finally fix the build

This commit is contained in:
tildearrow 2022-02-02 18:24:33 -05:00
parent 14760e0669
commit da8e4715bd
4 changed files with 739 additions and 19 deletions

View file

@ -86,10 +86,76 @@ DivSystem systemFromFile(unsigned char val) {
return DIV_SYSTEM_YM2612; return DIV_SYSTEM_YM2612;
case 0x84: case 0x84:
return DIV_SYSTEM_TIA; return DIV_SYSTEM_TIA;
case 0x85:
return DIV_SYSTEM_VIC20;
case 0x86:
return DIV_SYSTEM_PET;
case 0x87:
return DIV_SYSTEM_SNES;
case 0x88:
return DIV_SYSTEM_VRC6;
case 0x89:
return DIV_SYSTEM_OPLL;
case 0x8a:
return DIV_SYSTEM_FDS;
case 0x8b:
return DIV_SYSTEM_MMC5;
case 0x8c:
return DIV_SYSTEM_N163;
case 0x8d:
return DIV_SYSTEM_OPN;
case 0x8e:
return DIV_SYSTEM_PC98;
case 0x8f:
return DIV_SYSTEM_OPL;
case 0x90:
return DIV_SYSTEM_OPL2;
case 0x91:
return DIV_SYSTEM_OPL3;
case 0x92:
return DIV_SYSTEM_MULTIPCM;
case 0x93:
return DIV_SYSTEM_PCSPKR;
case 0x94:
return DIV_SYSTEM_POKEY;
case 0x95:
return DIV_SYSTEM_RF5C68;
case 0x96:
return DIV_SYSTEM_SWAN;
case 0x97: case 0x97:
return DIV_SYSTEM_SAA1099; return DIV_SYSTEM_SAA1099;
case 0x98:
return DIV_SYSTEM_OPZ;
case 0x99:
return DIV_SYSTEM_POKEMINI;
case 0x9a: case 0x9a:
return DIV_SYSTEM_AY8930; return DIV_SYSTEM_AY8930;
case 0x9b:
return DIV_SYSTEM_SEGAPCM;
case 0x9c:
return DIV_SYSTEM_VBOY;
case 0x9d:
return DIV_SYSTEM_VRC7;
case 0x9e:
return DIV_SYSTEM_YM2610B;
case 0x9f:
return DIV_SYSTEM_SFX_BEEPER;
case 0xa0:
return DIV_SYSTEM_YM2612_EXT;
case 0xa1:
return DIV_SYSTEM_SCC;
case 0xa2:
return DIV_SYSTEM_OPL_DRUMS;
case 0xa3:
return DIV_SYSTEM_OPL2_DRUMS;
case 0xa4:
return DIV_SYSTEM_OPL3_DRUMS;
case 0xa5:
return DIV_SYSTEM_OPL3_4OP;
case 0xa6:
return DIV_SYSTEM_OPL3_4OP_DRUMS;
case 0xa7:
return DIV_SYSTEM_OPLL_DRUMS;
} }
return DIV_SYSTEM_NULL; return DIV_SYSTEM_NULL;
} }
@ -131,10 +197,76 @@ unsigned char systemToFile(DivSystem val) {
return 0x83; return 0x83;
case DIV_SYSTEM_TIA: case DIV_SYSTEM_TIA:
return 0x84; return 0x84;
case DIV_SYSTEM_VIC20:
return 0x85;
case DIV_SYSTEM_PET:
return 0x86;
case DIV_SYSTEM_SNES:
return 0x87;
case DIV_SYSTEM_VRC6:
return 0x88;
case DIV_SYSTEM_OPLL:
return 0x89;
case DIV_SYSTEM_FDS:
return 0x8a;
case DIV_SYSTEM_MMC5:
return 0x8b;
case DIV_SYSTEM_N163:
return 0x8c;
case DIV_SYSTEM_OPN:
return 0x8d;
case DIV_SYSTEM_PC98:
return 0x8e;
case DIV_SYSTEM_OPL:
return 0x8f;
case DIV_SYSTEM_OPL2:
return 0x90;
case DIV_SYSTEM_OPL3:
return 0x91;
case DIV_SYSTEM_MULTIPCM:
return 0x92;
case DIV_SYSTEM_PCSPKR:
return 0x93;
case DIV_SYSTEM_POKEY:
return 0x94;
case DIV_SYSTEM_RF5C68:
return 0x95;
case DIV_SYSTEM_SWAN:
return 0x96;
case DIV_SYSTEM_SAA1099: case DIV_SYSTEM_SAA1099:
return 0x97; return 0x97;
case DIV_SYSTEM_OPZ:
return 0x98;
case DIV_SYSTEM_POKEMINI:
return 0x99;
case DIV_SYSTEM_AY8930: case DIV_SYSTEM_AY8930:
return 0x9a; return 0x9a;
case DIV_SYSTEM_SEGAPCM:
return 0x9b;
case DIV_SYSTEM_VBOY:
return 0x9c;
case DIV_SYSTEM_VRC7:
return 0x9d;
case DIV_SYSTEM_YM2610B:
return 0x9e;
case DIV_SYSTEM_SFX_BEEPER:
return 0x9f;
case DIV_SYSTEM_YM2612_EXT:
return 0xa0;
case DIV_SYSTEM_SCC:
return 0xa1;
case DIV_SYSTEM_OPL_DRUMS:
return 0xa2;
case DIV_SYSTEM_OPL2_DRUMS:
return 0xa3;
case DIV_SYSTEM_OPL3_DRUMS:
return 0xa4;
case DIV_SYSTEM_OPL3_4OP:
return 0xa5;
case DIV_SYSTEM_OPL3_4OP_DRUMS:
return 0xa6;
case DIV_SYSTEM_OPLL_DRUMS:
return 0xa7;
case DIV_SYSTEM_NULL: case DIV_SYSTEM_NULL:
return 0; return 0;
@ -178,8 +310,74 @@ int DivEngine::getChannelCount(DivSystem sys) {
return 6; return 6;
case DIV_SYSTEM_TIA: case DIV_SYSTEM_TIA:
return 2; return 2;
case DIV_SYSTEM_VIC20:
return 4;
case DIV_SYSTEM_PET:
return 1;
case DIV_SYSTEM_SNES:
return 8;
case DIV_SYSTEM_VRC6:
return 3;
case DIV_SYSTEM_OPLL:
return 9;
case DIV_SYSTEM_FDS:
return 1;
case DIV_SYSTEM_MMC5:
return 3;
case DIV_SYSTEM_N163:
return 8;
case DIV_SYSTEM_OPN:
return 6;
case DIV_SYSTEM_PC98:
return 16;
case DIV_SYSTEM_OPL:
return 9;
case DIV_SYSTEM_OPL2:
return 9;
case DIV_SYSTEM_OPL3:
return 18;
case DIV_SYSTEM_MULTIPCM:
return 24;
case DIV_SYSTEM_PCSPKR:
return 1;
case DIV_SYSTEM_POKEY:
return 4;
case DIV_SYSTEM_RF5C68:
return 8;
case DIV_SYSTEM_SWAN:
return 4;
case DIV_SYSTEM_SAA1099: case DIV_SYSTEM_SAA1099:
return 6; return 6;
case DIV_SYSTEM_OPZ:
return 8;
case DIV_SYSTEM_POKEMINI:
return 1;
case DIV_SYSTEM_SEGAPCM:
return 16;
case DIV_SYSTEM_VBOY:
return 6;
case DIV_SYSTEM_VRC7:
return 6;
case DIV_SYSTEM_YM2610B:
return 16;
case DIV_SYSTEM_SFX_BEEPER:
return 6;
case DIV_SYSTEM_YM2612_EXT:
return 9;
case DIV_SYSTEM_SCC:
return 5;
case DIV_SYSTEM_OPL_DRUMS:
return 11;
case DIV_SYSTEM_OPL2_DRUMS:
return 11;
case DIV_SYSTEM_OPL3_DRUMS:
return 20;
case DIV_SYSTEM_OPL3_4OP:
return 12;
case DIV_SYSTEM_OPL3_4OP_DRUMS:
return 14;
case DIV_SYSTEM_OPLL_DRUMS:
return 11;
} }
return 0; return 0;
} }
@ -227,10 +425,76 @@ const char* DivEngine::getSystemName(DivSystem sys) {
return "Yamaha YM2612"; return "Yamaha YM2612";
case DIV_SYSTEM_TIA: case DIV_SYSTEM_TIA:
return "Atari 2600"; return "Atari 2600";
case DIV_SYSTEM_VIC20:
return "Commodore VIC-20";
case DIV_SYSTEM_PET:
return "Commodore PET";
case DIV_SYSTEM_SNES:
return "SNES";
case DIV_SYSTEM_VRC6:
return "Konami VRC6";
case DIV_SYSTEM_OPLL:
