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GUI: set a minimum window size for the ins editor
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@ -708,6 +708,7 @@ const char* ssgEnvTypes[8]={
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void FurnaceGUI::drawInsEdit() {
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void FurnaceGUI::drawInsEdit() {
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if (!insEditOpen) return;
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if (!insEditOpen) return;
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ImGui::SetNextWindowSizeConstraints(ImVec2(440.0f*dpiScale,400.0f*dpiScale),ImVec2(scrW*dpiScale,scrH*dpiScale));
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if (ImGui::Begin("Instrument Editor",&insEditOpen,ImGuiWindowFlags_NoDocking)) {
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if (ImGui::Begin("Instrument Editor",&insEditOpen,ImGuiWindowFlags_NoDocking)) {
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if (curIns<0 || curIns>=(int)e->song.ins.size()) {
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if (curIns<0 || curIns>=(int)e->song.ins.size()) {
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ImGui::Text("no instrument selected");
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ImGui::Text("no instrument selected");
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