GUI: re-organize code

ins/wave/sample lists now in dataList.cpp
wave editor now under its own file
This commit is contained in:
tildearrow 2022-03-21 16:34:19 -05:00
parent cbbca2d6c8
commit e62f9bffd3
5 changed files with 433 additions and 427 deletions

View file

@ -357,12 +357,14 @@ src/gui/fileDialog.cpp
src/gui/intConst.cpp src/gui/intConst.cpp
src/gui/guiConst.cpp src/gui/guiConst.cpp
src/gui/dataList.cpp
src/gui/insEdit.cpp src/gui/insEdit.cpp
src/gui/orders.cpp src/gui/orders.cpp
src/gui/pattern.cpp src/gui/pattern.cpp
src/gui/sampleEdit.cpp src/gui/sampleEdit.cpp
src/gui/settings.cpp src/gui/settings.cpp
src/gui/util.cpp src/gui/util.cpp
src/gui/waveEdit.cpp
src/gui/gui.cpp src/gui/gui.cpp
) )

348
src/gui/dataList.cpp Normal file
View file

@ -0,0 +1,348 @@
#include "gui.h"
#include "IconsFontAwesome4.h"
#include "misc/cpp/imgui_stdlib.h"
#include "plot_nolerp.h"
#include "guiConst.h"
#include <fmt/printf.h>
const char* sampleNote[12]={
"C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B"
};
void FurnaceGUI::drawInsList() {
if (nextWindow==GUI_WINDOW_INS_LIST) {
insListOpen=true;
ImGui::SetNextWindowFocus();
nextWindow=GUI_WINDOW_NOTHING;
}
if (!insListOpen) return;
if (ImGui::Begin("Instruments",&insListOpen)) {
if (ImGui::Button(ICON_FA_PLUS "##InsAdd")) {
doAction(GUI_ACTION_INS_LIST_ADD);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FILES_O "##InsClone")) {
doAction(GUI_ACTION_INS_LIST_DUPLICATE);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FOLDER_OPEN "##InsLoad")) {
doAction(GUI_ACTION_INS_LIST_OPEN);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FLOPPY_O "##InsSave")) {
doAction(GUI_ACTION_INS_LIST_SAVE);
}
ImGui::SameLine();
if (ImGui::ArrowButton("InsUp",ImGuiDir_Up)) {
doAction(GUI_ACTION_INS_LIST_MOVE_UP);
}
ImGui::SameLine();
if (ImGui::ArrowButton("InsDown",ImGuiDir_Down)) {
doAction(GUI_ACTION_INS_LIST_MOVE_DOWN);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_TIMES "##InsDelete")) {
doAction(GUI_ACTION_INS_LIST_DELETE);
}
ImGui::Separator();
if (ImGui::BeginTable("InsListScroll",1,ImGuiTableFlags_ScrollY)) {
if (settings.unifiedDataView) {
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text(ICON_FA_TASKS " Instruments");
ImGui::Indent();
}
for (int i=0; i<(int)e->song.ins.size(); i++) {
DivInstrument* ins=e->song.ins[i];
String name;
switch (ins->type) {
case DIV_INS_FM:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_FM]);
name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_STD:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_STD]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_GB:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_GB]);
name=fmt::sprintf(ICON_FA_GAMEPAD " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_C64:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_C64]);
name=fmt::sprintf(ICON_FA_KEYBOARD_O " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_AMIGA:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_AMIGA]);
name=fmt::sprintf(ICON_FA_VOLUME_UP " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_PCE:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_PCE]);
name=fmt::sprintf(ICON_FA_ID_BADGE " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_AY:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_AY]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_AY8930:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_AY8930]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_TIA:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_TIA]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_SAA1099:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_SAA1099]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_VIC:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_VIC]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_PET:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_PET]);
