mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-04 20:05:05 +00:00
kind of C64
This commit is contained in:
parent
2f7001681c
commit
ff07a19405
6 changed files with 301 additions and 6 deletions
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@ -66,6 +66,7 @@ src/engine/platform/sms.cpp
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src/engine/platform/gb.cpp
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src/engine/platform/gb.cpp
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src/engine/platform/pce.cpp
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src/engine/platform/pce.cpp
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src/engine/platform/nes.cpp
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src/engine/platform/nes.cpp
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src/engine/platform/c64.cpp
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src/engine/platform/dummy.cpp)
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src/engine/platform/dummy.cpp)
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#imgui/imgui.cpp
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#imgui/imgui.cpp
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@ -1,15 +1,13 @@
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# Furnace
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# Furnace
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did i say prepare?
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this is a work-in-progress chip music player (currently) for the .dmf format.
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this is a work-in-progress chip music player (currently) for the .dmf format.
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## features
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## features
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- supports Sega Genesis, Master System, Game Boy, PC Engine and NES (for now, with more systems coming soon)
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- supports Sega Genesis, Master System, Game Boy, PC Engine, NES and C64 (for now, with more systems coming soon)
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- clean-room design (zero reverse-engineered code and zero decompilation; using official DMF specs, guesswork and ABX tests only)
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- clean-room design (zero reverse-engineered code and zero decompilation; using official DMF specs, guesswork and ABX tests only)
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- bug/quirk implementation for increased playback accuracy
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- bug/quirk implementation for increased playback accuracy
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- accurate emulation cores (Nuked, MAME, SameBoy, Mednafen PCE and puNES)
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- accurate emulation cores (Nuked, MAME, SameBoy, Mednafen PCE, puNES and reSID (hahaha!))
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- open-source. GPLv2.
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- open-source. GPLv2.
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## dependencies
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## dependencies
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@ -11,6 +11,7 @@
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#include "platform/gb.h"
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#include "platform/gb.h"
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#include "platform/pce.h"
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#include "platform/pce.h"
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#include "platform/nes.h"
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#include "platform/nes.h"
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#include "platform/c64.h"
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#include "platform/dummy.h"
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#include "platform/dummy.h"
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#include <math.h>
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#include <math.h>
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#include <zlib.h>
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#include <zlib.h>
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@ -760,6 +761,14 @@ bool DivEngine::init() {
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case DIV_SYSTEM_NES:
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case DIV_SYSTEM_NES:
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dispatch=new DivPlatformNES;
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dispatch=new DivPlatformNES;
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break;
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break;
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case DIV_SYSTEM_C64_6581:
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dispatch=new DivPlatformC64;
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((DivPlatformC64*)dispatch)->setChipModel(true);
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break;
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case DIV_SYSTEM_C64_8580:
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dispatch=new DivPlatformC64;
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((DivPlatformC64*)dispatch)->setChipModel(false);
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break;
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default:
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default:
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logW("this system is not supported yet! using dummy platform.\n");
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logW("this system is not supported yet! using dummy platform.\n");
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dispatch=new DivPlatformDummy;
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dispatch=new DivPlatformDummy;
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239
src/engine/platform/c64.cpp
Normal file
239
src/engine/platform/c64.cpp
Normal file
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@ -0,0 +1,239 @@
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#include "c64.h"
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#include "../engine.h"
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#include <math.h>
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#define FREQ_BASE 277.0f
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void DivPlatformC64::acquire(int& l, int& r) {
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sid.clock();
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l=sid.output();
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r=l;
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}
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static unsigned char noiseTable[256]={
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6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 4,
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15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4,
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15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4,
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3, 2, 1, 0, 11, 10, 9, 8, 7, 6, 5, 4,
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15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4,
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3, 2, 1, 0, 11, 10, 9, 8, 7, 6, 5, 4,
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15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4,
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3, 2, 1, 0, 11, 10, 9, 8, 7, 6, 5, 4,
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15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
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15
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};
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void DivPlatformC64::tick() {
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for (int i=0; i<3; i++) {
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chan[i].std.next();
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if (chan[i].std.hadVol) {
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// ok, why are the volumes like that?
