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C64: fix MSVC build...
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1 changed files with 1 additions and 1 deletions
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@ -270,7 +270,7 @@ void DivPlatformC64::tick(bool sysTick) {
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if (chan[i].keyOn) {
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if (chan[i].keyOn) {
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rWrite(i*7+5,(chan[i].attack<<4)|(chan[i].decay));
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rWrite(i*7+5,(chan[i].attack<<4)|(chan[i].decay));
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rWrite(i*7+6,(chan[i].sustain<<4)|(chan[i].release));
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rWrite(i*7+6,(chan[i].sustain<<4)|(chan[i].release));
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rWrite(i*7+4,(chan[i].wave<<4)|(chan[i].test<<3)|(chan[i].ring<<2)|(chan[i].sync<<1)|chan[i].gate);
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rWrite(i*7+4,(chan[i].wave<<4)|(chan[i].test<<3)|(chan[i].ring<<2)|(chan[i].sync<<1)|(chan[i].gate?1:0));
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}
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}
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if (chan[i].keyOff) {
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if (chan[i].keyOff) {
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rWrite(i*7+5,(chan[i].attack<<4)|(chan[i].decay));
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rWrite(i*7+5,(chan[i].attack<<4)|(chan[i].decay));
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