mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-26 14:33:01 +00:00
WIP SNES support, part 1
This commit is contained in:
parent
caf548c639
commit
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15 changed files with 2310 additions and 1 deletions
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@ -377,6 +377,8 @@ src/engine/platform/sound/rf5c68.cpp
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src/engine/platform/sound/oki/okim6258.cpp
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src/engine/platform/sound/oki/msm6295.cpp
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src/engine/platform/sound/snes/SPC_DSP.cpp
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src/engine/platform/oplAInterface.cpp
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src/engine/platform/ym2608Interface.cpp
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src/engine/platform/ym2610Interface.cpp
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@ -447,6 +449,7 @@ src/engine/platform/scc.cpp
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src/engine/platform/ymz280b.cpp
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src/engine/platform/namcowsg.cpp
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src/engine/platform/rf5c68.cpp
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src/engine/platform/snes.cpp
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src/engine/platform/dummy.cpp
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)
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@ -34,5 +34,6 @@ this is a list of systems that Furnace supports, including each system's effects
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- [Konami VRC6](vrc6.md)
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- [Famicom Disk System](fds.md)
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- [Nintendo MMC5](mmc5.md)
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- [SNES](snes.md)
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Furnace also reads .dmf files with the [Yamaha YMU759](ymu759.md) system, but...
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18
papers/doc/7-systems/snes.md
Normal file
18
papers/doc/7-systems/snes.md
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@ -0,0 +1,18 @@
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# Super NES
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The successor to NES to compete with Genesis. Now packing with superior graphics and sample-based audio. Also known as Super Famicom.
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Its audio subsystem, developed by Sony, features the DSP chip, SPC700 microcontroller and 64KB of dedicated SRAM used by both. This whole system itself is pretty much a separate computer that the main CPU needs to upload its program and samples to.
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The DSP chip can
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Furnace communicates with the DSP directly and provide a full 64KB memory. This memory might be reduced excessively on ROM export to make up for playback engine and pattern data.
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# effects
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Note: this chip has a signed left/right level. Which can be used for inverted (surround) stereo. A signed 8-bit value means 80 - FF = -128 - -1. Other values work normally. A value of -128 is not recommended as it could cause overflows.
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- `10xx`: Set echo feedback level. This effect will apply to all channels.
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- `11xx`: Set echo left level (signed 8-bit). This effect will apply to all channels.
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- `12xx`: Set echo right level (signed 8-bit). This effect will apply to all channels.
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- `13xx`: Set the length of the echo delay buffer. This will also affect the size of the sample RAM!
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@ -64,6 +64,7 @@
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#include "platform/scc.h"
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#include "platform/ymz280b.h"
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#include "platform/rf5c68.h"
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#include "platform/snes.h"
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#include "platform/dummy.h"
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#include "../ta-log.h"
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#include "platform/zxbeeper.h"
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@ -395,6 +396,9 @@ void DivDispatchContainer::init(DivSystem sys, DivEngine* eng, int chanCount, do
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dispatch=new DivPlatformNamcoWSG;
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((DivPlatformNamcoWSG*)dispatch)->setDeviceType(30);
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break;
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case DIV_SYSTEM_SNES:
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dispatch=new DivPlatformSNES;
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break;
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case DIV_SYSTEM_DUMMY:
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dispatch=new DivPlatformDummy;
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break;
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@ -60,6 +60,7 @@ enum DivInstrumentType: unsigned short {
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DIV_INS_SU=30,
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DIV_INS_NAMCO=31,
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DIV_INS_OPL_DRUMS=32,
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DIV_INS_SNES=33,
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DIV_INS_MAX,
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DIV_INS_NULL
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};
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351
src/engine/platform/snes.cpp
Normal file
351
src/engine/platform/snes.cpp
Normal file
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@ -0,0 +1,351 @@
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/**
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* Furnace Tracker - multi-system chiptune tracker
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* Copyright (C) 2021-2022 tildearrow and contributors
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "snes.h"
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#include "../engine.h"
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#include <math.h>
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#define CHIP_DIVIDER 16
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#define rWrite(a,v) {dsp->write(a,v); regPool[(a)&0x7f]=v; }
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const char* regCheatSheetSNESDSP[]={
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"VxVOLL", "x0",
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"VxVOLR", "x1",
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"VxPITCHL", "x2",
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"VxPITCHH", "x3",
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"VxSRCN", "x4",
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"VxADSR1", "x5",
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"VxADSR2", "x6",
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"VxGAIN", "x7",
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"VxENVX", "x8",
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"VxOUTX", "x9",
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"FIRx", "xF",
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"MVOLL", "0C",
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"MVOLR", "1C",
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"EVOLL", "2C",
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"EVOLR", "3C",
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"KON", "4C",
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"KOFF", "5C",
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"FLG", "6C",
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"ENDX", "7C",
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"EFB", "0D",
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"PMON", "2D",
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"NON", "3D",
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"EON", "4D",
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"DIR", "5D",
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"ESA", "6D",
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"EDL", "7D",
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NULL
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};
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const char** DivPlatformSNES::getRegisterSheet() {
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return regCheatSheetSNESDSP;
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}
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void DivPlatformSNES::acquire(short* bufL, short* bufR, size_t start, size_t len) {
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for (size_t h=start; h<start+len; h++) {
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short out[2];
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dsp->set_output(out,1);
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dsp->run(32);
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bufL[h]=out[0];
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bufR[h]=out[1];
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}
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}
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void DivPlatformSNES::tick() {
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for (int i=0; i<8; i++) {
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chan[i].std.next();
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if (chan[i].std.hadVol) {
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chan[i].outVol=((chan[i].vol%65)*MIN(64,chan[i].std.vol))>>6;
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}
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double off=1.0;
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if (chan[i].sample>=0 && chan[i].sample<parent->song.sampleLen) {
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DivSample* s=parent->getSample(chan[i].sample);
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if (s->centerRate<1) {
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off=1.0;
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} else {
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off=8363.0/(double)s->centerRate;
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}
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}
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if (chan[i].std.hadArp) {
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if (!chan[i].inPorta) {
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if (chan[i].std.arpMode) {
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chan[i].baseFreq=off*NOTE_PERIODIC(chan[i].std.arp);
