & CMake packages
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)