return "Yamaha OPLL";
case DIV_SYSTEM_FDS:
return "Famicom Disk System";
case DIV_SYSTEM_MMC5:
return "MMC5";
case DIV_SYSTEM_N163:
return "Namco 163";
case DIV_SYSTEM_OPN:
return "NEC PC-9801-26K";
case DIV_SYSTEM_PC98:
return "NEC PC-9801-86";
case DIV_SYSTEM_OPL:
return "Yamaha OPL";
case DIV_SYSTEM_OPL2:
return "Yamaha OPL2";
case DIV_SYSTEM_OPL3:
return "Yamaha OPL3";
case DIV_SYSTEM_MULTIPCM:
return "MultiPCM";
case DIV_SYSTEM_PCSPKR:
return "PC Speaker";
case DIV_SYSTEM_POKEY:
return "Atari 400/800";
case DIV_SYSTEM_RF5C68:
return "Ricoh RF5C68";
case DIV_SYSTEM_SWAN:
return "WonderSwan";
case DIV_SYSTEM_SAA1099: case DIV_SYSTEM_SAA1099:
return "Philips SAA1099"; return "Philips SAA1099";
case DIV_SYSTEM_OPZ:
return "Yamaha TX81Z/YS200";
case DIV_SYSTEM_POKEMINI:
return "Pokémon Mini";
case DIV_SYSTEM_AY8930: case DIV_SYSTEM_AY8930:
return "Microchip AY8930"; return "Microchip AY8930";
case DIV_SYSTEM_SEGAPCM:
return "SegaPCM";
case DIV_SYSTEM_VBOY:
return "Virtual Boy";
case DIV_SYSTEM_VRC7:
return "Konami VRC7";
case DIV_SYSTEM_YM2610B:
return "Yamaha YM2610B";
case DIV_SYSTEM_SFX_BEEPER:
return "ZX Spectrum Beeper";
case DIV_SYSTEM_YM2612_EXT:
return "Yamaha YM2612 Extended Channel 3";
case DIV_SYSTEM_SCC:
return "Konami SCC";
case DIV_SYSTEM_OPL_DRUMS:
return "Yamaha OPL with drums";
case DIV_SYSTEM_OPL2_DRUMS:
return "Yamaha OPL2 with drums";
case DIV_SYSTEM_OPL3_DRUMS:
return "Yamaha OPL3 with drums";
case DIV_SYSTEM_OPL3_4OP:
return "Yamaha OPL3 4-op mode";
case DIV_SYSTEM_OPL3_4OP_DRUMS:
return "Yamaha OPL3 4-op with drums";
case DIV_SYSTEM_OPLL_DRUMS:
return "Yamaha OPLL with drums";
} }
return "Unknown"; return "Unknown";
} }
@ -274,10 +538,76 @@ const char* DivEngine::getSystemChips(DivSystem sys) {
return "Yamaha YM2612 standalone"; return "Yamaha YM2612 standalone";
case DIV_SYSTEM_TIA: case DIV_SYSTEM_TIA:
return "Atari TIA"; return "Atari TIA";
case DIV_SYSTEM_VIC20:
return "VIC";
case DIV_SYSTEM_PET:
return "Commodore PET";
case DIV_SYSTEM_SNES:
return "SPC700";
case DIV_SYSTEM_VRC6:
return "Konami VRC6";
case DIV_SYSTEM_OPLL:
return "Yamaha YM2413";
case DIV_SYSTEM_FDS:
return "Famicom Disk System";
case DIV_SYSTEM_MMC5:
return "MMC5";
case DIV_SYSTEM_N163:
return "Namco 163";
case DIV_SYSTEM_OPN:
return "Yamaha YM2203";
case DIV_SYSTEM_PC98:
return "Yamaha YM2608";
case DIV_SYSTEM_OPL:
return "Yamaha YM3526";
case DIV_SYSTEM_OPL2:
return "Yamaha YM3812";
case DIV_SYSTEM_OPL3:
return "Yamaha YMF262";
case DIV_SYSTEM_MULTIPCM:
return "Yamaha YMW258";
case DIV_SYSTEM_PCSPKR:
return "Intel 8253";
case DIV_SYSTEM_POKEY:
return "POKEY";
case DIV_SYSTEM_RF5C68:
return "Ricoh RF5C68";
case DIV_SYSTEM_SWAN:
return "WonderSwan";
case DIV_SYSTEM_SAA1099: case DIV_SYSTEM_SAA1099:
return "Philips SAA1099"; return "Philips SAA1099";
case DIV_SYSTEM_OPZ:
return "Yamaha YM2414";
case DIV_SYSTEM_POKEMINI:
return "Pokémon Mini";
case DIV_SYSTEM_AY8930: case DIV_SYSTEM_AY8930:
return "Microchip AY8930"; return "Microchip AY8930";
case DIV_SYSTEM_SEGAPCM:
return "SegaPCM";
case DIV_SYSTEM_VBOY:
return "VSU";
case DIV_SYSTEM_VRC7:
return "Konami VRC7";
case DIV_SYSTEM_YM2610B:
return "Yamaha YM2610B";
case DIV_SYSTEM_SFX_BEEPER:
return "ZX Spectrum Beeper";
case DIV_SYSTEM_YM2612_EXT:
return "Yamaha YM2612 Extended Channel 3";
case DIV_SYSTEM_SCC:
return "Konami K051649";
case DIV_SYSTEM_OPL_DRUMS:
return "Yamaha YM3526 with drums";
case DIV_SYSTEM_OPL2_DRUMS:
return "Yamaha YM3812 with drums";
case DIV_SYSTEM_OPL3_DRUMS:
return "Yamaha YMF262 with drums";
case DIV_SYSTEM_OPL3_4OP:
return "Yamaha YMF262 4-op mode";
case DIV_SYSTEM_OPL3_4OP_DRUMS:
return "Yamaha YMF262 4-op with drums";
case DIV_SYSTEM_OPLL_DRUMS:
return "Yamaha YM2413 with drums";
} }
return "Unknown"; return "Unknown";
} }
@ -325,6 +655,8 @@ const char* DivEngine::getSystemNameJ(DivSystem sys) {
return ""; return "";
case DIV_SYSTEM_AY8930: case DIV_SYSTEM_AY8930:
return ""; return "";
default: // TODO
return "";
} }
return "不明"; return "不明";
} }
@ -347,28 +679,46 @@ bool DivEngine::isSTDSystem(DivSystem sys) {
sys!=DIV_SYSTEM_YM2151); sys!=DIV_SYSTEM_YM2151);
} }
const char* chanNames[18][17]={ const char* chanNames[36][24]={
{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6", "Channel 7", "Channel 8", "Channel 9", "Channel 10", "Channel 11", "Channel 12", "Channel 13", "Channel 14", "Channel 15", "Channel 16", "PCM"}, // YMU759 {"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6", "Channel 7", "Channel 8", "Channel 9", "Channel 10", "Channel 11", "Channel 12", "Channel 13", "Channel 14", "Channel 15", "Channel 16", "PCM"}, // YMU759/SegaPCM
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "Square 1", "Square 2", "Square 3", "Noise"}, // Genesis {"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "Square 1", "Square 2", "Square 3", "Noise"}, // Genesis
{"FM 1", "FM 2", "FM 3 OP1", "FM 3 OP2", "FM 3 OP3", "FM 3 OP4", "FM 4", "FM 5", "FM 6", "Square 1", "Square 2", "Square 3", "Noise"}, // Genesis (extended channel 3) {"FM 1", "FM 2", "FM 3 OP1", "FM 3 OP2", "FM 3 OP3", "FM 3 OP4", "FM 4", "FM 5", "FM 6", "Square 1", "Square 2", "Square 3", "Noise"}, // Genesis (extended channel 3)