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} else {
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chan[i].baseFreq=off*NOTE_PERIODIC(chan[i].note+chan[i].std.arp);
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}
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}
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chan[i].freqChanged=true;
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} else {
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if (chan[i].std.arpMode && chan[i].std.finishedArp) {
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chan[i].baseFreq=off*NOTE_PERIODIC(chan[i].note);
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chan[i].freqChanged=true;
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}
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}
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if (chan[i].std.hadWave) {
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if (chan[i].wave!=chan[i].std.wave) {
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chan[i].wave=chan[i].std.wave;
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if (!chan[i].keyOff) chan[i].keyOn=true;
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}
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}
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if (chan[i].freqChanged || chan[i].keyOn || chan[i].keyOff) {
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//DivInstrument* ins=parent->getIns(chan[i].ins);
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chan[i].freq=parent->calcFreq(chan[i].baseFreq,chan[i].pitch,true);
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if (chan[i].freq>4095) chan[i].freq=4095;
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if (chan[i].note>0x5d) chan[i].freq=0x01;
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if (chan[i].keyOn) {
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if (chan[i].wave<0) {
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chan[i].wave=0;
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}
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}
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if (chan[i].keyOff) {
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}
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if (chan[i].keyOn) chan[i].keyOn=false;
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if (chan[i].keyOff) chan[i].keyOff=false;
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chan[i].freqChanged=false;
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}
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}
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}
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int DivPlatformSNES::dispatch(DivCommand c) {
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switch (c.cmd) {
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case DIV_CMD_NOTE_ON: {
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DivInstrument* ins=parent->getIns(chan[c.chan].ins);
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chan[c.chan].sample=ins->amiga.initSample;
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double off=1.0;
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if (chan[c.chan].sample>=0 && chan[c.chan].sample<parent->song.sampleLen) {
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DivSample* s=parent->getSample(chan[c.chan].sample);
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if (s->centerRate<1) {
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off=1.0;
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} else {
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off=8363.0/(double)s->centerRate;
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}
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}
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if (c.value!=DIV_NOTE_NULL) {
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chan[c.chan].baseFreq=off*NOTE_PERIODIC(c.value);
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}
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if (chan[c.chan].sample<0 || chan[c.chan].sample>=parent->song.sampleLen) {
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chan[c.chan].sample=-1;
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}
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if (chan[c.chan].setPos) {
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chan[c.chan].setPos=false;
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} else {
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chan[c.chan].audPos=0;
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}
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chan[c.chan].audSub=0;
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if (c.value!=DIV_NOTE_NULL) {
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chan[c.chan].freqChanged=true;
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chan[c.chan].note=c.value;
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}
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chan[c.chan].active=true;
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chan[c.chan].keyOn=true;
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chan[c.chan].std.init(ins);
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break;
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}
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case DIV_CMD_NOTE_OFF:
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chan[c.chan].sample=-1;
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chan[c.chan].active=false;
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chan[c.chan].keyOff=true;
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chan[c.chan].std.init(NULL);
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break;
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case DIV_CMD_NOTE_OFF_ENV:
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case DIV_CMD_ENV_RELEASE:
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chan[c.chan].std.release();
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break;
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case DIV_CMD_INSTRUMENT:
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if (chan[c.chan].ins!=c.value || c.value2==1) {
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chan[c.chan].ins=c.value;
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}
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break;
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case DIV_CMD_VOLUME:
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if (chan[c.chan].vol!=c.value) {
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chan[c.chan].vol=c.value;
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if (!chan[c.chan].std.hasVol) {
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chan[c.chan].outVol=c.value;
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}
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}
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break;
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case DIV_CMD_GET_VOLUME:
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if (chan[c.chan].std.hasVol) {
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return chan[c.chan].vol;
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}
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return chan[c.chan].outVol;
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break;
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case DIV_CMD_PITCH:
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chan[c.chan].pitch=c.value;
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chan[c.chan].freqChanged=true;
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break;
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case DIV_CMD_WAVE:
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chan[c.chan].wave=c.value;
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chan[c.chan].keyOn=true;
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break;
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case DIV_CMD_NOTE_PORTA: {
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int destFreq=NOTE_PERIODIC(c.value2);
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bool return2=false;
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if (destFreq>chan[c.chan].baseFreq) {
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chan[c.chan].baseFreq+=c.value;
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if (chan[c.chan].baseFreq>=destFreq) {
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chan[c.chan].baseFreq=destFreq;
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return2=true;
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}
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} else {
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chan[c.chan].baseFreq-=c.value;
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if (chan[c.chan].baseFreq<=destFreq) {
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chan[c.chan].baseFreq=destFreq;
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return2=true;
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}
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}
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chan[c.chan].freqChanged=true;
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if (return2) {
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chan[c.chan].inPorta=false;
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return 2;
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}
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break;
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}
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case DIV_CMD_LEGATO: {
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double off=1.0;
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if (chan[c.chan].sample>=0 && chan[c.chan].sample<parent->song.sampleLen) {
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DivSample* s=parent->getSample(chan[c.chan].sample);
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if (s->centerRate<1) {
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off=1.0;
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} else {
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off=8363.0/(double)s->centerRate;
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}
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}
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chan[c.chan].baseFreq=off*NOTE_PERIODIC(c.value+((chan[c.chan].std.willArp && !chan[c.chan].std.arpMode)?(chan[c.chan].std.arp-12):(0)));
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chan[c.chan].freqChanged=true;
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chan[c.chan].note=c.value;
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break;
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}
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case DIV_CMD_PRE_PORTA:
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if (chan[c.chan].active && c.value2) {
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if (parent->song.resetMacroOnPorta) chan[c.chan].std.init(parent->getIns(chan[c.chan].ins));
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}
