GUI: more channel dragging improvements
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e8af633f10
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d0adbc444e
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@ -30,15 +30,12 @@ void FurnaceGUI::drawChannels() {
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}
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if (!channelsOpen) return;
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if (ImGui::Begin("Channels",&channelsOpen,globalWinFlags)) {
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if (ImGui::BeginTable("ChannelList",4)) {
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ImGui::TableSetupColumn("c0",ImGuiTableColumnFlags_WidthFixed,0.0);
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if (ImGui::BeginTable("ChannelList",3)) {
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ImGui::TableSetupColumn("c1",ImGuiTableColumnFlags_WidthFixed,0.0);
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ImGui::TableSetupColumn("c2",ImGuiTableColumnFlags_WidthStretch,0.0);
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ImGui::TableSetupColumn("c3",ImGuiTableColumnFlags_WidthFixed,48.0f*dpiScale);
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ImGui::TableNextRow(ImGuiTableRowFlags_Headers);
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ImGui::TableNextColumn();
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ImGui::Text("System");
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ImGui::TableNextColumn();
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ImGui::Text("Visible");
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ImGui::TableNextColumn();
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ImGui::Text("Name");
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@ -46,8 +43,6 @@ void FurnaceGUI::drawChannels() {
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ImGui::PushID(i);
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGui::Text("%s #%d",e->getSystemName(e->sysOfChan[i]), e->dispatchChanOfChan[i]);
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ImGui::TableNextColumn();
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ImGui::Checkbox("##Visible",&e->curSubSong->chanShow[i]);
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ImGui::SameLine();
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if (ImGui::Button(ICON_FA_ARROWS)) {
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@ -55,10 +50,10 @@ void FurnaceGUI::drawChannels() {
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if (ImGui::BeginDragDropSource()) {
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chanToMove=i;
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ImGui::SetDragDropPayload("FUR_CHAN",NULL,0,ImGuiCond_Once);
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ImGui::Text("(release to swap channels)");
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ImGui::Button(ICON_FA_ARROWS "##ChanDrag");
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ImGui::EndDragDropSource();
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} else if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("(drag to swap channels)");
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ImGui::SetTooltip("%s #%d\n(drag to swap channels)",e->getSystemName(e->sysOfChan[i]),e->dispatchChanOfChan[i]);
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}
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if (ImGui::BeginDragDropTarget()) {
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const ImGuiPayload* dragItem=ImGui::AcceptDragDropPayload("FUR_CHAN");
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