name=fmt::sprintf(ICON_FA_SQUARE " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_VRC6:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_VRC6]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_OPLL:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_OPLL]);
name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_OPL:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_OPL]);
name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_FDS:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_FDS]);
name=fmt::sprintf(ICON_FA_FLOPPY_O " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_VBOY:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_VBOY]);
name=fmt::sprintf(ICON_FA_BINOCULARS " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_N163:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_N163]);
name=fmt::sprintf(ICON_FA_CALCULATOR " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_SCC:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_SCC]);
name=fmt::sprintf(ICON_FA_CALCULATOR " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_OPZ:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_OPZ]);
name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_POKEY:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_POKEY]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_BEEPER:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_BEEPER]);
name=fmt::sprintf(ICON_FA_SQUARE " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_SWAN:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_SWAN]);
name=fmt::sprintf(ICON_FA_GAMEPAD " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_MIKEY:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_MIKEY]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_VERA:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_VERA]);
name=fmt::sprintf(ICON_FA_KEYBOARD_O " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_X1_010:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_X1_010]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
default:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_UNKNOWN]);
name=fmt::sprintf(ICON_FA_QUESTION " %.2X: %s##_INS%d",i,ins->name,i);
break;
}
ImGui::TableNextRow();
ImGui::TableNextColumn();
if (ImGui::Selectable(name.c_str(),curIns==i)) {
curIns=i;
}
if (settings.insFocusesPattern && patternOpen && ImGui::IsItemActivated()) {
nextWindow=GUI_WINDOW_PATTERN;
curIns=i;
}
ImGui::PopStyleColor();
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s",(ins->type>DIV_INS_MAX)?"Unknown":insTypes[ins->type]);
if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
insEditOpen=true;
nextWindow=GUI_WINDOW_INS_EDIT;
}
}
}
if (settings.unifiedDataView) {
ImGui::Unindent();
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text(ICON_FA_AREA_CHART " Wavetables");
ImGui::Indent();
actualWaveList();
ImGui::Unindent();
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text(ICON_FA_VOLUME_UP " Samples");
ImGui::Indent();
actualSampleList();
ImGui::Unindent();
}
ImGui::EndTable();
}
}
if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_INS_LIST;
ImGui::End();
}
void FurnaceGUI::drawWaveList() {
if (nextWindow==GUI_WINDOW_WAVE_LIST) {
waveListOpen=true;
ImGui::SetNextWindowFocus();
nextWindow=GUI_WINDOW_NOTHING;
}
if (!waveListOpen) return;
if (ImGui::Begin("Wavetables",&waveListOpen)) {
if (ImGui::Button(ICON_FA_PLUS "##WaveAdd")) {
doAction(GUI_ACTION_WAVE_LIST_ADD);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FILES_O "##WaveClone")) {
doAction(GUI_ACTION_WAVE_LIST_DUPLICATE);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FOLDER_OPEN "##WaveLoad")) {
doAction(GUI_ACTION_WAVE_LIST_OPEN);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FLOPPY_O "##WaveSave")) {
doAction(GUI_ACTION_WAVE_LIST_SAVE);
}
ImGui::SameLine();
if (ImGui::ArrowButton("WaveUp",ImGuiDir_Up)) {