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chan[c.chan].inPorta=c.value;
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break;
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case DIV_CMD_SAMPLE_POS:
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chan[c.chan].audPos=c.value;
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chan[c.chan].setPos=true;
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break;
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case DIV_CMD_GET_VOLMAX:
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return 127;
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break;
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case DIV_ALWAYS_SET_VOLUME:
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return 1;
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break;
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default:
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break;
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}
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return 1;
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}
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void DivPlatformSNES::muteChannel(int ch, bool mute) {
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isMuted[ch]=mute;
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}
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void DivPlatformSNES::forceIns() {
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for (int i=0; i<8; i++) {
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chan[i].insChanged=true;
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chan[i].freqChanged=true;
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chan[i].audPos=131072;
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chan[i].audDat=0;
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chan[i].sample=-1;
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}
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}
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void* DivPlatformSNES::getChanState(int ch) {
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return &chan[ch];
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}
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unsigned char* DivPlatformSNES::getRegisterPool() {
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// get states from emulator
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for (int i=0; i<0x80; i+=0x10) {
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regPool[i+8]=dsp->read(i+8);
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regPool[i+9]=dsp->read(i+9);
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}
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return regPool;
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}
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int DivPlatformSNES::getRegisterPoolSize() {
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return 128;
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}
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void DivPlatformSNES::reset() {
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for (int i=0; i<8; i++) {
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chan[i]=Channel();
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}
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dsp->init(&aram);
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dsp->set_output(NULL, 0);
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memset(regPool,0,128);
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}
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bool DivPlatformSNES::isStereo() {
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return true;
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}
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bool DivPlatformSNES::keyOffAffectsArp(int ch) {
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return true;
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}
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void DivPlatformSNES::notifyInsChange(int ins) {
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for (int i=0; i<8; i++) {
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if (chan[i].ins==ins) {
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chan[i].insChanged=true;
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}
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}
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}
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void DivPlatformSNES::notifyWaveChange(int wave) {
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// TODO when wavetables are added
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}
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void DivPlatformSNES::notifyInsDeletion(void* ins) {
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for (int i=0; i<8; i++) {
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chan[i].std.notifyInsDeletion((DivInstrument*)ins);
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}
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}
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void DivPlatformSNES::poke(unsigned int addr, unsigned short val) {
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rWrite(addr,val);
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}
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void DivPlatformSNES::poke(std::vector<DivRegWrite>& wlist) {
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for (DivRegWrite& i: wlist) rWrite(i.addr,i.val);
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}
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int DivPlatformSNES::init(DivEngine* p, int channels, int sugRate, unsigned int flags) {
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parent=p;
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dsp=new SPC_DSP;
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dumpWrites=false;
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skipRegisterWrites=false;
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for (int i=0; i<8; i++) {
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isMuted[i]=false;
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}
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chipClock=1024000;
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rate=chipClock/32;
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reset();
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return 8;
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}
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void DivPlatformSNES::quit() {
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delete dsp;
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}
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98
src/engine/platform/snes.h
Normal file
98
src/engine/platform/snes.h
Normal file
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@ -0,0 +1,98 @@
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/**
|
||||
* Furnace Tracker - multi-system chiptune tracker
|
||||
* Copyright (C) 2021-2022 tildearrow and contributors
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef _SNES_H
|
||||
#define _SNES_H
|
||||
|
||||
#include "../dispatch.h"
|
||||
#include "../macroInt.h"
|
||||
#include <queue>
|
||||
#include "sound/snes/SPC_DSP.h"
|
||||
|
||||
class DivPlatformSNES: public DivDispatch {
|
||||
struct Channel {
|
||||
int freq, baseFreq, pitch;
|
||||
unsigned int audLoc;
|
||||
unsigned short audLen;
|
||||
unsigned int audPos;
|
||||
int audSub;
|
||||
signed char audDat;
|
||||
int sample, wave;
|
||||
unsigned char ins;
|
||||
int busClock;
|
||||
int note;
|
||||
bool active, insChanged, freqChanged, keyOn, keyOff, inPorta, useWave, setPos;
|
||||
signed char vol, outVol;
|
||||
DivMacroInt std;
|
||||
Channel():
|
||||
freq(0),
|
||||
baseFreq(0),
|
||||
pitch(0),
|
||||
audLoc(0),
|
||||
audLen(0),
|
||||
audPos(0),
|
||||
audSub(0),
|
||||
audDat(0),
|
||||
sample(-1),
|
||||
wave(0),
|
||||
ins(-1),
|
||||
busClock(0),
|
||||
note(0),
|
||||
active(false),
|
||||
insChanged(true),
|
||||
freqChanged(false),
|
||||
keyOn(false),
|
||||
keyOff(false),
|
||||
inPorta(false),
|
||||
useWave(false),
|
||||
setPos(false),
|
||||
vol(64),
|
||||
outVol(64) {}
|
||||
};
|
||||
Channel chan[8];
|
||||
bool isMuted[8];
|
||||
|
||||
unsigned char regPool[0x80];
|
||||
unsigned char aram[0x10000];
|
||||
SPC_DSP* dsp;
|
||||
friend void putDispatchChan(void*,int,int);
|
||||
|
||||
public:
|
||||
void acquire(short* bufL, short* bufR, size_t start, size_t len);
|
||||
int dispatch(DivCommand c);
|
||||
void* getChanState(int chan);
|
||||
unsigned char* getRegisterPool();
|
||||
int getRegisterPoolSize();
|
||||
void reset();
|
||||
void forceIns();
|
||||
void tick();
|
||||
void muteChannel(int ch, bool mute);
|
||||
bool isStereo();
|
||||
bool keyOffAffectsArp(int ch);
|
||||
void notifyInsChange(int ins);
|
||||
void notifyWaveChange(int wave);
|
||||
void notifyInsDeletion(void* ins);
|
||||
void poke(unsigned int addr, unsigned short val);
|
||||
void poke(std::vector<DivRegWrite>& wlist);
|
||||
const char** getRegisterSheet();
|
||||
int init(DivEngine* parent, int channels, int sugRate, unsigned int flags);
|
||||
void quit();
|
||||
};
|
||||
|
||||
#endif
|
1027
src/engine/platform/sound/snes/SPC_DSP.cpp
Normal file
1027
src/engine/platform/sound/snes/SPC_DSP.cpp
Normal file
File diff suppressed because it is too large
Load diff
307
src/engine/platform/sound/snes/SPC_DSP.h
Normal file
307
src/engine/platform/sound/snes/SPC_DSP.h
Normal file
|
@ -0,0 +1,307 @@
|
|||
// Highly accurate SNES SPC-700 DSP emulator
|
||||
|
||||
// snes_spc 0.9.0
|
||||
#ifndef SPC_DSP_H
|
||||
#define SPC_DSP_H
|
||||
|
||||
#include "blargg_common.h"
|
||||
|
||||
extern "C" { typedef void (*dsp_copy_func_t)( unsigned char** io, void* state, size_t ); }
|
||||
|
||||
class SPC_DSP {
|
||||
public:
|
||||
typedef BOOST::uint8_t uint8_t;
|
||||
|
||||
// Setup
|
||||
|
||||
// Initializes DSP and has it use the 64K RAM provided
|
||||
void init( void* ram_64k );
|
||||
|
||||
// Sets destination for output samples. If out is NULL or out_size is 0,
|
||||
// doesn't generate any.
|
||||
typedef short sample_t;
|
||||
void set_output( sample_t* out, int out_size );
|
||||
|
||||
// Number of samples written to output since it was last set, always
|
||||
// a multiple of 2. Undefined if more samples were generated than
|
||||
// output buffer could hold.
|
||||
int sample_count() const;
|
||||
|
||||
// Emulation
|
||||
|
||||
// Resets DSP to power-on state
|
||||
void reset();
|
||||
|
||||
// Emulates pressing reset switch on SNES
|
||||
void soft_reset();
|
||||
|
||||
// Reads/writes DSP registers. For accuracy, you must first call run()
|
||||
// to catch the DSP up to present.
|
||||
int read ( int addr ) const;
|
||||
void write( int addr, int data );
|
||||
|
||||
// Runs DSP for specified number of clocks (~1024000 per second). Every 32 clocks
|
||||
// a pair of samples is be generated.
|
||||
void run( int clock_count );
|
||||
|
||||
// Sound control
|
||||
|
||||
// Mutes voices corresponding to non-zero bits in mask (issues repeated KOFF events).
|
||||
// Reduces emulation accuracy.
