Teensy formatting change.

None of these should be list items. It was a bad idea.
This commit is contained in:
Electric Keet 2023-08-04 09:38:05 -07:00
parent ee4afa0da7
commit ce0b6b454d
55 changed files with 68 additions and 55 deletions

View File

@ -18,7 +18,8 @@ imported MOD files use this chip, and will set A-4 tuning to 436.
# info
- this chip uses the [Generic Sample](../4-instrument/amiga.md) instrument editor.
this chip uses the [Generic Sample](../4-instrument/amiga.md) instrument editor.
- the maximum rate for sample playback is technically 31469Hz but anything higher than 28867Hz will sound glitchy on hardware.
- sample lengths and loop will be set to an even number.
- samples can't be longer than 131070.

View File

@ -49,7 +49,8 @@ as of Furnace 0.6pre7, AY-3-8910 supports software sample playback, where all 3
# info
- this chip uses the [AY-3-8910](../4-instrument/ay8910.md) instrument editor.
this chip uses the [AY-3-8910](../4-instrument/ay8910.md) instrument editor.
## AY derivative modes

View File

@ -58,4 +58,4 @@ as of Furnace 0.6pre7, AY8930 supports software PCM, where all 3 channels can pl
# info
- this chip uses the [AY8930](../4-instrument/8930.md) instrument editor.
this chip uses the [AY8930](../4-instrument/8930.md) instrument editor.

View File

@ -14,4 +14,4 @@ Furnace emulates this configuration as a "chip" with 32×16 wavetables.
# info
- this chip uses the [Konami SCC/ Bubble System WSG](../4-instrument/scc.md) instrument editor.
this chip uses the [Konami SCC/ Bubble System WSG](../4-instrument/scc.md) instrument editor.

View File

@ -60,4 +60,4 @@ two versions of aforementioned chip exist - 6581 (original chip) and 8580 (impro
# info
- this chip uses the [C64](../4-instrument/c64.md) instrument editor.
this chip uses the [C64](../4-instrument/c64.md) instrument editor.

View File

@ -10,4 +10,4 @@ none yet.
# info
- this chip uses the [Generic Sample](../4-instrument/amiga.md) instrument editor.
this chip uses the [Generic Sample](../4-instrument/amiga.md) instrument editor.

View File

@ -42,4 +42,4 @@ it supports a whopping 32 channels of 16-bit PCM and:
# info
- this chip uses the [ES5506](../4-instrument/es5506.md) instrument editor.
this chip uses the [ES5506](../4-instrument/es5506.md) instrument editor.

View File

@ -28,4 +28,4 @@ it also offers an additional 6-bit, 64-byte wavetable sound channel with (somewh
# info
- this chip uses the [FDS](../4-instrument/fds.md) instrument editor.
this chip uses the [FDS](../4-instrument/fds.md) instrument editor.

View File

@ -23,7 +23,8 @@ with stereo sound, two pulse channels, a wave channel and a noise channel, it pa
# info
- this chip uses the [Game Boy](../4-instrument/game-boy.md) instrument editor.
this chip uses the [Game Boy](../4-instrument/game-boy.md) instrument editor.
# links

View File

@ -12,4 +12,4 @@ it has 7 bit digital output per each channel and no volume register on chip, so
# info
- this chip uses the [K007232](../4-instrument/k007232.md) instrument editor.
this chip uses the [K007232](../4-instrument/k007232.md) instrument editor.

View File

@ -10,4 +10,4 @@ the 056320 is a sample-based chip that featured in a number of Konami arcade gam
# info
- this chip uses the [K056320](../4-instrument/k056320.md) instrument editor.
this chip uses the [K056320](../4-instrument/k056320.md) instrument editor.

View File

@ -20,4 +20,4 @@ the Atari Lynx has a 6502-based CPU with a sound part (this chip is known as MIK
# info
- this chip uses the [Atari Lynx](../4-instrument/lynx.md) instrument editor.
this chip uses the [Atari Lynx](../4-instrument/lynx.md) instrument editor.

View File

@ -13,4 +13,4 @@ additionally, it offers an 8-bit DAC which can be used to play samples. only one
# info
- this chip uses the [NES](../4-instrument/nes.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [NES](../4-instrument/nes.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.

View File

@ -27,4 +27,4 @@ Furnace implements this chip in a way that allows the following features:
# info
- this chip uses the [MSM5232](../4-instrument/msm5232.md) instrument editor.
this chip uses the [MSM5232](../4-instrument/msm5232.md) instrument editor.

View File

@ -21,4 +21,4 @@ MSM6258 is an extremely basic ADPCM sound codec. it has no variable frequency ra
# info
- this chip uses the [MSM6258](../4-instrument/msm6258.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [MSM6258](../4-instrument/msm6258.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.