doAction(GUI_ACTION_WAVE_LIST_UP);
}
ImGui::SameLine();
if (ImGui::ArrowButton("WaveDown",ImGuiDir_Down)) {
doAction(GUI_ACTION_WAVE_LIST_DOWN);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_TIMES "##WaveDelete")) {
doAction(GUI_ACTION_WAVE_LIST_DELETE);
}
ImGui::Separator();
if (ImGui::BeginTable("WaveListScroll",1,ImGuiTableFlags_ScrollY)) {
actualWaveList();
ImGui::EndTable();
}
}
if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_WAVE_LIST;
ImGui::End();
}
void FurnaceGUI::drawSampleList() {
if (nextWindow==GUI_WINDOW_SAMPLE_LIST) {
sampleListOpen=true;
ImGui::SetNextWindowFocus();
nextWindow=GUI_WINDOW_NOTHING;
}
if (!sampleListOpen) return;
if (ImGui::Begin("Samples",&sampleListOpen)) {
if (ImGui::Button(ICON_FA_PLUS "##SampleAdd")) {
doAction(GUI_ACTION_SAMPLE_LIST_ADD);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FOLDER_OPEN "##SampleLoad")) {
doAction(GUI_ACTION_SAMPLE_LIST_OPEN);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FLOPPY_O "##SampleSave")) {
doAction(GUI_ACTION_SAMPLE_LIST_SAVE);
}
ImGui::SameLine();
if (ImGui::ArrowButton("SampleUp",ImGuiDir_Up)) {
doAction(GUI_ACTION_SAMPLE_LIST_MOVE_UP);
}
ImGui::SameLine();
if (ImGui::ArrowButton("SampleDown",ImGuiDir_Down)) {
doAction(GUI_ACTION_SAMPLE_LIST_MOVE_DOWN);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_TIMES "##SampleDelete")) {
doAction(GUI_ACTION_SAMPLE_LIST_DELETE);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_VOLUME_UP "##PreviewSampleL")) {
doAction(GUI_ACTION_SAMPLE_LIST_PREVIEW);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_VOLUME_OFF "##StopSampleL")) {
doAction(GUI_ACTION_SAMPLE_LIST_STOP_PREVIEW);
}
ImGui::Separator();
if (ImGui::BeginTable("SampleListScroll",1,ImGuiTableFlags_ScrollY)) {
actualSampleList();
ImGui::EndTable();
}
ImGui::Unindent();
}
if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_SAMPLE_LIST;
ImGui::End();
}
void FurnaceGUI::actualWaveList() {
float wavePreview[256];
for (int i=0; i<(int)e->song.wave.size(); i++) {
DivWavetable* wave=e->song.wave[i];
for (int i=0; i<wave->len; i++) {
wavePreview[i]=wave->data[i];
}
if (wave->len>0) wavePreview[wave->len]=wave->data[wave->len-1];
ImGui::TableNextRow();
ImGui::TableNextColumn();
if (ImGui::Selectable(fmt::sprintf("%d##_WAVE%d\n",i,i).c_str(),curWave==i)) {
curWave=i;
}
if (ImGui::IsItemHovered()) {
if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
waveEditOpen=true;
}
}
ImGui::SameLine();
PlotNoLerp(fmt::sprintf("##_WAVEP%d",i).c_str(),wavePreview,wave->len+1,0,NULL,0,wave->max);
}
}
void FurnaceGUI::actualSampleList() {
for (int i=0; i<(int)e->song.sample.size(); i++) {
DivSample* sample=e->song.sample[i];
ImGui::TableNextRow();
ImGui::TableNextColumn();
if (ImGui::Selectable(fmt::sprintf("%d: %s##_SAM%d",i,sample->name,i).c_str(),curSample==i)) {
curSample=i;
samplePos=0;
updateSampleTex=true;
}
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("Bank %d: %s",i/12,sampleNote[i%12]);
if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
sampleEditOpen=true;
}
}
}
}

View file

@ -1138,304 +1138,6 @@ void FurnaceGUI::drawSongInfo() {
ImGui::End(); ImGui::End();
} }
void FurnaceGUI::drawInsList() {
if (nextWindow==GUI_WINDOW_INS_LIST) {
insListOpen=true;
ImGui::SetNextWindowFocus();
nextWindow=GUI_WINDOW_NOTHING;
}
if (!insListOpen) return;
if (ImGui::Begin("Instruments",&insListOpen)) {
if (ImGui::Button(ICON_FA_PLUS "##InsAdd")) {
doAction(GUI_ACTION_INS_LIST_ADD);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FILES_O "##InsClone")) {
doAction(GUI_ACTION_INS_LIST_DUPLICATE);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FOLDER_OPEN "##InsLoad")) {
doAction(GUI_ACTION_INS_LIST_OPEN);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FLOPPY_O "##InsSave")) {
doAction(GUI_ACTION_INS_LIST_SAVE);
}
ImGui::SameLine();
if (ImGui::ArrowButton("InsUp",ImGuiDir_Up)) {