|
||||
enum { voice_count = 8 };
|
||||
void mute_voices( int mask );
|
||||
|
||||
// State
|
||||
|
||||
// Resets DSP and uses supplied values to initialize registers
|
||||
enum { register_count = 128 };
|
||||
void load( uint8_t const regs [register_count] );
|
||||
|
||||
// Saves/loads exact emulator state
|
||||
enum { state_size = 640 }; // maximum space needed when saving
|
||||
typedef dsp_copy_func_t copy_func_t;
|
||||
void copy_state( unsigned char** io, copy_func_t );
|
||||
|
||||
// Returns non-zero if new key-on events occurred since last call
|
||||
bool check_kon();
|
||||
|
||||
// DSP register addresses
|
||||
|
||||
// Global registers
|
||||
enum {
|
||||
r_mvoll = 0x0C, r_mvolr = 0x1C,
|
||||
r_evoll = 0x2C, r_evolr = 0x3C,
|
||||
r_kon = 0x4C, r_koff = 0x5C,
|
||||
r_flg = 0x6C, r_endx = 0x7C,
|
||||
r_efb = 0x0D, r_pmon = 0x2D,
|
||||
r_non = 0x3D, r_eon = 0x4D,
|
||||
r_dir = 0x5D, r_esa = 0x6D,
|
||||
r_edl = 0x7D,
|
||||
r_fir = 0x0F // 8 coefficients at 0x0F, 0x1F ... 0x7F
|
||||
};
|
||||
|
||||
// Voice registers
|
||||
enum {
|
||||
v_voll = 0x00, v_volr = 0x01,
|
||||
v_pitchl = 0x02, v_pitchh = 0x03,
|
||||
v_srcn = 0x04, v_adsr0 = 0x05,
|
||||
v_adsr1 = 0x06, v_gain = 0x07,
|
||||
v_envx = 0x08, v_outx = 0x09
|
||||
};
|
||||
|
||||
public:
|
||||
enum { extra_size = 16 };
|
||||
sample_t* extra() { return m.extra; }
|
||||
sample_t const* out_pos() const { return m.out; }
|
||||
void disable_surround( bool ) { } // not supported
|
||||
public:
|
||||
BLARGG_DISABLE_NOTHROW
|
||||
|
||||
typedef BOOST::int8_t int8_t;
|
||||
typedef BOOST::int16_t int16_t;
|
||||
|
||||
enum { echo_hist_size = 8 };
|
||||
|
||||
enum env_mode_t { env_release, env_attack, env_decay, env_sustain };
|
||||
enum { brr_buf_size = 12 };
|
||||
struct voice_t
|
||||
{
|
||||
int buf [brr_buf_size*2];// decoded samples (twice the size to simplify wrap handling)
|
||||
int buf_pos; // place in buffer where next samples will be decoded
|
||||
int interp_pos; // relative fractional position in sample (0x1000 = 1.0)
|
||||
int brr_addr; // address of current BRR block
|
||||
int brr_offset; // current decoding offset in BRR block
|
||||
uint8_t* regs; // pointer to voice's DSP registers
|
||||
int vbit; // bitmask for voice: 0x01 for voice 0, 0x02 for voice 1, etc.
|
||||
int kon_delay; // KON delay/current setup phase
|
||||
env_mode_t env_mode;
|
||||
int env; // current envelope level
|
||||
int hidden_env; // used by GAIN mode 7, very obscure quirk
|
||||
uint8_t t_envx_out;
|
||||
};
|
||||
private:
|
||||
enum { brr_block_size = 9 };
|
||||
|
||||
struct state_t
|
||||
{
|
||||
uint8_t regs [register_count];
|
||||
|
||||
// Echo history keeps most recent 8 samples (twice the size to simplify wrap handling)
|
||||
int echo_hist [echo_hist_size * 2] [2];
|
||||
int (*echo_hist_pos) [2]; // &echo_hist [0 to 7]
|
||||
|
||||
int every_other_sample; // toggles every sample
|
||||
int kon; // KON value when last checked
|
||||
int noise;
|
||||
int counter;
|
||||
int echo_offset; // offset from ESA in echo buffer
|
||||
int echo_length; // number of bytes that echo_offset will stop at
|
||||
int phase; // next clock cycle to run (0-31)
|
||||
bool kon_check; // set when a new KON occurs
|
||||
|
||||
// Hidden registers also written to when main register is written to
|
||||
int new_kon;
|
||||
uint8_t endx_buf;
|
||||
uint8_t envx_buf;
|
||||
uint8_t outx_buf;
|
||||
|
||||
// Temporary state between clocks
|
||||
|
||||
// read once per sample
|
||||
int t_pmon;
|
||||
int t_non;
|
||||
int t_eon;
|
||||
int t_dir;
|
||||
int t_koff;
|
||||
|
||||
// read a few clocks ahead then used
|
||||
int t_brr_next_addr;
|
||||
int t_adsr0;
|
||||
int t_brr_header;
|
||||
int t_brr_byte;
|
||||
int t_srcn;
|
||||
int t_esa;
|
||||
int t_echo_enabled;
|
||||
|
||||
// internal state that is recalculated every sample
|
||||
int t_dir_addr;
|
||||
int t_pitch;
|
||||
int t_output;
|
||||
int t_looped;
|
||||
int t_echo_ptr;
|
||||
|
||||
// left/right sums
|
||||
int t_main_out [2];
|
||||
int t_echo_out [2];
|
||||
int t_echo_in [2];
|
||||
|
||||
voice_t voices [voice_count];
|
||||
|
||||
// non-emulation state
|
||||
uint8_t* ram; // 64K shared RAM between DSP and SMP
|
||||
int mute_mask;
|
||||
sample_t* out;
|
||||
sample_t* out_end;
|
||||
sample_t* out_begin;
|
||||
sample_t extra [extra_size];
|
||||
};
|
||||
state_t m;
|
||||
|
||||
void init_counter();
|
||||
void run_counters();
|
||||
unsigned read_counter( int rate );
|
||||
|
||||
int interpolate( voice_t const* v );
|
||||
void run_envelope( voice_t* const v );
|
||||
void decode_brr( voice_t* v );
|
||||
|
||||
void misc_27();
|
||||
void misc_28();
|
||||
void misc_29();
|
||||
void misc_30();
|
||||
|
||||
void voice_output( voice_t const* v, int ch );
|
||||
void voice_V1( voice_t* const );
|
||||
void voice_V2( voice_t* const );
|
||||
void voice_V3( voice_t* const );
|
||||
void voice_V3a( voice_t* const );
|
||||
void voice_V3b( voice_t* const );
|
||||
void voice_V3c( voice_t* const );
|
||||
void voice_V4( voice_t* const );
|
||||
void voice_V5( voice_t* const );
|
||||
void voice_V6( voice_t* const );
|
||||
void voice_V7( voice_t* const );
|
||||
void voice_V8( voice_t* const );
|
||||
void voice_V9( voice_t* const );
|
||||
void voice_V7_V4_V1( voice_t* const );
|
||||
void voice_V8_V5_V2( voice_t* const );
|
||||
void voice_V9_V6_V3( voice_t* const );
|
||||
|
||||
void echo_read( int ch );
|
||||
int echo_output( int ch );
|
||||
void echo_write( int ch );
|
||||
void echo_22();
|
||||
void echo_23();
|
||||
void echo_24();
|
||||
void echo_25();
|
||||
void echo_26();
|
||||
void echo_27();
|
||||
void echo_28();
|
||||
void echo_29();
|
||||
void echo_30();