{"Square 1", "Square 2", "Square 3", "Noise"}, // SMS {"Square 1", "Square 2", "Square 3", "Noise"}, // SMS
{"Pulse 1", "Pulse 2", "Wavetable", "Noise"}, // GB {"Pulse 1", "Pulse 2", "Wavetable", "Noise"}, // GB
{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6"}, // PCE {"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6"}, // PCE/ZX Beeper
{"Pulse 1", "Pulse 2", "Triangle", "Noise", "PCM"}, // NES {"Pulse 1", "Pulse 2", "Triangle", "Noise", "PCM"}, // NES
{"Channel 1", "Channel 2", "Channel 3"}, // C64 {"Channel 1", "Channel 2", "Channel 3"}, // C64
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "FM 7", "FM 8", "Sample 1", "Sample 2", "Sample 3", "Sample 4", "Sample 5"}, // Arcade {"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "FM 7", "FM 8", "Sample 1", "Sample 2", "Sample 3", "Sample 4", "Sample 5"}, // Arcade
{"FM 1", "FM 2", "FM 3", "FM 4", "Square 1", "Square 2", "Square 3", "Sample 1", "Sample 2", "Sample 3", "Sample 4", "Sample 5", "Sample 6"}, // YM2610 {"FM 1", "FM 2", "FM 3", "FM 4", "Square 1", "Square 2", "Square 3", "Sample 1", "Sample 2", "Sample 3", "Sample 4", "Sample 5", "Sample 6", "Sample B"}, // YM2610
{"FM 1", "FM 2 OP1", "FM 2 OP2", "FM 2 OP3", "FM 2 OP4", "FM 3", "FM 4", "Square 1", "Square 2", "Square 3", "Sample 1", "Sample 2", "Sample 3", "Sample 4", "Sample 5", "Sample 6"}, // YM2610 (extended channel 2) {"FM 1", "FM 2 OP1", "FM 2 OP2", "FM 2 OP3", "FM 2 OP4", "FM 3", "FM 4", "Square 1", "Square 2", "Square 3", "Sample 1", "Sample 2", "Sample 3", "Sample 4", "Sample 5", "Sample 6", "Sample B"}, // YM2610 (extended channel 2)
{"Square 1", "Square 2", "Square 3"}, // AY-3-8910 {"Square 1", "Square 2", "Square 3"}, // AY-3-8910
{"Channel 1", "Channel 2", "Channel 3", "Channel 4"}, // Amiga {"Channel 1", "Channel 2", "Channel 3", "Channel 4"}, // Amiga/POKEY/Swan
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "FM 7", "FM 8"}, // YM2151 {"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "FM 7", "FM 8"}, // YM2151/YM2414
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6"}, // YM2612 {"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6"}, // YM2612
{"Channel 1", "Channel 2"}, // TIA {"Channel 1", "Channel 2"}, // TIA
{"Square 1", "Square 2", "Square 3", "Square 4", "Square 5", "Square 6"}, // SAA1099 {"Square 1", "Square 2", "Square 3", "Square 4", "Square 5", "Square 6"}, // SAA1099
{"Square 1", "Square 2", "Square 3"}, // AY8930 {"Square 1", "Square 2", "Square 3"}, // AY8930
{"Low", "Mid", "High", "Noise"}, // VIC-20
{"Wave"}, // PET
{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6", "Channel 7", "Channel 8"}, // SNES/N163/RF5C68
{"VRC6 1", "VRC6 2", "VRC6 Saw"}, // VRC6
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "FM 7", "FM 8", "FM 9"}, // OPLL/OPL/OPL2/VRC7
{"FDS"}, // FDS
{"Square 1", "Square 2", "PCM"}, // MMC5
{"FM 1", "FM 2", "FM 3", "Square 1", "Square 2", "Square 3"}, // OPN
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "Square 1", "Square 2", "Square 3", "Kick", "Snare", "Top", "HiHat", "Tom", "Rim", "Sample"}, // PC-98
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "FM 7", "FM 8", "FM 9", "FM 10", "FM 11", "FM 12", "FM 13", "FM 14", "FM 15", "FM 16", "FM 17", "FM 18"}, // OPL3
{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6", "Channel 7", "Channel 8", "Channel 9", "Channel 10", "Channel 11", "Channel 12", "Channel 13", "Channel 14", "Channel 15", "Channel 16", "Channel 17", "Channel 18", "Channel 19", "Channel 20", "Channel 21", "Channel 22", "Channel 23", "Channel 24"}, // MultiPCM
{"Square"}, // PC Speaker/Pokémon Mini
{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Noise"}, // Virtual Boy/SCC
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "Square 1", "Square 2", "Square 3", "Sample 1", "Sample 2", "Sample 3", "Sample 4", "Sample 5", "Sample 6", "Sample B"}, // YM2610B
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "Kick", "Snare", "Tom", "Top", "HiHat"}, // OPLL/OPL/OPL2 drums
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "FM 7", "FM 8", "FM 9", "FM 10", "FM 11", "FM 12", "FM 13", "FM 14", "FM 15", "Kick", "Snare", "Tom", "Top", "HiHat"}, // OPL3 drums
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "4OP 1", "4OP 2", "4OP 3", "4OP 4", "4OP 5", "4OP 6"}, // OPL3 4-op
{"FM 1", "FM 2", "FM 3", "4OP 1", "4OP 2", "4OP 3", "4OP 4", "4OP 5", "4OP 6", "Kick", "Snare", "Tom", "Top", "HiHat"}, // OPL3 4-op + drums
}; };
const char* chanShortNames[18][17]={ const char* chanShortNames[36][24]={
{"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "PCM"}, // YMU759 {"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "PCM"}, // YMU759
{"F1", "F2", "F3", "F4", "F5", "F6", "S1", "S2", "S3", "NO"}, // Genesis {"F1", "F2", "F3", "F4", "F5", "F6", "S1", "S2", "S3", "NO"}, // Genesis
{"F1", "F2", "O1", "O2", "O3", "O4", "F4", "F5", "F6", "S1", "S2", "S3", "S4"}, // Genesis (extended channel 3) {"F1", "F2", "O1", "O2", "O3", "O4", "F4", "F5", "F6", "S1", "S2", "S3", "S4"}, // Genesis (extended channel 3)
@ -378,8 +728,8 @@ const char* chanShortNames[18][17]={
{"S1", "S2", "TR", "NO", "PCM"}, // NES {"S1", "S2", "TR", "NO", "PCM"}, // NES