doAction(GUI_ACTION_INS_LIST_MOVE_UP);
}
ImGui::SameLine();
if (ImGui::ArrowButton("InsDown",ImGuiDir_Down)) {
doAction(GUI_ACTION_INS_LIST_MOVE_DOWN);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_TIMES "##InsDelete")) {
doAction(GUI_ACTION_INS_LIST_DELETE);
}
ImGui::Separator();
if (ImGui::BeginTable("InsListScroll",1,ImGuiTableFlags_ScrollY)) {
if (settings.unifiedDataView) {
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text(ICON_FA_TASKS " Instruments");
ImGui::Indent();
}
for (int i=0; i<(int)e->song.ins.size(); i++) {
DivInstrument* ins=e->song.ins[i];
String name;
switch (ins->type) {
case DIV_INS_FM:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_FM]);
name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_STD:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_STD]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_GB:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_GB]);
name=fmt::sprintf(ICON_FA_GAMEPAD " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_C64:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_C64]);
name=fmt::sprintf(ICON_FA_KEYBOARD_O " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_AMIGA:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_AMIGA]);
name=fmt::sprintf(ICON_FA_VOLUME_UP " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_PCE:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_PCE]);
name=fmt::sprintf(ICON_FA_ID_BADGE " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_AY:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_AY]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_AY8930:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_AY8930]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_TIA:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_TIA]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_SAA1099:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_SAA1099]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_VIC:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_VIC]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_PET:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_PET]);
name=fmt::sprintf(ICON_FA_SQUARE " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_VRC6:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_VRC6]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_OPLL:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_OPLL]);
name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_OPL:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_OPL]);
name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_FDS:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_FDS]);
name=fmt::sprintf(ICON_FA_FLOPPY_O " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_VBOY:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_VBOY]);
name=fmt::sprintf(ICON_FA_BINOCULARS " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_N163:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_N163]);
name=fmt::sprintf(ICON_FA_CALCULATOR " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_SCC:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_SCC]);
name=fmt::sprintf(ICON_FA_CALCULATOR " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_OPZ:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_OPZ]);
name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_POKEY:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_POKEY]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_BEEPER:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_BEEPER]);
name=fmt::sprintf(ICON_FA_SQUARE " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_SWAN:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_SWAN]);
name=fmt::sprintf(ICON_FA_GAMEPAD " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_MIKEY:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_MIKEY]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_VERA:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_VERA]);
