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Fix loop area view in sample editor
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1 changed files with 2 additions and 2 deletions
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@ -605,7 +605,7 @@ void FurnaceGUI::drawSampleEdit() {
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ImU32 centerLineColor=ImAlphaBlendColors(bgColor,ImGui::GetColorU32(ImGuiCol_PlotLines,0.25));
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for (int i=0; i<availY; i++) {
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for (int j=0; j<availX; j++) {
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if (sample->loopStart>=0 && sample->loopStart<(int)sample->samples && j-samplePos>sample->loopStart) {
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if (sample->loopStart>=0 && sample->loopStart<(int)sample->samples && ((j+samplePos)*sampleZoom)>sample->loopStart) {
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data[i*availX+j]=bgColorLoop;
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} else {
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data[i*availX+j]=bgColor;
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@ -870,4 +870,4 @@ void FurnaceGUI::doRedoSample() {
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updateSampleTex=true;
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}
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});
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}
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}
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