slightly increase channel name height

This commit is contained in:
tildearrow 2021-12-19 17:13:15 -05:00
parent ed7210aa24
commit f327e036ce
1 changed files with 2 additions and 2 deletions

View File

@ -927,10 +927,11 @@ void FurnaceGUI::drawPattern() {
ImGui::TableNextRow();
ImGui::TableNextColumn();
char chanID[256];
float lineHeight=(ImGui::GetTextLineHeight()+2*dpiScale);
for (int i=0; i<chans; i++) {
ImGui::TableNextColumn();
snprintf(chanID,256," %s##_CH%d",e->getChannelName(i),i);
if (ImGui::Selectable(chanID,!e->isChannelMuted(i),ImGuiSelectableFlags_NoPadWithHalfSpacing)) {
if (ImGui::Selectable(chanID,!e->isChannelMuted(i),ImGuiSelectableFlags_NoPadWithHalfSpacing,ImVec2(0.0f,lineHeight+2.0f*dpiScale))) {
e->toggleMute(i);
}
if (ImGui::IsItemClicked(ImGuiMouseButton_Right)) {
@ -938,7 +939,6 @@ void FurnaceGUI::drawPattern() {
}
}
float oneCharSize=ImGui::CalcTextSize("A").x;
float lineHeight=(ImGui::GetTextLineHeight()+2*dpiScale);
ImVec2 threeChars=ImVec2(oneCharSize*3.0f,lineHeight);
ImVec2 twoChars=ImVec2(oneCharSize*2.0f,lineHeight);
//ImVec2 oneChar=ImVec2(oneCharSize,lineHeight);