name=fmt::sprintf(ICON_FA_KEYBOARD_O " %.2X: %s##_INS%d",i,ins->name,i);
break;
case DIV_INS_X1_010:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_X1_010]);
name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
break;
default:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_UNKNOWN]);
name=fmt::sprintf(ICON_FA_QUESTION " %.2X: %s##_INS%d",i,ins->name,i);
break;
}
ImGui::TableNextRow();
ImGui::TableNextColumn();
if (ImGui::Selectable(name.c_str(),curIns==i)) {
curIns=i;
}
if (settings.insFocusesPattern && patternOpen && ImGui::IsItemActivated()) {
nextWindow=GUI_WINDOW_PATTERN;
curIns=i;
}
ImGui::PopStyleColor();
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s",(ins->type>DIV_INS_MAX)?"Unknown":insTypes[ins->type]);
if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
insEditOpen=true;
nextWindow=GUI_WINDOW_INS_EDIT;
}
}
}
if (settings.unifiedDataView) {
ImGui::Unindent();
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text(ICON_FA_AREA_CHART " Wavetables");
ImGui::Indent();
actualWaveList();
ImGui::Unindent();
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text(ICON_FA_VOLUME_UP " Samples");
ImGui::Indent();
actualSampleList();
ImGui::Unindent();
}
ImGui::EndTable();
}
}
if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_INS_LIST;
ImGui::End();
}
const char* sampleNote[12]={
"C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B"
};
void FurnaceGUI::actualWaveList() {
float wavePreview[256];
for (int i=0; i<(int)e->song.wave.size(); i++) {
DivWavetable* wave=e->song.wave[i];
for (int i=0; i<wave->len; i++) {
wavePreview[i]=wave->data[i];
}
if (wave->len>0) wavePreview[wave->len]=wave->data[wave->len-1];
ImGui::TableNextRow();
ImGui::TableNextColumn();
if (ImGui::Selectable(fmt::sprintf("%d##_WAVE%d\n",i,i).c_str(),curWave==i)) {
curWave=i;
}
if (ImGui::IsItemHovered()) {
if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
waveEditOpen=true;
}
}
ImGui::SameLine();
PlotNoLerp(fmt::sprintf("##_WAVEP%d",i).c_str(),wavePreview,wave->len+1,0,NULL,0,wave->max);
}
}
void FurnaceGUI::actualSampleList() {
for (int i=0; i<(int)e->song.sample.size(); i++) {
DivSample* sample=e->song.sample[i];
ImGui::TableNextRow();
ImGui::TableNextColumn();
if (ImGui::Selectable(fmt::sprintf("%d: %s##_SAM%d",i,sample->name,i).c_str(),curSample==i)) {
curSample=i;
samplePos=0;
updateSampleTex=true;
}
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("Bank %d: %s",i/12,sampleNote[i%12]);
if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
sampleEditOpen=true;
}
}
}
}
void FurnaceGUI::drawSampleList() {
if (nextWindow==GUI_WINDOW_SAMPLE_LIST) {
sampleListOpen=true;
ImGui::SetNextWindowFocus();
nextWindow=GUI_WINDOW_NOTHING;
}
if (!sampleListOpen) return;
if (ImGui::Begin("Samples",&sampleListOpen)) {
if (ImGui::Button(ICON_FA_PLUS "##SampleAdd")) {
doAction(GUI_ACTION_SAMPLE_LIST_ADD);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FOLDER_OPEN "##SampleLoad")) {
doAction(GUI_ACTION_SAMPLE_LIST_OPEN);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FLOPPY_O "##SampleSave")) {
doAction(GUI_ACTION_SAMPLE_LIST_SAVE);
}
ImGui::SameLine();
if (ImGui::ArrowButton("SampleUp",ImGuiDir_Up)) {
doAction(GUI_ACTION_SAMPLE_LIST_MOVE_UP);
}
ImGui::SameLine();
if (ImGui::ArrowButton("SampleDown",ImGuiDir_Down)) {
doAction(GUI_ACTION_SAMPLE_LIST_MOVE_DOWN);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_TIMES "##SampleDelete")) {
doAction(GUI_ACTION_SAMPLE_LIST_DELETE);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_VOLUME_UP "##PreviewSampleL")) {
doAction(GUI_ACTION_SAMPLE_LIST_PREVIEW);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_VOLUME_OFF "##StopSampleL")) {
doAction(GUI_ACTION_SAMPLE_LIST_STOP_PREVIEW);
}
ImGui::Separator();