{"CH1", "CH2", "CH3"}, // C64 {"CH1", "CH2", "CH3"}, // C64
{"F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "P1", "P2", "P3", "P4", "P5"}, // Arcade {"F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "P1", "P2", "P3", "P4", "P5"}, // Arcade
{"F1", "F2", "F3", "F4", "S1", "S2", "S3", "P1", "P2", "P3", "P4", "P5", "P6"}, // YM2610 {"F1", "F2", "F3", "F4", "S1", "S2", "S3", "P1", "P2", "P3", "P4", "P5", "P6", "B"}, // YM2610
{"F1", "O1", "O2", "O3", "O4", "F3", "F4", "S1", "S2", "S3", "P1", "P2", "P3", "P4", "P5", "P6"}, // YM2610 (extended channel 2) {"F1", "O1", "O2", "O3", "O4", "F3", "F4", "S1", "S2", "S3", "P1", "P2", "P3", "P4", "P5", "P6", "B"}, // YM2610 (extended channel 2)
{"S1", "S2", "S3"}, // AY-3-8910 {"S1", "S2", "S3"}, // AY-3-8910
{"CH1", "CH2", "CH3", "CH4"}, // Amiga {"CH1", "CH2", "CH3", "CH4"}, // Amiga
{"F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8"}, // YM2151 {"F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8"}, // YM2151
@ -387,9 +737,27 @@ const char* chanShortNames[18][17]={
{"CH1", "CH2"}, // TIA {"CH1", "CH2"}, // TIA
{"S1", "S2", "S3", "S4", "S5", "S6"}, // SAA1099 {"S1", "S2", "S3", "S4", "S5", "S6"}, // SAA1099
{"S1", "S2", "S3"}, // AY8930 {"S1", "S2", "S3"}, // AY8930
{"LO", "MID", "HI", "NO"}, // VIC-20
{"PET"}, // PET
{"CH1", "CH2", "CH3", "CH4", "CH5", "CH6", "CH7", "CH8"}, // SNES/N163/RF5C68
{"V1", "V2", "VS"}, // VRC6
{"F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9"}, // OPLL/OPL/OPL2/VRC7
{"FDS"}, // FDS
{"S1", "S2", "PCM"}, // MMC5
{"F1", "F2", "F3", "S1", "S2", "S3"}, // OPN
{"F1", "F2", "F3", "F4", "F5", "F6", "S1", "S2", "S3", "BD", "SD", "TP", "HH", "TM", "RM", "P"}, // PC-98
{"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18"}, // OPL3
{"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "20", "21", "22", "23", "24"}, // MultiPCM
{"SQ"}, // PC Speaker/Pokémon Mini
{"CH1", "CH2", "CH3", "CH4", "CH5", "NO"}, // Virtual Boy/SCC
{"F1", "F2", "F3", "F4", "F5", "F6", "S1", "S2", "S3", "P1", "P2", "P3", "P4", "P5", "P6", "B"}, // YM2610B
{"F1", "F2", "F3", "F4", "F5", "F6", "BD", "SD", "TM", "TP", "HH"}, // OPLL/OPL/OPL2 drums
{"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "BD", "SD", "TM", "TP", "HH"}, // OPL3 drums
{"F1", "F2", "F3", "F4", "F5", "F6", "Q1", "Q2", "Q3", "Q4", "Q5", "Q6"}, // OPL3 4-op
{"F1", "F2", "F3", "Q1", "Q2", "Q3", "Q4", "Q5", "Q6", "BD", "SD", "TM", "TP", "HH"}, // OPL3 4-op + drums
}; };
const int chanTypes[18][17]={ const int chanTypes[36][24]={
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4}, // YMU759 {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4}, // YMU759
{0, 0, 0, 0, 0, 0, 1, 1, 1, 2}, // Genesis {0, 0, 0, 0, 0, 0, 1, 1, 1, 2}, // Genesis
{0, 0, 5, 5, 5, 5, 0, 0, 0, 1, 1, 1, 2}, // Genesis (extended channel 3) {0, 0, 5, 5, 5, 5, 0, 0, 0, 1, 1, 1, 2}, // Genesis (extended channel 3)
@ -399,8 +767,8 @@ const int chanTypes[18][17]={
{1, 1, 3, 2, 4}, // NES {1, 1, 3, 2, 4}, // NES
{2, 2, 2}, // C64 {2, 2, 2}, // C64
{0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4}, // Arcade {0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4}, // Arcade
{0, 0, 0, 0, 1, 1, 1, 4, 4, 4, 4, 4, 4}, // YM2610 {0, 0, 0, 0, 1, 1, 1, 4, 4, 4, 4, 4, 4, 4}, // YM2610
{0, 5, 5, 5, 5, 0, 0, 1, 1, 1, 4, 4, 4, 4, 4, 4}, // YM2610 (extended channel 2) {0, 5, 5, 5, 5, 0, 0, 1, 1, 1, 4, 4, 4, 4, 4, 4, 4}, // YM2610 (extended channel 2)
{1, 1, 1}, // AY-3-8910 {1, 1, 1}, // AY-3-8910
{4, 4, 4, 4}, // Amiga {4, 4, 4, 4}, // Amiga
{0, 0, 0, 0, 0, 0, 0, 0}, // YM2151 {0, 0, 0, 0, 0, 0, 0, 0}, // YM2151
@ -408,9 +776,27 @@ const int chanTypes[18][17]={
{3, 3}, // TIA {3, 3}, // TIA
{1, 1, 1, 1, 1, 1}, // SAA1099 {1, 1, 1, 1, 1, 1}, // SAA1099
{1, 1, 1}, // AY8930 {1, 1, 1}, // AY8930
{1, 1, 1, 2}, // VIC-20
{1}, // PET
{4, 4, 4, 4, 4, 4, 4, 4}, // SNES/N163/RF5C68
{1, 1, 3}, // VRC6
{0, 0, 0, 0, 0, 0, 0, 0, 0}, // OPLL/OPL/OPL2/VRC7
{3}, // FDS
{1, 1, 4}, // MMC5
{0, 0, 0, 1, 1, 1}, // OPN
{0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 2, 2, 2, 4}, // PC-98
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // OPL3
{4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, // MultiPCM
{1}, // PC Speaker/Pokémon Mini
{3, 3, 3, 3, 3, 2}, // Virtual Boy/SCC
{0, 0, 0, 0, 0, 0, 1, 1, 1, 4, 4, 4, 4, 4, 4, 4}, // YM2610B
{0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2}, // OPLL/OPL/OPL2 drums
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2}, // OPL3 drums
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // OPL3 4-op
{0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2}, // OPL3 4-op + drums
}; };
const DivInstrumentType chanPrefType[18][17]={ const DivInstrumentType chanPrefType[42][24]={
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM}, // YMU759 {DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM}, // YMU759
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD}, // Genesis {DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD}, // Genesis
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD}, // Genesis (extended channel 3) {DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD}, // Genesis (extended channel 3)