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chan[i].outVol=chan[i].std.vol-(15-chan[i].vol);
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if (chan[i].outVol<0) chan[i].outVol=0;
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}
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if (chan[i].std.hadArp) {
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if (i==3) { // noise
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if (chan[i].std.arpMode) {
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chan[i].baseFreq=chan[i].std.arp;
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} else {
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chan[i].baseFreq=chan[i].note+chan[i].std.arp-12;
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}
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if (chan[i].baseFreq>255) chan[i].baseFreq=255;
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if (chan[i].baseFreq<0) chan[i].baseFreq=0;
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} else {
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if (!chan[i].inPorta) {
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if (chan[i].std.arpMode) {
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chan[i].baseFreq=round(FREQ_BASE*pow(2.0f,((float)(chan[i].std.arp)/12.0f)));
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} else {
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chan[i].baseFreq=round(FREQ_BASE*pow(2.0f,((float)(chan[i].note+chan[i].std.arp-12)/12.0f)));
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}
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}
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}
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chan[i].freqChanged=true;
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} else {
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if (chan[i].std.arpMode && chan[i].std.finishedArp) {
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chan[i].baseFreq=round(FREQ_BASE*pow(2.0f,((float)(chan[i].note)/12.0f)));
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chan[i].freqChanged=true;
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}
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}
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if (chan[i].std.hadDuty) {
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chan[i].duty=chan[i].std.duty;
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if (i==3 && chan[i].duty>1) chan[i].duty=1;
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DivInstrument* ins=parent->getIns(chan[i].ins);
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if (i!=2) {
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}
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if (i==3) { // noise
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chan[i].freqChanged=true;
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}
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}
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if (chan[i].sweepChanged) {
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chan[i].sweepChanged=false;
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if (i==0) {
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//rWrite(16+i*5,chan[i].sweep);
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}
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}
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if (chan[i].onTheKey) {
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DivInstrument* ins=parent->getIns(chan[i].ins);
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sid.write(i*7+4,
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(ins->c64.noiseOn<<7)|
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(ins->c64.pulseOn<<6)|
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(ins->c64.sawOn<<5)|
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(ins->c64.triOn<<4)|
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1
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);
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chan[i].onTheKey=false;
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}
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if (chan[i].freqChanged || chan[i].keyOn || chan[i].keyOff) {
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DivInstrument* ins=parent->getIns(chan[i].ins);
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chan[i].freq=(chan[i].baseFreq*(ONE_SEMITONE-chan[i].pitch))/ONE_SEMITONE;
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if (chan[i].keyOn) {
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sid.write(i*7+5,(ins->c64.a<<4)|(ins->c64.d));
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sid.write(i*7+6,(ins->c64.s<<4)|(ins->c64.r));
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sid.write(i*7+4,
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(ins->c64.noiseOn<<7)|
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(ins->c64.pulseOn<<6)|
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(ins->c64.sawOn<<5)|
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(ins->c64.triOn<<4)|
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8
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);
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chan[i].onTheKey=true;
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}
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if (chan[i].keyOff) {
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sid.write(i*7+5,(ins->c64.a<<4)|(ins->c64.d));
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sid.write(i*7+6,(ins->c64.s<<4)|(ins->c64.r));
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sid.write(i*7+4,
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(ins->c64.noiseOn<<7)|
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(ins->c64.pulseOn<<6)|
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(ins->c64.sawOn<<5)|
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(ins->c64.triOn<<4)|
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0
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);
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}
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sid.write(i*7,chan[i].freq&0xff);
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sid.write(i*7+1,chan[i].freq>>8);
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if (chan[i].keyOn) chan[i].keyOn=false;
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if (chan[i].keyOff) chan[i].keyOff=false;
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chan[i].freqChanged=false;
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}
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}
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}
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int DivPlatformC64::dispatch(DivCommand c) {
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switch (c.cmd) {
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case DIV_CMD_NOTE_ON:
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chan[c.chan].baseFreq=round(FREQ_BASE*pow(2.0f,((float)c.value/12.0f)));
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chan[c.chan].freqChanged=true;
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chan[c.chan].note=c.value;
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chan[c.chan].active=true;
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chan[c.chan].keyOn=true;
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chan[c.chan].std.init(parent->getIns(chan[c.chan].ins));
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break;
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case DIV_CMD_NOTE_OFF:
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chan[c.chan].active=false;
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chan[c.chan].keyOff=true;
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chan[c.chan].std.init(NULL);
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break;
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case DIV_CMD_INSTRUMENT:
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if (chan[c.chan].ins!=c.value) {
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chan[c.chan].ins=c.value;
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}
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break;
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case DIV_CMD_VOLUME:
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if (chan[c.chan].vol!=c.value) {
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chan[c.chan].vol=c.value;
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if (!chan[c.chan].std.hasVol) {
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chan[c.chan].outVol=c.value;
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}
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if (c.chan==2) {
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} else {
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}
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}