if (ImGui::BeginTable("SampleListScroll",1,ImGuiTableFlags_ScrollY)) {
actualSampleList();
ImGui::EndTable();
}
ImGui::Unindent();
}
if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_SAMPLE_LIST;
ImGui::End();
}
void FurnaceGUI::drawMixer() { void FurnaceGUI::drawMixer() {
if (nextWindow==GUI_WINDOW_MIXER) { if (nextWindow==GUI_WINDOW_MIXER) {
mixerOpen=true; mixerOpen=true;

View file

@ -1946,132 +1946,4 @@ void FurnaceGUI::drawInsEdit() {
} }
if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_INS_EDIT; if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_INS_EDIT;
ImGui::End(); ImGui::End();
} }
#undef P
#undef PARAMETER
void FurnaceGUI::drawWaveList() {
if (nextWindow==GUI_WINDOW_WAVE_LIST) {
waveListOpen=true;
ImGui::SetNextWindowFocus();
nextWindow=GUI_WINDOW_NOTHING;
}
if (!waveListOpen) return;
if (ImGui::Begin("Wavetables",&waveListOpen)) {
if (ImGui::Button(ICON_FA_PLUS "##WaveAdd")) {
doAction(GUI_ACTION_WAVE_LIST_ADD);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FILES_O "##WaveClone")) {
doAction(GUI_ACTION_WAVE_LIST_DUPLICATE);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FOLDER_OPEN "##WaveLoad")) {
doAction(GUI_ACTION_WAVE_LIST_OPEN);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_FLOPPY_O "##WaveSave")) {
doAction(GUI_ACTION_WAVE_LIST_SAVE);
}
ImGui::SameLine();
if (ImGui::ArrowButton("WaveUp",ImGuiDir_Up)) {
doAction(GUI_ACTION_WAVE_LIST_UP);
}
ImGui::SameLine();
if (ImGui::ArrowButton("WaveDown",ImGuiDir_Down)) {
doAction(GUI_ACTION_WAVE_LIST_DOWN);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_TIMES "##WaveDelete")) {
doAction(GUI_ACTION_WAVE_LIST_DELETE);
}
ImGui::Separator();
if (ImGui::BeginTable("WaveListScroll",1,ImGuiTableFlags_ScrollY)) {
actualWaveList();
ImGui::EndTable();
}
}
if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_WAVE_LIST;
ImGui::End();
}
void FurnaceGUI::drawWaveEdit() {
if (nextWindow==GUI_WINDOW_WAVE_EDIT) {
waveEditOpen=true;
ImGui::SetNextWindowFocus();
nextWindow=GUI_WINDOW_NOTHING;
}
if (!waveEditOpen) return;
float wavePreview[256];
ImGui::SetNextWindowSizeConstraints(ImVec2(450.0f*dpiScale,300.0f*dpiScale),ImVec2(scrW*dpiScale,scrH*dpiScale));
if (ImGui::Begin("Wavetable Editor",&waveEditOpen,settings.allowEditDocking?0:ImGuiWindowFlags_NoDocking)) {
if (curWave<0 || curWave>=(int)e->song.wave.size()) {
ImGui::Text("no wavetable selected");
} else {
DivWavetable* wave=e->song.wave[curWave];
ImGui::Text("Width");
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("use a width of:\n- any on Amiga/X1-010\n- 32 on Game Boy, PC Engine and WonderSwan\nany other widths will be scaled during playback.");
}
ImGui::SameLine();
ImGui::SetNextItemWidth(128.0f*dpiScale);
if (ImGui::InputInt("##_WTW",&wave->len,1,2)) {
if (wave->len>256) wave->len=256;
if (wave->len<1) wave->len=1;
e->notifyWaveChange(curWave);
if (wavePreviewOn) e->previewWave(curWave,wavePreviewNote);
MARK_MODIFIED;
}
ImGui::SameLine();
ImGui::Text("Height");
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("use a height of:\n- 15 for Game Boy and WonderSwan\n- 31 for PC Engine\nany other heights will be scaled during playback.");
}
ImGui::SameLine();
ImGui::SetNextItemWidth(128.0f*dpiScale);
if (ImGui::InputInt("##_WTH",&wave->max,1,2)) {
if (wave->max>255) wave->max=255;
if (wave->max<1) wave->max=1;
e->notifyWaveChange(curWave);
MARK_MODIFIED;
}
for (int i=0; i<wave->len; i++) {
if (wave->data[i]>wave->max) wave->data[i]=wave->max;
wavePreview[i]=wave->data[i];
}
if (wave->len>0) wavePreview[wave->len]=wave->data[wave->len-1];
ImGui::SetNextItemWidth(ImGui::GetContentRegionAvail().x); //wavetable text input size found here
if (ImGui::InputText("##MMLWave",&mmlStringW)) {
decodeMMLStrW(mmlStringW,wave->data,wave->len,wave->max);
}
if (!ImGui::IsItemActive()) {
encodeMMLStr(mmlStringW,wave->data,wave->len,-1,-1);
}
