GUI: no mention of PET in wave edit
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@ -2012,7 +2012,7 @@ void FurnaceGUI::drawWaveEdit() {
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DivWavetable* wave=e->song.wave[curWave];
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DivWavetable* wave=e->song.wave[curWave];
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ImGui::Text("Width");
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ImGui::Text("Width");
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if (ImGui::IsItemHovered()) {
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("use a width of:\n- 8 for PET\n- 32 on Game Boy, PC Engine and WonderSwan.\nany other widths will be scaled during playback.");
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ImGui::SetTooltip("use a width of:\n- any on Amiga/X1-010\n- 32 on Game Boy, PC Engine and WonderSwan\nany other widths will be scaled during playback.");
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}
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}
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ImGui::SameLine();
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ImGui::SameLine();
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ImGui::SetNextItemWidth(128.0f*dpiScale);
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ImGui::SetNextItemWidth(128.0f*dpiScale);
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@ -2026,7 +2026,7 @@ void FurnaceGUI::drawWaveEdit() {
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ImGui::SameLine();
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ImGui::SameLine();
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ImGui::Text("Height");
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ImGui::Text("Height");
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if (ImGui::IsItemHovered()) {
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("use a height of:\n- 1 for PET\n- 15 for Game Boy and WonderSwan\n- 31 for PC Engine\nany other heights will be scaled during playback.");
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ImGui::SetTooltip("use a height of:\n- 15 for Game Boy and WonderSwan\n- 31 for PC Engine\nany other heights will be scaled during playback.");
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}
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}
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ImGui::SameLine();
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ImGui::SameLine();
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ImGui::SetNextItemWidth(128.0f*dpiScale);
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ImGui::SetNextItemWidth(128.0f*dpiScale);
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