@ -419,9 +805,9 @@ const DivInstrumentType chanPrefType[18][17]={
{DIV_INS_PCE, DIV_INS_PCE, DIV_INS_PCE, DIV_INS_PCE, DIV_INS_PCE, DIV_INS_PCE}, // PCE {DIV_INS_PCE, DIV_INS_PCE, DIV_INS_PCE, DIV_INS_PCE, DIV_INS_PCE, DIV_INS_PCE}, // PCE
{DIV_INS_STD, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD}, // NES {DIV_INS_STD, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD}, // NES
{DIV_INS_C64, DIV_INS_C64, DIV_INS_C64}, // C64 {DIV_INS_C64, DIV_INS_C64, DIV_INS_C64}, // C64
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM}, // Arcade {DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA}, // Arcade
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_AY, DIV_INS_AY, DIV_INS_AY, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM}, // YM2610 {DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_AY, DIV_INS_AY, DIV_INS_AY, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA}, // YM2610
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_AY, DIV_INS_AY, DIV_INS_AY, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM}, // YM2610 (extended channel 2) {DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_AY, DIV_INS_AY, DIV_INS_AY, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA}, // YM2610 (extended channel 2)
{DIV_INS_AY, DIV_INS_AY, DIV_INS_AY}, // AY-3-8910 {DIV_INS_AY, DIV_INS_AY, DIV_INS_AY}, // AY-3-8910
{DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA}, // Amiga {DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA}, // Amiga
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM}, // YM2151 {DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM}, // YM2151
@ -429,6 +815,30 @@ const DivInstrumentType chanPrefType[18][17]={
{DIV_INS_TIA, DIV_INS_TIA}, // TIA {DIV_INS_TIA, DIV_INS_TIA}, // TIA
{DIV_INS_SAA1099, DIV_INS_SAA1099, DIV_INS_SAA1099, DIV_INS_SAA1099, DIV_INS_SAA1099, DIV_INS_SAA1099}, // SAA1099 {DIV_INS_SAA1099, DIV_INS_SAA1099, DIV_INS_SAA1099, DIV_INS_SAA1099, DIV_INS_SAA1099, DIV_INS_SAA1099}, // SAA1099
{DIV_INS_AY8930, DIV_INS_AY8930, DIV_INS_AY8930}, // AY8930 {DIV_INS_AY8930, DIV_INS_AY8930, DIV_INS_AY8930}, // AY8930
{DIV_INS_VIC, DIV_INS_VIC, DIV_INS_VIC, DIV_INS_VIC}, // VIC-20
{DIV_INS_PET}, // PET
{DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA}, // SNES/N163/RF5C68
{DIV_INS_VRC6, DIV_INS_VRC6, DIV_INS_VRC6}, // VRC6
{DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL}, // OPLL/VRC7
{DIV_INS_FDS}, // FDS
{DIV_INS_STD, DIV_INS_STD, DIV_INS_AMIGA}, // MMC5
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_AY, DIV_INS_AY, DIV_INS_AY}, // OPN
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_AY, DIV_INS_AY, DIV_INS_AY, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA}, // PC-98
{DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL}, // OPL/OPL2/OPL3
{DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA}, // MultiPCM
{DIV_INS_STD}, // PC Speaker/Pokémon Mini
{DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY}, // Virtual Boy
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_AY, DIV_INS_AY, DIV_INS_AY, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA}, // YM2610B
{DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL, DIV_INS_OPLL}, // OPLL drums
{DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL}, // OPL3 drums
{DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ}, // OPL3 4-op
{DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL}, // OPL3 4-op + drums
{DIV_INS_SCC, DIV_INS_SCC, DIV_INS_SCC, DIV_INS_SCC, DIV_INS_SCC}, // SCC
{DIV_INS_N163, DIV_INS_N163, DIV_INS_N163, DIV_INS_N163, DIV_INS_N163, DIV_INS_N163, DIV_INS_N163, DIV_INS_N163}, // N163
{DIV_INS_POKEY, DIV_INS_POKEY, DIV_INS_POKEY, DIV_INS_POKEY}, // POKEY
{DIV_INS_BEEPER, DIV_INS_BEEPER, DIV_INS_BEEPER, DIV_INS_BEEPER, DIV_INS_BEEPER, DIV_INS_BEEPER}, // ZX beeper
{DIV_INS_SWAN, DIV_INS_SWAN, DIV_INS_SWAN, DIV_INS_SWAN}, // Swan
{DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ}, // Z
}; };
const char* DivEngine::getChannelName(int chan) { const char* DivEngine::getChannelName(int chan) {
@ -441,6 +851,7 @@ const char* DivEngine::getChannelName(int chan) {
return chanNames[1][dispatchChanOfChan[chan]]; return chanNames[1][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_GENESIS_EXT: case DIV_SYSTEM_GENESIS_EXT:
case DIV_SYSTEM_YM2612_EXT:
return chanNames[2][dispatchChanOfChan[chan]]; return chanNames[2][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_SMS: case DIV_SYSTEM_SMS:
@ -450,6 +861,7 @@ const char* DivEngine::getChannelName(int chan) {
return chanNames[4][dispatchChanOfChan[chan]]; return chanNames[4][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_PCE: case DIV_SYSTEM_PCE:
case DIV_SYSTEM_SFX_BEEPER:
return chanNames[5][dispatchChanOfChan[chan]]; return chanNames[5][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_NES: case DIV_SYSTEM_NES:
@ -459,6 +871,7 @@ const char* DivEngine::getChannelName(int chan) {
return chanNames[7][dispatchChanOfChan[chan]]; return chanNames[7][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_ARCADE: case DIV_SYSTEM_ARCADE:
case DIV_SYSTEM_OPZ:
return chanNames[8][dispatchChanOfChan[chan]]; return chanNames[8][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_YM2610: case DIV_SYSTEM_YM2610:
@ -471,6 +884,8 @@ const char* DivEngine::getChannelName(int chan) {
return chanNames[11][dispatchChanOfChan[chan]]; return chanNames[11][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_AMIGA: case DIV_SYSTEM_AMIGA:
case DIV_SYSTEM_POKEY:
case DIV_SYSTEM_SWAN:
return chanNames[12][dispatchChanOfChan[chan]]; return chanNames[12][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_YM2151: case DIV_SYSTEM_YM2151:
@ -482,6 +897,70 @@ const char* DivEngine::getChannelName(int chan) {
case DIV_SYSTEM_TIA: case DIV_SYSTEM_TIA:
return chanNames[15][dispatchChanOfChan[chan]]; return chanNames[15][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_VIC20:
return chanNames[18][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_PET:
return chanNames[19][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_SNES:
case DIV_SYSTEM_N163:
case DIV_SYSTEM_RF5C68:
return chanNames[20][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_VRC6:
return chanNames[21][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPLL:
case DIV_SYSTEM_OPL:
case DIV_SYSTEM_OPL2:
case DIV_SYSTEM_VRC7:
return chanNames[22][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_FDS:
return chanNames[23][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_MMC5:
return chanNames[24][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPN:
return chanNames[25][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_PC98:
return chanNames[26][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL3:
return chanNames[27][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_MULTIPCM:
case DIV_SYSTEM_SEGAPCM:
return chanNames[28][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_PCSPKR:
case DIV_SYSTEM_POKEMINI:
return chanNames[29][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_VBOY:
case DIV_SYSTEM_SCC:
return chanNames[30][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_YM2610B:
return chanNames[31][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPLL_DRUMS:
case DIV_SYSTEM_OPL_DRUMS:
case DIV_SYSTEM_OPL2_DRUMS:
return chanNames[32][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL3_DRUMS:
return chanNames[33][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL3_4OP:
return chanNames[34][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL3_4OP_DRUMS:
return chanNames[35][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_SAA1099: case DIV_SYSTEM_SAA1099:
return chanNames[16][dispatchChanOfChan[chan]]; return chanNames[16][dispatchChanOfChan[chan]];
break; break;
@ -502,6 +981,7 @@ const char* DivEngine::getChannelShortName(int chan) {
return chanShortNames[1][dispatchChanOfChan[chan]]; return chanShortNames[1][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_GENESIS_EXT: case DIV_SYSTEM_GENESIS_EXT:
case DIV_SYSTEM_YM2612_EXT:
return chanShortNames[2][dispatchChanOfChan[chan]]; return chanShortNames[2][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_SMS: case DIV_SYSTEM_SMS:
@ -511,6 +991,7 @@ const char* DivEngine::getChannelShortName(int chan) {
return chanShortNames[4][dispatchChanOfChan[chan]]; return chanShortNames[4][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_PCE: case DIV_SYSTEM_PCE:
case DIV_SYSTEM_SFX_BEEPER:
return chanShortNames[5][dispatchChanOfChan[chan]]; return chanShortNames[5][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_NES: case DIV_SYSTEM_NES:
@ -520,6 +1001,7 @@ const char* DivEngine::getChannelShortName(int chan) {
return chanShortNames[7][dispatchChanOfChan[chan]]; return chanShortNames[7][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_ARCADE: case DIV_SYSTEM_ARCADE:
case DIV_SYSTEM_OPZ:
return chanShortNames[8][dispatchChanOfChan[chan]]; return chanShortNames[8][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_YM2610: case DIV_SYSTEM_YM2610:
@ -532,6 +1014,8 @@ const char* DivEngine::getChannelShortName(int chan) {
return chanShortNames[11][dispatchChanOfChan[chan]]; return chanShortNames[11][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_AMIGA: case DIV_SYSTEM_AMIGA:
case DIV_SYSTEM_POKEY:
case DIV_SYSTEM_SWAN:
return chanShortNames[12][dispatchChanOfChan[chan]]; return chanShortNames[12][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_YM2151: case DIV_SYSTEM_YM2151:
@ -543,6 +1027,70 @@ const char* DivEngine::getChannelShortName(int chan) {
case DIV_SYSTEM_TIA: case DIV_SYSTEM_TIA:
return chanShortNames[15][dispatchChanOfChan[chan]]; return chanShortNames[15][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_VIC20:
return chanShortNames[18][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_PET:
return chanShortNames[19][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_SNES:
case DIV_SYSTEM_N163:
case DIV_SYSTEM_RF5C68:
return chanShortNames[20][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_VRC6:
return chanShortNames[21][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPLL:
case DIV_SYSTEM_OPL:
case DIV_SYSTEM_OPL2:
case DIV_SYSTEM_VRC7:
return chanShortNames[22][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_FDS:
return chanShortNames[23][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_MMC5:
return chanShortNames[24][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPN:
return chanShortNames[25][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_PC98:
return chanShortNames[26][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL3:
return chanShortNames[27][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_MULTIPCM:
case DIV_SYSTEM_SEGAPCM:
return chanShortNames[28][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_PCSPKR:
case DIV_SYSTEM_POKEMINI:
return chanShortNames[29][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_VBOY:
case DIV_SYSTEM_SCC:
return chanShortNames[30][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_YM2610B:
return chanShortNames[31][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPLL_DRUMS:
case DIV_SYSTEM_OPL_DRUMS:
case DIV_SYSTEM_OPL2_DRUMS:
return chanShortNames[32][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL3_DRUMS:
return chanShortNames[33][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL3_4OP:
return chanShortNames[34][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL3_4OP_DRUMS:
return chanShortNames[35][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_SAA1099: case DIV_SYSTEM_SAA1099:
return chanShortNames[16][dispatchChanOfChan[chan]]; return chanShortNames[16][dispatchChanOfChan[chan]];
break; break;
@ -562,6 +1110,7 @@ int DivEngine::getChannelType(int chan) {
return chanTypes[1][dispatchChanOfChan[chan]]; return chanTypes[1][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_GENESIS_EXT: case DIV_SYSTEM_GENESIS_EXT:
case DIV_SYSTEM_YM2612_EXT:
return chanTypes[2][dispatchChanOfChan[chan]]; return chanTypes[2][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_SMS: case DIV_SYSTEM_SMS:
@ -571,6 +1120,7 @@ int DivEngine::getChannelType(int chan) {
return chanTypes[4][dispatchChanOfChan[chan]]; return chanTypes[4][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_PCE: case DIV_SYSTEM_PCE:
case DIV_SYSTEM_SFX_BEEPER:
return chanTypes[5][dispatchChanOfChan[chan]]; return chanTypes[5][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_NES: case DIV_SYSTEM_NES:
@ -580,6 +1130,7 @@ int DivEngine::getChannelType(int chan) {
return chanTypes[7][dispatchChanOfChan[chan]]; return chanTypes[7][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_ARCADE: case DIV_SYSTEM_ARCADE:
case DIV_SYSTEM_OPZ:
return chanTypes[8][dispatchChanOfChan[chan]]; return chanTypes[8][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_YM2610: case DIV_SYSTEM_YM2610:
@ -592,6 +1143,8 @@ int DivEngine::getChannelType(int chan) {
return chanTypes[11][dispatchChanOfChan[chan]]; return chanTypes[11][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_AMIGA: case DIV_SYSTEM_AMIGA:
case DIV_SYSTEM_POKEY:
case DIV_SYSTEM_SWAN:
return chanTypes[12][dispatchChanOfChan[chan]]; return chanTypes[12][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_YM2151: case DIV_SYSTEM_YM2151:
@ -603,6 +1156,70 @@ int DivEngine::getChannelType(int chan) {
case DIV_SYSTEM_TIA: case DIV_SYSTEM_TIA:
return chanTypes[15][dispatchChanOfChan[chan]]; return chanTypes[15][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_VIC20:
return chanTypes[18][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_PET:
return chanTypes[19][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_SNES:
case DIV_SYSTEM_N163:
case DIV_SYSTEM_RF5C68:
return chanTypes[20][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_VRC6:
return chanTypes[21][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPLL:
case DIV_SYSTEM_OPL:
case DIV_SYSTEM_OPL2:
case DIV_SYSTEM_VRC7:
return chanTypes[22][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_FDS:
return chanTypes[23][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_MMC5:
return chanTypes[24][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPN:
return chanTypes[25][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_PC98:
return chanTypes[26][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL3:
return chanTypes[27][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_MULTIPCM:
case DIV_SYSTEM_SEGAPCM:
return chanTypes[28][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_PCSPKR:
case DIV_SYSTEM_POKEMINI:
return chanTypes[29][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_VBOY:
case DIV_SYSTEM_SCC:
return chanTypes[30][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_YM2610B:
return chanTypes[31][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPLL_DRUMS:
case DIV_SYSTEM_OPL_DRUMS:
case DIV_SYSTEM_OPL2_DRUMS:
return chanTypes[32][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL3_DRUMS:
return chanTypes[33][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL3_4OP:
return chanTypes[34][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL3_4OP_DRUMS:
return chanTypes[35][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_SAA1099: case DIV_SYSTEM_SAA1099:
return chanTypes[16][dispatchChanOfChan[chan]]; return chanTypes[16][dispatchChanOfChan[chan]];
break; break;
@ -622,6 +1239,7 @@ DivInstrumentType DivEngine::getPreferInsType(int chan) {
return chanPrefType[1][dispatchChanOfChan[chan]]; return chanPrefType[1][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_GENESIS_EXT: case DIV_SYSTEM_GENESIS_EXT:
