Merge pull request #1288 from tildearrow/doc-general
General docs refinement.
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@ -33,6 +33,6 @@ Everything from the instrument list applies here also, with one major difference
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![samples window](samples.png)
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Everything from the wavetables list applies here also, with the addition of two buttons:
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Everything from the wavetables list applies here also, with the addition of two buttons before the Delete button:
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- **Preview**: Plays the selected sample at its default note.
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- **Stop preview**: Stops the sample playback.
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@ -1,11 +1,3 @@
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# instrument list
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![instrument list](list.png)
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click on an instrument to select it.
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double-click to open the instrument editor.
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# instrument editor
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every instrument can be renamed and have its type changed.
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@ -66,14 +58,16 @@ Some macros are "bitmap" style. They represent a number of "bits" that can be to
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The number between the macro type label and the macro type button is the macro length in steps. The `-` and `+` buttons change the length of the macro. Start out by adding at least a few steps.
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The values of the macro can be drawn in the "bar graph box". Just beneath the box is shorter bar graph.
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- Click to set the start point of a loop; the end point is the last value or release point. Right-click to remove the loop.
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- Shift-click to set the release point. When played, the macro will hold here until the note is released. Right-click to remove the release point.
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The values of the macro can be drawn in the "bar graph" box.
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Just beneath the box is a shorter bar that controls looping.
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- Click to set the start point of a loop; the end point is the last value or release point. It appears as half-height bars. Right-click to remove the loop.
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- Shift-click to set the release point. When played, the macro will hold here until the note is released. It appears as a full-height bar. Right-click to remove the release point.
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Finally, the sequence of values can be directly edited in the text box at the bottom.
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- The loop start is entered as a `|`.
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- The release point is entered as a `/`.
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- In arpeggio macros, a value starting with a `@` is an absolute note (instead of a relative shift). No matter the note played, `@` values will be played at that exact note. This is especially useful for noise instruments with preset periods.
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- In arpeggio macros, a value starting with a `@` is an absolute note (instead of a relative shift). No matter the note entered in the pattern, `@` values will be played at that exact note. This is especially useful for noise instruments with preset periods.
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### ADSR
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@ -100,15 +94,29 @@ Finally, the sequence of values can be directly edited in the text box at the bo
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- **Phase** is which part of the waveform the macro will start at, measured in 1/1024 increments.
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- **Shape** is the waveform used. Triangle is the default, and Saw and Square are exactly as they say.
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# samples
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# wavetable
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This tab appears for PC Engine, FDS, Namco WSG, and other wavetable-based instruments.
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![wavetable tab](wavetable.png)
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When **Enable synthesizer** is off, the only option is to select a wavetable entry with the text entry box beneath the **Wave 1** preview.
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To use the wavetable synthesizer, refer to the bottom part of [the wavetable documentation](../5-wave/README.md).
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# sample
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This tab appears for Generic PCM, SNES, Amiga, and other sample-based instruments.
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![](sample-map.png)
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![sample tab](sample-map.png)
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- **Initial Sample**: the sample that the instrument will use.
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- **Use wavetable**: instead of samples, use wavetables. this causes the [Wavetables](../5-wave/README.md) tab to appear next to Sample.
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- depending on the system and use of the wavetable synthesizer, this may or may not be reproducible on hardware.
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- **Use sample map**: assigns a sample to each note.
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- samples will be played at their default pitch.
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- to set a note's sample, click the list entry in the `#` column then type the number of the sample.
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- to set a note's sample, click the list entry in the "#" column then type the number of the sample.
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- to set the pitch at which a sample is played, click the list entry in the "note" column and press the key for the new note.
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