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Correct instances of years having apostraphes at end
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3 changed files with 6 additions and 6 deletions
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@ -1,6 +1,6 @@
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# Sega Genesis/Mega Drive
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# Sega Genesis/Mega Drive
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a video game console that showed itself as the first true rival to Nintendo's video game market near-monopoly in the US during the '80's.
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a video game console that showed itself as the first true rival to Nintendo's video game market near-monopoly in the US during the '80s.
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this console is powered by two sound chips: the [Yamaha YM2612](ym2612.md) and [a derivative of the SN76489](sms.md).
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this console is powered by two sound chips: the [Yamaha YM2612](ym2612.md) and [a derivative of the SN76489](sms.md).
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@ -1,6 +1,6 @@
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# Virtual Boy
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# Virtual Boy
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a "portable" video game console made by Nintendo in the '90's.
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a "portable" video game console made by Nintendo in the '90s.
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it supposedly was the beginning of virtual reality... nah, instead it failed to sell well because you use it for 15 minutes and then you get a headache.
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it supposedly was the beginning of virtual reality... nah, instead it failed to sell well because you use it for 15 minutes and then you get a headache.
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@ -1,4 +1,4 @@
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/**
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'/**
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* Furnace Tracker - multi-system chiptune tracker
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* Furnace Tracker - multi-system chiptune tracker
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* Copyright (C) 2021-2023 tildearrow and contributors
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* Copyright (C) 2021-2023 tildearrow and contributors
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*
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*
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@ -674,7 +674,7 @@ void DivEngine::registerSystems() {
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sysDefs[DIV_SYSTEM_PCE]=new DivSysDef(
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sysDefs[DIV_SYSTEM_PCE]=new DivSysDef(
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"PC Engine/TurboGrafx-16", NULL, 0x05, 0x05, 6, false, true, 0x161, false, 1U<<DIV_SAMPLE_DEPTH_8BIT,
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"PC Engine/TurboGrafx-16", NULL, 0x05, 0x05, 6, false, true, 0x161, false, 1U<<DIV_SAMPLE_DEPTH_8BIT,
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"an '80's game console with a wavetable sound chip, popular in Japan.",
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"an '80s game console with a wavetable sound chip, popular in Japan.",
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{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6"},
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{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6"},
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{"CH1", "CH2", "CH3", "CH4", "CH5", "CH6"},
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{"CH1", "CH2", "CH3", "CH4", "CH5", "CH6"},
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{DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE},
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{DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE},
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@ -691,7 +691,7 @@ void DivEngine::registerSystems() {
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sysDefs[DIV_SYSTEM_NES]=new DivSysDef(
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sysDefs[DIV_SYSTEM_NES]=new DivSysDef(
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"NES (Ricoh 2A03)", NULL, 0x06, 0x06, 5, false, true, 0x161, false, (1U<<DIV_SAMPLE_DEPTH_1BIT_DPCM)|(1U<<DIV_SAMPLE_DEPTH_8BIT),
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"NES (Ricoh 2A03)", NULL, 0x06, 0x06, 5, false, true, 0x161, false, (1U<<DIV_SAMPLE_DEPTH_1BIT_DPCM)|(1U<<DIV_SAMPLE_DEPTH_8BIT),
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"also known as Famicom in Japan, it's the most well-known game console of the '80's.",
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"also known as Famicom in Japan, it's the most well-known game console of the '80s.",
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{"Pulse 1", "Pulse 2", "Triangle", "Noise", "DPCM"},
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{"Pulse 1", "Pulse 2", "Triangle", "Noise", "DPCM"},
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{"S1", "S2", "TR", "NO", "DMC"},
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{"S1", "S2", "TR", "NO", "DMC"},
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{DIV_CH_PULSE, DIV_CH_PULSE, DIV_CH_WAVE, DIV_CH_NOISE, DIV_CH_PCM},
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{DIV_CH_PULSE, DIV_CH_PULSE, DIV_CH_WAVE, DIV_CH_NOISE, DIV_CH_PCM},
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@ -792,7 +792,7 @@ void DivEngine::registerSystems() {
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sysDefs[DIV_SYSTEM_AMIGA]=new DivSysDef(
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sysDefs[DIV_SYSTEM_AMIGA]=new DivSysDef(
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"Amiga", NULL, 0x81, 0, 4, false, true, 0, false, 1U<<DIV_SAMPLE_DEPTH_8BIT,
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"Amiga", NULL, 0x81, 0, 4, false, true, 0, false, 1U<<DIV_SAMPLE_DEPTH_8BIT,
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"a computer from the '80's with full sampling capabilities, giving it a sound ahead of its time.",
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"a computer from the '80s with full sampling capabilities, giving it a sound ahead of its time.",
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{"Channel 1", "Channel 2", "Channel 3", "Channel 4"},
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{"Channel 1", "Channel 2", "Channel 3", "Channel 4"},
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{"CH1", "CH2", "CH3", "CH4"},
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{"CH1", "CH2", "CH3", "CH4"},
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{DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM},
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{DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM},
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