View File

@ -9,7 +9,8 @@ an upgrade from 6258 - it provides 4 ADPCM channels, at max 32 KHz (still no var
# info
- this chip uses the [MSM6295](../4-instrument/msm6295.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [MSM6295](../4-instrument/msm6295.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
## chip clock rates

View File

@ -41,4 +41,4 @@ if the waveform changes (e.g. ins change, wave macro or wave synth), or the **lo
# info
- this chip uses the [Namco 163](../4-instrument/n163.md) instrument editor.
this chip uses the [Namco 163](../4-instrument/n163.md) instrument editor.

View File

@ -11,4 +11,4 @@ everything starts with Namco WSG, which is a simple 3-channel wavetable with no
# info
- this chip uses the [Namco WSG](../4-instrument/namco.md) instrument editor.
this chip uses the [Namco WSG](../4-instrument/namco.md) instrument editor.

View File

@ -59,7 +59,8 @@ also known as Famicom. it is a five-channel sound generator: first two channels
# info
- this chip uses the [NES](../4-instrument/nes.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [NES](../4-instrument/nes.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
## short noise frequencies (NTSC)

View File

@ -81,4 +81,4 @@ afterwards everyone moved to Windows and software mixed PCM streaming...
# info
- this chip uses the [FM (OPL)](../4-instrument/fm-opl.md) instrument editor.
this chip uses the [FM (OPL)](../4-instrument/fm-opl.md) instrument editor.

View File

@ -68,4 +68,4 @@ the YM2413 is equipped with the following features:
# info
- this chip uses the [FM (OPLL)](../4-instrument/fm-opll.md) instrument editor.
this chip uses the [FM (OPLL)](../4-instrument/fm-opll.md) instrument editor.

View File

@ -116,4 +116,4 @@ no plans have been made for TX81Z MIDI passthrough, because:
# info
- this chip uses the [FM (OPZ)](../4-instrument/opz.md) instrument editor.
this chip uses the [FM (OPZ)](../4-instrument/opz.md) instrument editor.

View File

@ -23,4 +23,4 @@ furthermore, it has some PCM and LFO!
# info
- this chip uses the [PC Engine](../4-instrument/pce.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [PC Engine](../4-instrument/pce.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.

View File

@ -32,4 +32,4 @@ ha! effects...
# info
- this chip uses the [Beeper](../4-instrument/beeper.md) instrument editor.
this chip uses the [Beeper](../4-instrument/beeper.md) instrument editor.

View File

@ -12,4 +12,4 @@ some of these didn't even have sound...
# info
- this chip uses the [PET](../4-instrument/pet.md) instrument editor.
this chip uses the [PET](../4-instrument/pet.md) instrument editor.

View File

@ -8,4 +8,4 @@ none.
# info
- this chip uses the [Pokémon Mini/QuadTone](../4-instrument/quadtone.md) instrument editor.
this chip uses the [Pokémon Mini/QuadTone](../4-instrument/quadtone.md) instrument editor.

View File

@ -38,4 +38,4 @@ a sound and input chip developed by Atari for their 8-bit computers (Atari 400,
# info
- this chip uses the [POKEY](../4-instrument/pokey.md) instrument editor.
this chip uses the [POKEY](../4-instrument/pokey.md) instrument editor.

View File

@ -8,4 +8,4 @@ released only in Japan, this console was pulled after only a few weeks on the ma
# info
- this chip uses the [PV-1000](../4-instrument/pv1000.md) instrument editor.
this chip uses the [PV-1000](../4-instrument/pv1000.md) instrument editor.

View File

@ -20,4 +20,4 @@ there are also 3 ADPCM channels. ADPCM samples are fixed to 8012 Hz.
# info
- this chip uses the [QSound](../4-instrument/qsound.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [QSound](../4-instrument/qsound.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.

View File

@ -8,4 +8,4 @@ none so far.
# info
- this chip uses the [RF5C68](../4-instrument/ricoh.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [RF5C68](../4-instrument/ricoh.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.

View File

@ -30,4 +30,4 @@ this was used by the Game Blaster and SAM Coupé. it's pretty similar to the AY-
# info
- this chip uses the [SAA1099](../4-instrument/saa.md) instrument editor.
this chip uses the [SAA1099](../4-instrument/saa.md) instrument editor.

View File

@ -12,4 +12,4 @@ the SCC+ fixes this issue though (while being compatible with SCC games).
# info
- this chip uses the [Konami SCC/Bubble System WSG](../4-instrument/scc.md) instrument editor.
this chip uses the [Konami SCC/Bubble System WSG](../4-instrument/scc.md) instrument editor.