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break;
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case DIV_CMD_GET_VOLUME:
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return chan[c.chan].vol;
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break;
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case DIV_CMD_PITCH:
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chan[c.chan].pitch=c.value;
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chan[c.chan].freqChanged=true;
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break;
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case DIV_CMD_NOTE_PORTA: {
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int destFreq=round(FREQ_BASE*pow(2.0f,((float)c.value2/12.0f)));
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bool return2=false;
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if (destFreq>chan[c.chan].baseFreq) {
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chan[c.chan].baseFreq+=c.value;
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if (chan[c.chan].baseFreq>=destFreq) {
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chan[c.chan].baseFreq=destFreq;
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return2=true;
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}
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} else {
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chan[c.chan].baseFreq-=c.value;
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if (chan[c.chan].baseFreq<=destFreq) {
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chan[c.chan].baseFreq=destFreq;
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return2=true;
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}
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}
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chan[c.chan].freqChanged=true;
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if (return2) {
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chan[c.chan].inPorta=false;
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return 2;
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}
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break;
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}
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case DIV_CMD_STD_NOISE_MODE:
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chan[c.chan].duty=c.value;
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if (c.chan==3) { // noise
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chan[c.chan].freqChanged=true;
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}
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break;
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case DIV_CMD_LEGATO:
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if (c.chan==3) break;
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chan[c.chan].baseFreq=round(FREQ_BASE/pow(2.0f,((float)c.value/12.0f)));
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chan[c.chan].freqChanged=true;
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chan[c.chan].note=c.value;
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break;
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case DIV_CMD_PRE_PORTA:
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chan[c.chan].std.init(parent->getIns(chan[c.chan].ins));
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chan[c.chan].inPorta=c.value;
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break;
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case DIV_CMD_GET_VOLMAX:
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return 15;
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break;
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case DIV_ALWAYS_SET_VOLUME:
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return 1;
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break;
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default:
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break;
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}
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return 1;
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}
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void DivPlatformC64::setChipModel(bool is6581) {
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if (is6581) {
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sid.set_chip_model(MOS6581);
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} else {
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sid.set_chip_model(MOS8580);
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}
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}
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int DivPlatformC64::init(DivEngine* p, int channels, int sugRate) {
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parent=p;
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rate=985248;
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sid.reset();
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sid.write(0x18,0x0f);
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return 3;
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}
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48
src/engine/platform/c64.h
Normal file
48
src/engine/platform/c64.h
Normal file
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@ -0,0 +1,48 @@
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#ifndef _C64_H
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#define _C64_H
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#include "../dispatch.h"
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#include "../macroInt.h"
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#include "sound/c64/sid.h"
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class DivPlatformC64: public DivDispatch {
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struct Channel {
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int freq, baseFreq, pitch, prevFreq;
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unsigned char ins, note, duty, sweep;
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bool active, insChanged, freqChanged, sweepChanged, keyOn, keyOff, inPorta, onTheKey;
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signed char vol, outVol, wave;
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DivMacroInt std;
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Channel():
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freq(0),
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baseFreq(0),
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pitch(0),
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prevFreq(65535),
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ins(-1),
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note(0),
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duty(0),
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sweep(0),
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active(false),
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insChanged(true),
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freqChanged(false),
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sweepChanged(false),
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keyOn(false),
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keyOff(false),
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inPorta(false),
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onTheKey(false),
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vol(15),
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wave(-1) {}
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};
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Channel chan[3];
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SID sid;
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void updateWave();
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public:
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void acquire(int& l, int& r);
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int dispatch(DivCommand c);
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void tick();
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int init(DivEngine* parent, int channels, int sugRate);
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void setChipModel(bool is6581);
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};
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#endif
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@ -1,5 +1,5 @@
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#ifndef _APU_H
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#ifndef _NES_H
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#define _APU_H
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#define _NES_H
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#include "../dispatch.h"
|
#include "../dispatch.h"
|
||||||
#include "../macroInt.h"
|
#include "../macroInt.h"
|
||||||
|
|
Loading…
Reference in a new issue