case DIV_SYSTEM_YM2612_EXT:
return chanPrefType[2][dispatchChanOfChan[chan]]; return chanPrefType[2][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_SMS: case DIV_SYSTEM_SMS:
@ -663,12 +1281,93 @@ DivInstrumentType DivEngine::getPreferInsType(int chan) {
case DIV_SYSTEM_TIA: case DIV_SYSTEM_TIA:
return chanPrefType[15][dispatchChanOfChan[chan]]; return chanPrefType[15][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_VIC20:
return chanPrefType[18][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_PET:
return chanPrefType[19][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_SNES:
case DIV_SYSTEM_RF5C68:
return chanPrefType[20][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_VRC6:
return chanPrefType[21][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPLL:
case DIV_SYSTEM_VRC7:
return chanPrefType[22][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_FDS:
return chanPrefType[23][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_MMC5:
return chanPrefType[24][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPN:
return chanPrefType[25][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_PC98:
return chanPrefType[26][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL:
case DIV_SYSTEM_OPL2:
case DIV_SYSTEM_OPL3:
return chanPrefType[27][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_MULTIPCM:
case DIV_SYSTEM_SEGAPCM:
return chanPrefType[28][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_PCSPKR:
case DIV_SYSTEM_POKEMINI:
return chanPrefType[29][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_VBOY:
return chanPrefType[30][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_SCC:
return chanPrefType[36][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_N163:
return chanPrefType[37][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_YM2610B:
return chanPrefType[31][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPLL_DRUMS:
return chanPrefType[32][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL_DRUMS:
case DIV_SYSTEM_OPL2_DRUMS:
case DIV_SYSTEM_OPL3_DRUMS:
return chanPrefType[33][dispatchChanOfChan[chan]];
return chanPrefType[33][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL3_4OP:
return chanPrefType[34][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPL3_4OP_DRUMS:
return chanPrefType[35][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_SAA1099: case DIV_SYSTEM_SAA1099:
return chanPrefType[16][dispatchChanOfChan[chan]]; return chanPrefType[16][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_AY8930: case DIV_SYSTEM_AY8930:
return chanPrefType[17][dispatchChanOfChan[chan]]; return chanPrefType[17][dispatchChanOfChan[chan]];
break; break;
case DIV_SYSTEM_POKEY:
return chanPrefType[38][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_SFX_BEEPER:
return chanPrefType[39][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_SWAN:
return chanPrefType[40][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_OPZ:
return chanPrefType[41][dispatchChanOfChan[chan]];
break;
} }
return DIV_INS_FM; return DIV_INS_FM;
} }

View file

@ -14,7 +14,20 @@ enum DivInstrumentType {
DIV_INS_AY=6, DIV_INS_AY=6,
DIV_INS_AY8930=7, DIV_INS_AY8930=7,
DIV_INS_TIA=8, DIV_INS_TIA=8,
DIV_INS_SAA1099=9 DIV_INS_SAA1099=9,
DIV_INS_VIC=10,
DIV_INS_PET=11,
DIV_INS_VRC6=12,
DIV_INS_OPLL=13,
DIV_INS_OPL=14,
DIV_INS_FDS=15,
DIV_INS_VBOY=16,
DIV_INS_N163=17,
DIV_INS_SCC=18,
DIV_INS_OPZ=19,
DIV_INS_POKEY=20,
DIV_INS_BEEPER=21,
DIV_INS_SWAN=22,
}; };
struct DivInstrumentFM { struct DivInstrumentFM {

View file

@ -37,6 +37,7 @@ enum DivSystem {
DIV_SYSTEM_VIC20, DIV_SYSTEM_VIC20,
DIV_SYSTEM_PET, DIV_SYSTEM_PET,
DIV_SYSTEM_SNES, DIV_SYSTEM_SNES,
DIV_SYSTEM_VRC6,
DIV_SYSTEM_OPLL, DIV_SYSTEM_OPLL,
DIV_SYSTEM_FDS, DIV_SYSTEM_FDS,
DIV_SYSTEM_MMC5, DIV_SYSTEM_MMC5,
@ -59,6 +60,13 @@ enum DivSystem {
DIV_SYSTEM_YM2610B, DIV_SYSTEM_YM2610B,
DIV_SYSTEM_SFX_BEEPER, DIV_SYSTEM_SFX_BEEPER,
DIV_SYSTEM_YM2612_EXT, DIV_SYSTEM_YM2612_EXT,
DIV_SYSTEM_SCC,
DIV_SYSTEM_OPL_DRUMS,
DIV_SYSTEM_OPL2_DRUMS,
DIV_SYSTEM_OPL3_DRUMS,
DIV_SYSTEM_OPL3_4OP,
DIV_SYSTEM_OPL3_4OP_DRUMS,
DIV_SYSTEM_OPLL_DRUMS,
}; };
struct DivSong { struct DivSong {

View file

@ -250,7 +250,7 @@ class FurnaceGUI {
int loopOrder, loopRow, loopEnd, isClipping; int loopOrder, loopRow, loopEnd, isClipping;
bool editControlsOpen, ordersOpen, insListOpen, songInfoOpen, patternOpen, insEditOpen; bool editControlsOpen, ordersOpen, insListOpen, songInfoOpen, patternOpen, insEditOpen;
bool waveListOpen, waveEditOpen, sampleListOpen, sampleEditOpen, aboutOpen, settingsOpen; bool waveListOpen, waveEditOpen, sampleListOpen, sampleEditOpen, aboutOpen, settingsOpen;
bool mixerOpen, debugOpen, oscOpen, volMeterOpen, pianoOpen; bool mixerOpen, debugOpen, oscOpen, volMeterOpen;
SelectionPoint selStart, selEnd, cursor; SelectionPoint selStart, selEnd, cursor;
bool selecting, curNibble, orderNibble, extraChannelButtons, followOrders, followPattern, changeAllOrders; bool selecting, curNibble, orderNibble, extraChannelButtons, followOrders, followPattern, changeAllOrders;
FurnaceGUIWindows curWindow; FurnaceGUIWindows curWindow;