View File

@ -18,4 +18,4 @@ Furnace also has a five channel version of this chip, but it only exists for Def
# info
- this chip uses the [SegaPCM](../4-instrument/segapcm.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [SegaPCM](../4-instrument/segapcm.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.

View File

@ -24,4 +24,4 @@ the sound-related features and quirks of the SM8521 are as follows:
# info
- this chip uses the [SM8521](../4-instrument/sm8521.md) instrument editor.
this chip uses the [SM8521](../4-instrument/sm8521.md) instrument editor.

View File

@ -17,7 +17,8 @@ the original iteration of the SN76489 used in the TI-99/4A computer, the SN94624
# info
- this chip uses the [SN76489/Sega PSG](../4-instrument/psg.md) instrument editor.
this chip uses the [SN76489/Sega PSG](../4-instrument/psg.md) instrument editor.
## SN7 versions
SN7 was extremely popular due to low cost. Therefore, it was cloned and copied to no end, often with minor differences between each other. Furnace supports several of these:

View File

@ -69,7 +69,8 @@ Furnace also allows the SNES to use wavetables (and the wavetable synthesizer) i
# info
- this chip uses the [SNES](../4-instrument/snes.md) instrument editor.
this chip uses the [SNES](../4-instrument/snes.md) instrument editor.
## ADSR

View File

@ -57,4 +57,4 @@ it has the following capabilities:
# info
- this chip uses the [Sound Unit](../4-instrument/soundunit.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [Sound Unit](../4-instrument/soundunit.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.

View File

@ -12,4 +12,4 @@ this chip was used in Neo Geo Pocket.
# info
- this chip uses the [T6W28](../4-instrument/t6w28.md) instrument editor.
this chip uses the [T6W28](../4-instrument/t6w28.md) instrument editor.

View File

@ -11,4 +11,4 @@ none so far.
# info
- this chip uses the [TED](../4-instrument/ted.md) instrument editor.
this chip uses the [TED](../4-instrument/ted.md) instrument editor.

View File

@ -31,7 +31,8 @@ Furnace isn't complete without this one...
# info
- this chip uses the [TIA](../4-instrument/tia.md) instrument editor.
this chip uses the [TIA](../4-instrument/tia.md) instrument editor.
- pitch number can be used for absolute notes in arpeggio macros.

View File

@ -18,4 +18,4 @@ currently Furnace does not support the PCM channel's stereo mode, though (except
# info
- this chip uses the [VERA](../4-instrument/vera.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [VERA](../4-instrument/vera.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.

View File

@ -19,4 +19,4 @@ these channels are not referred as "square" wave channels since a technique to p
# info
- this chip uses the [VIC](../4-instrument/vic.md) instrument editor.
this chip uses the [VIC](../4-instrument/vic.md) instrument editor.

View File

@ -44,4 +44,4 @@ additionally, channel 5 offers a modulation/sweep unit. the former is similar to
# info
- this chip uses the [Virtual Boy](../4-instrument/virtual-boy.md) instrument editor.
this chip uses the [Virtual Boy](../4-instrument/virtual-boy.md) instrument editor.

View File

@ -19,4 +19,4 @@ these effects only are effective in the pulse channels.
# info
- this chip uses the [VRC](../4-instrument/vrc6.md), [VRC (saw)](../4-instrument/vrc6.md), and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [VRC](../4-instrument/vrc6.md), [VRC (saw)](../4-instrument/vrc6.md), and [Generic Sample](../4-instrument/amiga.md) instrument editors.

View File

@ -22,4 +22,4 @@ it has 4 wavetable channels. some of them have additional capabilities:
# info
- this chip uses the [WonderSwan](../4-instrument/wonderswan.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [WonderSwan](../4-instrument/wonderswan.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.

View File

@ -48,4 +48,4 @@ in Furnace, you can enable the envelope shape split mode. when it is set, its wa
# info
- this chip uses the [X1-010](../4-instrument/x1_010.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [X1-010](../4-instrument/x1_010.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.

View File

@ -71,4 +71,4 @@ in most arcade boards the chip was used in combination with a PCM chip, like [Se
# info
- this chip uses the [FM (OPM)](../4-instrument/fm-opm.md) instrument editor.
this chip uses the [FM (OPM)](../4-instrument/fm-opm.md) instrument editor.