|
||||
|
||||
void soft_reset_common();
|
||||
|
||||
public:
|
||||
bool mute() { return m.regs[r_flg] & 0x40; }
|
||||
};
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
inline int SPC_DSP::sample_count() const { return m.out - m.out_begin; }
|
||||
|
||||
inline int SPC_DSP::read( int addr ) const
|
||||
{
|
||||
assert( (unsigned) addr < register_count );
|
||||
return m.regs [addr];
|
||||
}
|
||||
|
||||
inline void SPC_DSP::write( int addr, int data )
|
||||
{
|
||||
assert( (unsigned) addr < register_count );
|
||||
|
||||
m.regs [addr] = (uint8_t) data;
|
||||
switch ( addr & 0x0F )
|
||||
{
|
||||
case v_envx:
|
||||
m.envx_buf = (uint8_t) data;
|
||||
break;
|
||||
|
||||
case v_outx:
|
||||
m.outx_buf = (uint8_t) data;
|
||||
break;
|
||||
|
||||
case 0x0C:
|
||||
if ( addr == r_kon )
|
||||
m.new_kon = (uint8_t) data;
|
||||
|
||||
if ( addr == r_endx ) // always cleared, regardless of data written
|
||||
{
|
||||
m.endx_buf = 0;
|
||||
m.regs [r_endx] = 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
inline void SPC_DSP::mute_voices( int mask ) { m.mute_mask = mask; }
|
||||
|
||||
inline bool SPC_DSP::check_kon()
|
||||
{
|
||||
bool old = m.kon_check;
|
||||
m.kon_check = 0;
|
||||
return old;
|
||||
}
|
||||
|
||||
#if !SPC_NO_COPY_STATE_FUNCS
|
||||
|
||||
class SPC_State_Copier {
|
||||
SPC_DSP::copy_func_t func;
|
||||
unsigned char** buf;
|
||||
public:
|
||||
SPC_State_Copier( unsigned char** p, SPC_DSP::copy_func_t f ) { func = f; buf = p; }
|
||||
void copy( void* state, size_t size );
|
||||
int copy_int( int state, int size );
|
||||
void skip( int count );
|
||||
void extra();
|
||||
};
|
||||
|
||||
#define SPC_COPY( type, state )\
|
||||
{\
|
||||
state = (BOOST::type) copier.copy_int( state, sizeof (BOOST::type) );\
|
||||
assert( (BOOST::type) state == state );\
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
186
src/engine/platform/sound/snes/blargg_common.h
Normal file
186
src/engine/platform/sound/snes/blargg_common.h
Normal file
|
@ -0,0 +1,186 @@
|
|||
// Sets up common environment for Shay Green's libraries.
|
||||
// To change configuration options, modify blargg_config.h, not this file.
|
||||
|
||||
// snes_spc 0.9.0
|
||||
#ifndef BLARGG_COMMON_H
|
||||
#define BLARGG_COMMON_H
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
#include <limits.h>
|
||||
|
||||
#undef BLARGG_COMMON_H
|
||||
// allow blargg_config.h to #include blargg_common.h
|
||||
#include "blargg_config.h"
|
||||
#ifndef BLARGG_COMMON_H
|
||||
#define BLARGG_COMMON_H
|
||||
|
||||
// BLARGG_RESTRICT: equivalent to restrict, where supported
|
||||
#if defined (__GNUC__) || _MSC_VER >= 1100
|
||||
#define BLARGG_RESTRICT __restrict
|
||||
#else
|
||||
#define BLARGG_RESTRICT
|
||||
#endif
|
||||
|
||||
// STATIC_CAST(T,expr): Used in place of static_cast<T> (expr)
|
||||
#ifndef STATIC_CAST
|
||||
#define STATIC_CAST(T,expr) ((T) (expr))
|
||||
#endif
|
||||
|
||||
// blargg_err_t (0 on success, otherwise error string)
|
||||
#ifndef blargg_err_t
|
||||
typedef const char* blargg_err_t;
|
||||
#endif
|
||||
|
||||
// blargg_vector - very lightweight vector of POD types (no constructor/destructor)
|
||||
template<class T>
|
||||
class blargg_vector {
|
||||
T* begin_;
|
||||
size_t size_;
|
||||
public:
|
||||
blargg_vector() : begin_( 0 ), size_( 0 ) { }
|
||||
~blargg_vector() { free( begin_ ); }
|
||||
size_t size() const { return size_; }
|
||||
T* begin() const { return begin_; }
|
||||
T* end() const { return begin_ + size_; }
|
||||
blargg_err_t resize( size_t n )
|
||||
{
|
||||
// TODO: blargg_common.cpp to hold this as an outline function, ugh
|
||||
void* p = realloc( begin_, n * sizeof (T) );
|
||||
if ( p )
|
||||
begin_ = (T*) p;
|
||||
else if ( n > size_ ) // realloc failure only a problem if expanding
|
||||
return "Out of memory";
|
||||
size_ = n;
|
||||
return 0;
|
||||
}
|
||||
void clear() { void* p = begin_; begin_ = 0; size_ = 0; free( p ); }
|
||||
T& operator [] ( size_t n ) const
|
||||
{
|
||||
assert( n <= size_ ); // <= to allow past-the-end value
|
||||
return begin_ [n];
|
||||
}
|
||||
};
|
||||
|
||||
#ifndef BLARGG_DISABLE_NOTHROW
|
||||
// throw spec mandatory in ISO C++ if operator new can return NULL
|
||||
#if __cplusplus >= 199711 || defined (__GNUC__)
|
||||
#define BLARGG_THROWS( spec ) throw spec
|
||||
#else
|
||||
#define BLARGG_THROWS( spec )
|
||||
#endif
|
||||
#define BLARGG_DISABLE_NOTHROW \
|
||||
void* operator new ( size_t s ) BLARGG_THROWS(()) { return malloc( s ); }\
|
||||
void operator delete ( void* p ) { free( p ); }
|
||||
#define BLARGG_NEW new
|
||||
#else
|
||||
#include <new>
|
||||
#define BLARGG_NEW new (std::nothrow)
|
||||
#endif
|
||||
|
||||
// BLARGG_4CHAR('a','b','c','d') = 'abcd' (four character integer constant)
|
||||
#define BLARGG_4CHAR( a, b, c, d ) \
|
||||
((a&0xFF)*0x1000000L + (b&0xFF)*0x10000L + (c&0xFF)*0x100L + (d&0xFF))
|
||||
|
||||
// BOOST_STATIC_ASSERT( expr ): Generates compile error if expr is 0.
|
||||
#ifndef BOOST_STATIC_ASSERT
|
||||
#ifdef _MSC_VER
|
||||
// MSVC6 (_MSC_VER < 1300) fails for use of __LINE__ when /Zl is specified
|
||||
#define BOOST_STATIC_ASSERT( expr ) \
|
||||
void blargg_failed_( int (*arg) [2 / (int) !!(expr) - 1] )
|
||||
#else
|
||||
// Some other compilers fail when declaring same function multiple times in class,
|
||||
// so differentiate them by line
|
||||
#define BOOST_STATIC_ASSERT( expr ) \
|
||||
void blargg_failed_( int (*arg) [2 / !!(expr) - 1] [__LINE__] )
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// BLARGG_COMPILER_HAS_BOOL: If 0, provides bool support for old compiler. If 1,
|
||||
// compiler is assumed to support bool. If undefined, availability is determined.
