C64: fix MSVC build...

This commit is contained in:
tildearrow 2023-10-29 05:36:53 -05:00
parent 0cf0cb2f6f
commit e915c6efb9

View file

@ -270,7 +270,7 @@ void DivPlatformC64::tick(bool sysTick) {
if (chan[i].keyOn) { if (chan[i].keyOn) {
rWrite(i*7+5,(chan[i].attack<<4)|(chan[i].decay)); rWrite(i*7+5,(chan[i].attack<<4)|(chan[i].decay));
rWrite(i*7+6,(chan[i].sustain<<4)|(chan[i].release)); rWrite(i*7+6,(chan[i].sustain<<4)|(chan[i].release));
rWrite(i*7+4,(chan[i].wave<<4)|(chan[i].test<<3)|(chan[i].ring<<2)|(chan[i].sync<<1)|chan[i].gate); rWrite(i*7+4,(chan[i].wave<<4)|(chan[i].test<<3)|(chan[i].ring<<2)|(chan[i].sync<<1)|(chan[i].gate?1:0));
} }
if (chan[i].keyOff) { if (chan[i].keyOff) {
rWrite(i*7+5,(chan[i].attack<<4)|(chan[i].decay)); rWrite(i*7+5,(chan[i].attack<<4)|(chan[i].decay));