View File

@ -103,7 +103,8 @@ several variants of this chip were released as well, with more features.
# info
- this chip uses the [FM (OPN)](../4-instrument/fm-opn.md) and [AY-3-8910/SSG](../4-instrument/ay8910.md) instrument editor.
this chip uses the [FM (OPN)](../4-instrument/fm-opn.md) and [AY-3-8910/SSG](../4-instrument/ay8910.md) instrument editor.
## extended channel 3
in ExtCh mode, channel 3 is split into one column for each of its four operators and feedback are shared. the frequency of each operator may be controlled independently with notes and effects. this can be used for more polyphony or more complex sounds.

View File

@ -103,7 +103,8 @@ the YM2610 (OPNB) and YM2610B chips are very similar to this one, but the built-
# info
- this chip uses the [FM (OPN)](../4-instrument/fm-opn.md), [Generic Sample](../4-instrument/amiga.md), [AY-3-8910/SSG](../4-instrument/ay8910.md), [ADPCM-A](../4-instrument/adpcm-a.md), and [ADPCM-B](../4-instrument/adpcm-b.md) instrument editors.
this chip uses the [FM (OPN)](../4-instrument/fm-opn.md), [Generic Sample](../4-instrument/amiga.md), [AY-3-8910/SSG](../4-instrument/ay8910.md), [ADPCM-A](../4-instrument/adpcm-a.md), and [ADPCM-B](../4-instrument/adpcm-b.md) instrument editors.
## extended channel 3
in ExtCh mode, channel 3 is split into one column for each of its four operators. feedback and LFO levels are shared. the frequency of each operator may be controlled independently with notes and effects. this can be used for more polyphony or more complex sounds.

View File

@ -100,7 +100,8 @@ its soundchip is a 4-in-1: 4ch 4-op FM, YM2149 (AY-3-8910 clone) and [2 differen
# info
- this chip uses the [FM (OPN)](../4-instrument/fm-opn.md), [Generic Sample](../4-instrument/amiga.md), [AY-3-8910/SSG](../4-instrument/ay8910.md), [ADPCM-A](../4-instrument/adpcm-a.md), and [ADPCM-B](../4-instrument/adpcm-b.md) instrument editors.
this chip uses the [FM (OPN)](../4-instrument/fm-opn.md), [Generic Sample](../4-instrument/amiga.md), [AY-3-8910/SSG](../4-instrument/ay8910.md), [ADPCM-A](../4-instrument/adpcm-a.md), and [ADPCM-B](../4-instrument/adpcm-b.md) instrument editors.
## extended channel 2
in ExtCh mode, channel 2 is split into one column for each of its four operators. feedback and LFO levels are shared. the frequency of each operator may be controlled independently with notes and effects. this can be used for more polyphony or more complex sounds.

View File

@ -99,7 +99,8 @@ it is backward compatible with the original chip.
# info
- this chip uses the [FM (OPN)](../4-instrument/fm-opn.md), [Generic Sample](../4-instrument/amiga.md), [AY-3-8910/SSG](../4-instrument/ay8910.md), [ADPCM-A](../4-instrument/adpcm-a.md), and [ADPCM-B](../4-instrument/adpcm-b.md) instrument editors.
this chip uses the [FM (OPN)](../4-instrument/fm-opn.md), [Generic Sample](../4-instrument/amiga.md), [AY-3-8910/SSG](../4-instrument/ay8910.md), [ADPCM-A](../4-instrument/adpcm-a.md), and [ADPCM-B](../4-instrument/adpcm-b.md) instrument editors.
## extended channel 3

View File

@ -69,7 +69,8 @@ as of Furnace 0.6pre5, Furnace offers DualPCM, a Z80 driver that splits channel
# info
- this chip uses the [FM (OPN)](../4-instrument/fm-opn.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [FM (OPN)](../4-instrument/fm-opn.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
## extended channel 3

View File

@ -18,4 +18,4 @@ hey, at least it was the spark that ignited the idea of DefleMask.
# info
- this chip uses the [FM (OPL)](../4-instrument/fm-opl.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [FM (OPL)](../4-instrument/fm-opl.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.

View File

@ -10,4 +10,4 @@ none so far.
# info
- this chip uses the [YMZ280B](../4-instrument/ymz280b.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.
this chip uses the [YMZ280B](../4-instrument/ymz280b.md) and [Generic Sample](../4-instrument/amiga.md) instrument editors.

View File

@ -17,4 +17,4 @@ not really - very soon talented programmers found out ways to output much more t
# info
- this chip uses the [Beeper](../4-instrument/beeper.md), [Generic Sample](../4-instrument/amiga.md), and [Pokémon Mini/QuadTone](../4-instrument/quadtone.md) instrument editors.
this chip uses the [Beeper](../4-instrument/beeper.md), [Generic Sample](../4-instrument/amiga.md), and [Pokémon Mini/QuadTone](../4-instrument/quadtone.md) instrument editors.