|
||||
#ifndef BLARGG_COMPILER_HAS_BOOL
|
||||
#if defined (__MWERKS__)
|
||||
#if !__option(bool)
|
||||
#define BLARGG_COMPILER_HAS_BOOL 0
|
||||
#endif
|
||||
#elif defined (_MSC_VER)
|
||||
#if _MSC_VER < 1100
|
||||
#define BLARGG_COMPILER_HAS_BOOL 0
|
||||
#endif
|
||||
#elif defined (__GNUC__)
|
||||
// supports bool
|
||||
#elif __cplusplus < 199711
|
||||
#define BLARGG_COMPILER_HAS_BOOL 0
|
||||
#endif
|
||||
#endif
|
||||
#if defined (BLARGG_COMPILER_HAS_BOOL) && !BLARGG_COMPILER_HAS_BOOL
|
||||
// If you get errors here, modify your blargg_config.h file
|
||||
typedef int bool;
|
||||
const bool true = 1;
|
||||
const bool false = 0;
|
||||
#endif
|
||||
|
||||
// blargg_long/blargg_ulong = at least 32 bits, int if it's big enough
|
||||
|
||||
#if INT_MAX < 0x7FFFFFFF || LONG_MAX == 0x7FFFFFFF
|
||||
typedef long blargg_long;
|
||||
#else
|
||||
typedef int blargg_long;
|
||||
#endif
|
||||
|
||||
#if UINT_MAX < 0xFFFFFFFF || ULONG_MAX == 0xFFFFFFFF
|
||||
typedef unsigned long blargg_ulong;
|
||||
#else
|
||||
typedef unsigned blargg_ulong;
|
||||
#endif
|
||||
|
||||
// BOOST::int8_t etc.
|
||||
|
||||
// HAVE_STDINT_H: If defined, use <stdint.h> for int8_t etc.
|
||||
#if defined (HAVE_STDINT_H)
|
||||
#include <stdint.h>
|
||||
#define BOOST
|
||||
|
||||
// HAVE_INTTYPES_H: If defined, use <stdint.h> for int8_t etc.
|
||||
#elif defined (HAVE_INTTYPES_H)
|
||||
#include <inttypes.h>
|
||||
#define BOOST
|
||||
|
||||
#else
|
||||
struct BOOST
|
||||
{
|
||||
#if UCHAR_MAX == 0xFF && SCHAR_MAX == 0x7F
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
#else
|
||||
// No suitable 8-bit type available
|
||||
typedef struct see_blargg_common_h int8_t;
|
||||
typedef struct see_blargg_common_h uint8_t;
|
||||
#endif
|
||||
|
||||
#if USHRT_MAX == 0xFFFF
|
||||
typedef short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
#else
|
||||
// No suitable 16-bit type available
|
||||
typedef struct see_blargg_common_h int16_t;
|
||||
typedef struct see_blargg_common_h uint16_t;
|
||||
#endif
|
||||
|
||||
#if ULONG_MAX == 0xFFFFFFFF
|
||||
typedef long int32_t;
|
||||
typedef unsigned long uint32_t;
|
||||
#elif UINT_MAX == 0xFFFFFFFF
|
||||
typedef int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
#else
|
||||
// No suitable 32-bit type available
|
||||
typedef struct see_blargg_common_h int32_t;
|
||||
typedef struct see_blargg_common_h uint32_t;
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif
|
||||
#endif
|
26
src/engine/platform/sound/snes/blargg_config.h
Normal file
26
src/engine/platform/sound/snes/blargg_config.h
Normal file
|
@ -0,0 +1,26 @@
|
|||
// snes_spc 0.9.0 user configuration file. Don't replace when updating library.
|
||||
|
||||
// snes_spc 0.9.0
|
||||
#ifndef BLARGG_CONFIG_H
|
||||
#define BLARGG_CONFIG_H
|
||||
|
||||
// Uncomment to disable debugging checks
|
||||
#ifndef NDEBUG
|
||||
#define NDEBUG 1
|
||||
#endif
|
||||
|
||||
// Uncomment to enable platform-specific (and possibly non-portable) optimizations
|
||||
//#define BLARGG_NONPORTABLE 1
|
||||
|
||||
// Uncomment if automatic byte-order determination doesn't work
|
||||
//#define BLARGG_BIG_ENDIAN 1
|
||||
|
||||
// Uncomment if you get errors in the bool section of blargg_common.h
|
||||
//#define BLARGG_COMPILER_HAS_BOOL 1
|
||||
|
||||
// Use standard config.h if present
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#endif
|
185
src/engine/platform/sound/snes/blargg_endian.h
Normal file
185
src/engine/platform/sound/snes/blargg_endian.h
Normal file
|
@ -0,0 +1,185 @@
|
|||
// CPU Byte Order Utilities
|
||||
|
||||
// snes_spc 0.9.0
|
||||
#ifndef BLARGG_ENDIAN
|
||||
#define BLARGG_ENDIAN
|
||||
|
||||
#include "blargg_common.h"
|
||||
|
||||
// BLARGG_CPU_CISC: Defined if CPU has very few general-purpose registers (< 16)
|
||||
#if defined (_M_IX86) || defined (_M_IA64) || defined (__i486__) || \
|
||||
defined (__x86_64__) || defined (__ia64__) || defined (__i386__)
|
||||
#define BLARGG_CPU_X86 1
|
||||
#define BLARGG_CPU_CISC 1
|
||||
#endif
|
||||
|
||||
#if defined (__powerpc__) || defined (__ppc__) || defined (__POWERPC__) || defined (__powerc)
|
||||
#define BLARGG_CPU_POWERPC 1
|
||||
#define BLARGG_CPU_RISC 1
|
||||
#endif
|
||||
|
||||
// BLARGG_BIG_ENDIAN, BLARGG_LITTLE_ENDIAN: Determined automatically, otherwise only
|
||||
// one may be #defined to 1. Only needed if something actually depends on byte order.