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding,ImVec2(0.0f,0.0f));
ImVec2 contentRegion=ImGui::GetContentRegionAvail(); //wavetable graph size determined here
if (ImGui::GetContentRegionAvail().y > (ImGui::GetContentRegionAvail().x / 2.0f)) {
contentRegion=ImVec2(ImGui::GetContentRegionAvail().x,ImGui::GetContentRegionAvail().x / 2.0f);
}
PlotNoLerp("##Waveform",wavePreview,wave->len+1,0,NULL,0,wave->max,contentRegion);
if (ImGui::IsItemClicked(ImGuiMouseButton_Left)) {
waveDragStart=ImGui::GetItemRectMin();
waveDragAreaSize=contentRegion;
waveDragMin=0;
waveDragMax=wave->max;
waveDragLen=wave->len;
waveDragActive=true;
waveDragTarget=wave->data;
processDrags(ImGui::GetMousePos().x,ImGui::GetMousePos().y);
e->notifyWaveChange(curWave);
modified=true;
}
ImGui::PopStyleVar();
}
}
if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_WAVE_EDIT;
ImGui::End();
}

82
src/gui/waveEdit.cpp Normal file
View file

@ -0,0 +1,82 @@
#include "gui.h"
#include "plot_nolerp.h"
#include "misc/cpp/imgui_stdlib.h"
void FurnaceGUI::drawWaveEdit() {
if (nextWindow==GUI_WINDOW_WAVE_EDIT) {
waveEditOpen=true;
ImGui::SetNextWindowFocus();
nextWindow=GUI_WINDOW_NOTHING;
}
if (!waveEditOpen) return;
float wavePreview[256];
ImGui::SetNextWindowSizeConstraints(ImVec2(450.0f*dpiScale,300.0f*dpiScale),ImVec2(scrW*dpiScale,scrH*dpiScale));
if (ImGui::Begin("Wavetable Editor",&waveEditOpen,settings.allowEditDocking?0:ImGuiWindowFlags_NoDocking)) {
if (curWave<0 || curWave>=(int)e->song.wave.size()) {
ImGui::Text("no wavetable selected");
} else {
DivWavetable* wave=e->song.wave[curWave];
ImGui::Text("Width");
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("use a width of:\n- any on Amiga/X1-010\n- 32 on Game Boy, PC Engine and WonderSwan\nany other widths will be scaled during playback.");
}
ImGui::SameLine();
ImGui::SetNextItemWidth(128.0f*dpiScale);
if (ImGui::InputInt("##_WTW",&wave->len,1,2)) {
if (wave->len>256) wave->len=256;
if (wave->len<1) wave->len=1;
e->notifyWaveChange(curWave);
if (wavePreviewOn) e->previewWave(curWave,wavePreviewNote);
MARK_MODIFIED;
}
ImGui::SameLine();
ImGui::Text("Height");
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("use a height of:\n- 15 for Game Boy and WonderSwan\n- 31 for PC Engine\nany other heights will be scaled during playback.");
}
ImGui::SameLine();
ImGui::SetNextItemWidth(128.0f*dpiScale);
if (ImGui::InputInt("##_WTH",&wave->max,1,2)) {
if (wave->max>255) wave->max=255;
if (wave->max<1) wave->max=1;
e->notifyWaveChange(curWave);
MARK_MODIFIED;
}
for (int i=0; i<wave->len; i++) {
if (wave->data[i]>wave->max) wave->data[i]=wave->max;
wavePreview[i]=wave->data[i];
}
if (wave->len>0) wavePreview[wave->len]=wave->data[wave->len-1];
ImGui::SetNextItemWidth(ImGui::GetContentRegionAvail().x); // wavetable text input size found here
if (ImGui::InputText("##MMLWave",&mmlStringW)) {
decodeMMLStrW(mmlStringW,wave->data,wave->len,wave->max);
}
if (!ImGui::IsItemActive()) {
encodeMMLStr(mmlStringW,wave->data,wave->len,-1,-1);
}
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding,ImVec2(0.0f,0.0f));
ImVec2 contentRegion=ImGui::GetContentRegionAvail(); // wavetable graph size determined here
if (ImGui::GetContentRegionAvail().y > (ImGui::GetContentRegionAvail().x / 2.0f)) {
contentRegion=ImVec2(ImGui::GetContentRegionAvail().x,ImGui::GetContentRegionAvail().x / 2.0f);
}
PlotNoLerp("##Waveform",wavePreview,wave->len+1,0,NULL,0,wave->max,contentRegion);
if (ImGui::IsItemClicked(ImGuiMouseButton_Left)) {
waveDragStart=ImGui::GetItemRectMin();
waveDragAreaSize=contentRegion;
waveDragMin=0;
waveDragMax=wave->max;
waveDragLen=wave->len;
waveDragActive=true;
waveDragTarget=wave->data;
processDrags(ImGui::GetMousePos().x,ImGui::GetMousePos().y);
e->notifyWaveChange(curWave);
modified=true;
}
ImGui::PopStyleVar();
}
}
if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_WAVE_EDIT;
ImGui::End();
}