slightly increase channel name height
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ed7210aa24
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f327e036ce
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@ -927,10 +927,11 @@ void FurnaceGUI::drawPattern() {
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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char chanID[256];
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float lineHeight=(ImGui::GetTextLineHeight()+2*dpiScale);
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for (int i=0; i<chans; i++) {
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ImGui::TableNextColumn();
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snprintf(chanID,256," %s##_CH%d",e->getChannelName(i),i);
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if (ImGui::Selectable(chanID,!e->isChannelMuted(i),ImGuiSelectableFlags_NoPadWithHalfSpacing)) {
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if (ImGui::Selectable(chanID,!e->isChannelMuted(i),ImGuiSelectableFlags_NoPadWithHalfSpacing,ImVec2(0.0f,lineHeight+2.0f*dpiScale))) {
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e->toggleMute(i);
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}
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if (ImGui::IsItemClicked(ImGuiMouseButton_Right)) {
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@ -938,7 +939,6 @@ void FurnaceGUI::drawPattern() {
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}
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}
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float oneCharSize=ImGui::CalcTextSize("A").x;
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float lineHeight=(ImGui::GetTextLineHeight()+2*dpiScale);
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ImVec2 threeChars=ImVec2(oneCharSize*3.0f,lineHeight);
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ImVec2 twoChars=ImVec2(oneCharSize*2.0f,lineHeight);
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//ImVec2 oneChar=ImVec2(oneCharSize,lineHeight);
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