|
||||
#if !defined (BLARGG_BIG_ENDIAN) && !defined (BLARGG_LITTLE_ENDIAN)
|
||||
#ifdef __GLIBC__
|
||||
// GCC handles this for us
|
||||
#include <endian.h>
|
||||
#if __BYTE_ORDER == __LITTLE_ENDIAN
|
||||
#define BLARGG_LITTLE_ENDIAN 1
|
||||
#elif __BYTE_ORDER == __BIG_ENDIAN
|
||||
#define BLARGG_BIG_ENDIAN 1
|
||||
#endif
|
||||
#else
|
||||
|
||||
#if defined (LSB_FIRST) || defined (__LITTLE_ENDIAN__) || BLARGG_CPU_X86 || \
|
||||
(defined (LITTLE_ENDIAN) && LITTLE_ENDIAN+0 != 1234)
|
||||
#define BLARGG_LITTLE_ENDIAN 1
|
||||
#endif
|
||||
|
||||
#if defined (MSB_FIRST) || defined (__BIG_ENDIAN__) || defined (WORDS_BIGENDIAN) || \
|
||||
defined (__sparc__) || BLARGG_CPU_POWERPC || \
|
||||
(defined (BIG_ENDIAN) && BIG_ENDIAN+0 != 4321)
|
||||
#define BLARGG_BIG_ENDIAN 1
|
||||
#elif !defined (__mips__)
|
||||
// No endian specified; assume little-endian, since it's most common
|
||||
#define BLARGG_LITTLE_ENDIAN 1
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if BLARGG_LITTLE_ENDIAN && BLARGG_BIG_ENDIAN
|
||||
#undef BLARGG_LITTLE_ENDIAN
|
||||
#undef BLARGG_BIG_ENDIAN
|
||||
#endif
|
||||
|
||||
inline void blargg_verify_byte_order()
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
#if BLARGG_BIG_ENDIAN
|
||||
volatile int i = 1;
|
||||
assert( *(volatile char*) &i == 0 );
|
||||
#elif BLARGG_LITTLE_ENDIAN
|
||||
volatile int i = 1;
|
||||
assert( *(volatile char*) &i != 0 );
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
inline unsigned get_le16( void const* p )
|
||||
{
|
||||
return (unsigned) ((unsigned char const*) p) [1] << 8 |
|
||||
(unsigned) ((unsigned char const*) p) [0];
|
||||
}
|
||||
|
||||
inline unsigned get_be16( void const* p )
|
||||
{
|
||||
return (unsigned) ((unsigned char const*) p) [0] << 8 |
|
||||
(unsigned) ((unsigned char const*) p) [1];
|
||||
}
|
||||
|
||||
inline blargg_ulong get_le32( void const* p )
|
||||
{
|
||||
return (blargg_ulong) ((unsigned char const*) p) [3] << 24 |
|
||||
(blargg_ulong) ((unsigned char const*) p) [2] << 16 |
|
||||
(blargg_ulong) ((unsigned char const*) p) [1] << 8 |
|
||||
(blargg_ulong) ((unsigned char const*) p) [0];
|
||||
}
|
||||
|
||||
inline blargg_ulong get_be32( void const* p )
|
||||
{
|
||||
return (blargg_ulong) ((unsigned char const*) p) [0] << 24 |
|
||||
(blargg_ulong) ((unsigned char const*) p) [1] << 16 |
|
||||
(blargg_ulong) ((unsigned char const*) p) [2] << 8 |
|
||||
(blargg_ulong) ((unsigned char const*) p) [3];
|
||||
}
|
||||
|
||||
inline void set_le16( void* p, unsigned n )
|
||||
{
|
||||
((unsigned char*) p) [1] = (unsigned char) (n >> 8);
|
||||
((unsigned char*) p) [0] = (unsigned char) n;
|
||||
}
|
||||
|
||||
inline void set_be16( void* p, unsigned n )
|
||||
{
|
||||
((unsigned char*) p) [0] = (unsigned char) (n >> 8);
|
||||
((unsigned char*) p) [1] = (unsigned char) n;
|
||||
}
|
||||
|
||||
inline void set_le32( void* p, blargg_ulong n )
|
||||
{
|
||||
((unsigned char*) p) [0] = (unsigned char) n;
|
||||
((unsigned char*) p) [1] = (unsigned char) (n >> 8);
|
||||
((unsigned char*) p) [2] = (unsigned char) (n >> 16);
|
||||
((unsigned char*) p) [3] = (unsigned char) (n >> 24);
|
||||
}
|
||||
|
||||
inline void set_be32( void* p, blargg_ulong n )
|
||||
{
|
||||
((unsigned char*) p) [3] = (unsigned char) n;
|
||||
((unsigned char*) p) [2] = (unsigned char) (n >> 8);
|
||||
((unsigned char*) p) [1] = (unsigned char) (n >> 16);
|
||||
((unsigned char*) p) [0] = (unsigned char) (n >> 24);
|
||||
}
|
||||
|
||||
#if BLARGG_NONPORTABLE
|
||||
// Optimized implementation if byte order is known
|
||||
#if BLARGG_LITTLE_ENDIAN
|
||||
#define GET_LE16( addr ) (*(BOOST::uint16_t*) (addr))
|
||||
#define GET_LE32( addr ) (*(BOOST::uint32_t*) (addr))
|
||||
#define SET_LE16( addr, data ) (void) (*(BOOST::uint16_t*) (addr) = (data))
|
||||
#define SET_LE32( addr, data ) (void) (*(BOOST::uint32_t*) (addr) = (data))
|
||||
#elif BLARGG_BIG_ENDIAN
|
||||
#define GET_BE16( addr ) (*(BOOST::uint16_t*) (addr))
|
||||
#define GET_BE32( addr ) (*(BOOST::uint32_t*) (addr))
|
||||
#define SET_BE16( addr, data ) (void) (*(BOOST::uint16_t*) (addr) = (data))
|
||||
#define SET_BE32( addr, data ) (void) (*(BOOST::uint32_t*) (addr) = (data))
|
||||
|
||||
#if BLARGG_CPU_POWERPC
|
||||
// PowerPC has special byte-reversed instructions
|
||||
#if defined (__MWERKS__)
|
||||
#define GET_LE16( addr ) (__lhbrx( addr, 0 ))
|
||||
#define GET_LE32( addr ) (__lwbrx( addr, 0 ))
|
||||
#define SET_LE16( addr, in ) (__sthbrx( in, addr, 0 ))
|
||||
#define SET_LE32( addr, in ) (__stwbrx( in, addr, 0 ))
|
||||
#elif defined (__GNUC__)
|
||||
#define GET_LE16( addr ) ({unsigned ppc_lhbrx_; asm( "lhbrx %0,0,%1" : "=r" (ppc_lhbrx_) : "r" (addr), "0" (ppc_lhbrx_) ); ppc_lhbrx_;})
|
||||
#define GET_LE32( addr ) ({unsigned ppc_lwbrx_; asm( "lwbrx %0,0,%1" : "=r" (ppc_lwbrx_) : "r" (addr), "0" (ppc_lwbrx_) ); ppc_lwbrx_;})
|
||||
#define SET_LE16( addr, in ) ({asm( "sthbrx %0,0,%1" : : "r" (in), "r" (addr) );})
|
||||
#define SET_LE32( addr, in ) ({asm( "stwbrx %0,0,%1" : : "r" (in), "r" (addr) );})
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef GET_LE16
|
||||
#define GET_LE16( addr ) get_le16( addr )
|
||||
#define SET_LE16( addr, data ) set_le16( addr, data )
|
||||
#endif
|
||||
|
||||
#ifndef GET_LE32
|
||||
#define GET_LE32( addr ) get_le32( addr )
|
||||
#define SET_LE32( addr, data ) set_le32( addr, data )
|
||||
#endif
|
||||
|
||||
#ifndef GET_BE16
|
||||
#define GET_BE16( addr ) get_be16( addr )
|
||||
#define SET_BE16( addr, data ) set_be16( addr, data )
|
||||
#endif
|
||||
|
||||
#ifndef GET_BE32
|
||||
#define GET_BE32( addr ) get_be32( addr )
|
||||
#define SET_BE32( addr, data ) set_be32( addr, data )
|
||||
#endif
|
||||
|
||||
// auto-selecting versions
|
||||
|
||||
inline void set_le( BOOST::uint16_t* p, unsigned n ) { SET_LE16( p, n ); }
|
||||
inline void set_le( BOOST::uint32_t* p, blargg_ulong n ) { SET_LE32( p, n ); }
|
||||
inline void set_be( BOOST::uint16_t* p, unsigned n ) { SET_BE16( p, n ); }
|
||||
inline void set_be( BOOST::uint32_t* p, blargg_ulong n ) { SET_BE32( p, n ); }
|
||||
inline unsigned get_le( BOOST::uint16_t* p ) { return GET_LE16( p ); }
|
||||
inline blargg_ulong get_le( BOOST::uint32_t* p ) { return GET_LE32( p ); }
|
||||
inline unsigned get_be( BOOST::uint16_t* p ) { return GET_BE16( p ); }
|
||||
inline blargg_ulong get_be( BOOST::uint32_t* p ) { return GET_BE32( p ); }
|
||||
|
||||
#endif
|
100
src/engine/platform/sound/snes/blargg_source.h
Normal file
100
src/engine/platform/sound/snes/blargg_source.h
Normal file
|
@ -0,0 +1,100 @@
|
|||
/* Included at the beginning of library source files, after all other #include lines.
|
||||
Sets up helpful macros and services used in my source code. They don't need
|
||||
module an annoying module prefix on their names since they are defined after
|
||||
all other #include lines. */
|
||||
|
||||
// snes_spc 0.9.0
|
||||
#ifndef BLARGG_SOURCE_H
|
||||
#define BLARGG_SOURCE_H
|
||||
|
||||
// If debugging is enabled, abort program if expr is false. Meant for checking
|
||||
// internal state and consistency. A failed assertion indicates a bug in the module.
|
||||
// void assert( bool expr );
|
||||
#include <assert.h>
|
||||
|
||||
// If debugging is enabled and expr is false, abort program. Meant for checking
|
||||
// caller-supplied parameters and operations that are outside the control of the
|
||||
// module. A failed requirement indicates a bug outside the module.
|
||||
// void require( bool expr );
|
||||
#undef require
|
||||
#define require( expr ) assert( expr )
|
||||
|
||||
// Like printf() except output goes to debug log file. Might be defined to do
|
||||
// nothing (not even evaluate its arguments).
|
||||
// void dprintf( const char* format, ... );
|
||||
static inline void blargg_dprintf_( const char*, ... ) { }
|
||||
#undef dprintf
|
||||
#define dprintf (1) ? (void) 0 : blargg_dprintf_
|
||||
|
||||
// If enabled, evaluate expr and if false, make debug log entry with source file
|
||||
// and line. Meant for finding situations that should be examined further, but that
|
||||
// don't indicate a problem. In all cases, execution continues normally.
|
||||
#undef check
|
||||
#define check( expr ) ((void) 0)
|
||||
|
||||
// If expr yields error string, return it from current function, otherwise continue.
|
||||
#undef RETURN_ERR
|
||||
#define RETURN_ERR( expr ) do { \
|
||||
blargg_err_t blargg_return_err_ = (expr); \
|
||||
if ( blargg_return_err_ ) return blargg_return_err_; \
|
||||
} while ( 0 )
|
||||
|
||||
// If ptr is 0, return out of memory error string.
|
||||
#undef CHECK_ALLOC
|
||||
#define CHECK_ALLOC( ptr ) do { if ( (ptr) == 0 ) return "Out of memory"; } while ( 0 )
|
||||
|
||||
// Avoid any macros which evaluate their arguments multiple times
|
||||
#undef min
|
||||
#undef max
|
||||
|
||||
#define DEF_MIN_MAX( type ) \
|
||||
static inline type min( type x, type y ) { if ( x < y ) return x; return y; }\
|
||||
static inline type max( type x, type y ) { if ( y < x ) return x; return y; }
|
||||
|
||||
DEF_MIN_MAX( int )
|
||||
DEF_MIN_MAX( unsigned )
|
||||
DEF_MIN_MAX( long )
|
||||
DEF_MIN_MAX( unsigned long )
|
||||
DEF_MIN_MAX( float )
|
||||
DEF_MIN_MAX( double )
|
||||
|
||||
#undef DEF_MIN_MAX
|
||||
|
||||
/*
|
||||
// using const references generates crappy code, and I am currenly only using these
|
||||
// for built-in types, so they take arguments by value
|
||||
|
||||
// TODO: remove
|
||||
inline int min( int x, int y )
|
||||
template<class T>
|
||||
inline T min( T x, T y )
|
||||
{
|
||||
if ( x < y )
|
||||
return x;
|
||||
return y;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline T max( T x, T y )
|
||||
{
|
||||
if ( x < y )
|
||||
return y;
|
||||
return x;
|
||||
}
|
||||
*/
|
||||
|
||||
// TODO: good idea? bad idea?
|
||||
#undef byte
|
||||
#define byte byte_
|
||||
typedef unsigned char byte;
|
||||
|
||||
// deprecated
|
||||
#define BLARGG_CHECK_ALLOC CHECK_ALLOC
|
||||
#define BLARGG_RETURN_ERR RETURN_ERR
|
||||
|
||||
// BLARGG_SOURCE_BEGIN: If defined, #included, allowing redefition of dprintf and check
|
||||
#ifdef BLARGG_SOURCE_BEGIN
|
||||
#include BLARGG_SOURCE_BEGIN
|
||||
#endif
|
||||
|
||||
#endif
|
|
@ -154,6 +154,7 @@ enum FurnaceGUIColors {
|
|||
GUI_COLOR_INSTR_SU,
|
||||
GUI_COLOR_INSTR_NAMCO,
|
||||
GUI_COLOR_INSTR_OPL_DRUMS,
|
||||
GUI_COLOR_INSTR_SNES,
|
||||
GUI_COLOR_INSTR_UNKNOWN,
|
||||
|
||||
GUI_COLOR_CHANNEL_FM,
|
||||
|
|
|
@ -113,6 +113,7 @@ const char* insTypes[DIV_INS_MAX+1]={
|
|||
"Sound Unit",
|
||||
"Namco WSG",
|
||||
"OPL (drums)",
|
||||
"SNES",
|
||||
NULL
|
||||
};
|
||||
|
||||
|
@ -126,7 +127,7 @@ const char* sampleDepths[17]={
|
|||
"ADPCM-B",
|
||||
NULL,
|
||||
"8-bit PCM",
|
||||
NULL, // "BRR",
|
||||
"BRR",
|
||||
"VOX",
|
||||
NULL,
|
||||
NULL,
|
||||
|
|
Loading…
Reference in a new issue