mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-27 15:03:01 +00:00
W O R K A R O U N D
adding text fixes the issue
This commit is contained in:
parent
6c5e6c2a0f
commit
c59c176de2
3 changed files with 54 additions and 27 deletions
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@ -1178,111 +1178,111 @@ void FurnaceGUI::drawInsList() {
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switch (ins->type) {
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case DIV_INS_FM:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_FM]);
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name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_STD:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_STD]);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_GB:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_GB]);
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name=fmt::sprintf(ICON_FA_GAMEPAD " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_GAMEPAD " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_C64:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_C64]);
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name=fmt::sprintf(ICON_FA_KEYBOARD_O " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_KEYBOARD_O " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_AMIGA:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_AMIGA]);
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name=fmt::sprintf(ICON_FA_VOLUME_UP " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_VOLUME_UP " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_PCE:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_PCE]);
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name=fmt::sprintf(ICON_FA_ID_BADGE " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_ID_BADGE " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_AY:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_AY]);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_AY8930:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_AY8930]);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_TIA:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_TIA]);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_SAA1099:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_SAA1099]);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_VIC:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_VIC]);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_PET:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_PET]);
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name=fmt::sprintf(ICON_FA_SQUARE " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_SQUARE " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_VRC6:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_VRC6]);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_OPLL:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_OPLL]);
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name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_OPL:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_OPL]);
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name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_FDS:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_FDS]);
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name=fmt::sprintf(ICON_FA_FLOPPY_O " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_FLOPPY_O " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_VBOY:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_VBOY]);
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name=fmt::sprintf(ICON_FA_BINOCULARS " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_BINOCULARS " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_N163:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_N163]);
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name=fmt::sprintf(ICON_FA_CALCULATOR " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_CALCULATOR " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_SCC:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_SCC]);
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name=fmt::sprintf(ICON_FA_CALCULATOR " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_CALCULATOR " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_OPZ:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_OPZ]);
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name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_POKEY:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_POKEY]);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_BEEPER:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_BEEPER]);
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name=fmt::sprintf(ICON_FA_SQUARE " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_SQUARE " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_SWAN:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_SWAN]);
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name=fmt::sprintf(ICON_FA_GAMEPAD " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_GAMEPAD " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_MIKEY:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_MIKEY]);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_VERA:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_VERA]);
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name=fmt::sprintf(ICON_FA_KEYBOARD_O " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_KEYBOARD_O " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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case DIV_INS_X1_010:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_X1_010]);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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default:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_UNKNOWN]);
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name=fmt::sprintf(ICON_FA_QUESTION " %.2X: %s##_INS%d\n",i,ins->name,i);
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name=fmt::sprintf(ICON_FA_QUESTION " %.2X: %s##_INS%d",i,ins->name,i);
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break;
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}
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ImGui::TableNextRow();
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@ -6086,6 +6086,8 @@ bool FurnaceGUI::loop() {
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drawChannels();
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drawRegView();
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//ImGui::ShowMetricsWindow();
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if (firstFrame) {
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firstFrame=false;
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if (patternOpen) nextWindow=GUI_WINDOW_PATTERN;
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@ -44,13 +44,31 @@ enum FurnaceGUIColors {
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GUI_COLOR_ACCENT_SECONDARY,
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GUI_COLOR_EDITING,
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GUI_COLOR_SONG_LOOP,
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GUI_COLOR_FILE_DIR,
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GUI_COLOR_FILE_SONG_NATIVE,
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GUI_COLOR_FILE_SONG_IMPORT,
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GUI_COLOR_FILE_INSTR,
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GUI_COLOR_FILE_AUDIO,
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GUI_COLOR_FILE_WAVE,
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GUI_COLOR_FILE_VGM,
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GUI_COLOR_FILE_FONT,
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GUI_COLOR_FILE_OTHER,
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GUI_COLOR_VOLMETER_LOW,
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GUI_COLOR_VOLMETER_HIGH,
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GUI_COLOR_VOLMETER_PEAK,
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GUI_COLOR_ORDER_ROW_INDEX,
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GUI_COLOR_ORDER_ACTIVE,
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GUI_COLOR_ORDER_SIMILAR,
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GUI_COLOR_ORDER_INACTIVE,
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GUI_COLOR_MACRO_VOLUME,
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GUI_COLOR_MACRO_PITCH,
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GUI_COLOR_MACRO_OTHER,
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GUI_COLOR_MACRO_WAVE,
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GUI_COLOR_INSTR_FM,
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GUI_COLOR_INSTR_STD,
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GUI_COLOR_INSTR_GB,
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@ -78,6 +96,7 @@ enum FurnaceGUIColors {
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GUI_COLOR_INSTR_VERA,
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GUI_COLOR_INSTR_X1_010,
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GUI_COLOR_INSTR_UNKNOWN,
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GUI_COLOR_CHANNEL_FM,
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GUI_COLOR_CHANNEL_PULSE,
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GUI_COLOR_CHANNEL_NOISE,
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@ -85,6 +104,7 @@ enum FurnaceGUIColors {
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GUI_COLOR_CHANNEL_PCM,
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GUI_COLOR_CHANNEL_OP,
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GUI_COLOR_CHANNEL_MUTED,
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GUI_COLOR_PATTERN_CURSOR,
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GUI_COLOR_PATTERN_CURSOR_HOVER,
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GUI_COLOR_PATTERN_CURSOR_ACTIVE,
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@ -110,6 +130,7 @@ enum FurnaceGUIColors {
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GUI_COLOR_PATTERN_EFFECT_SYS_PRIMARY,
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GUI_COLOR_PATTERN_EFFECT_SYS_SECONDARY,
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GUI_COLOR_PATTERN_EFFECT_MISC,
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GUI_COLOR_EE_VALUE,
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GUI_COLOR_PLAYBACK_STAT,
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GUI_COLOR_MAX
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@ -17,6 +17,7 @@
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "gui.h"
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#include <imgui.h>
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#include <math.h>
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#include "../ta-log.h"
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#include "IconsFontAwesome4.h"
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@ -123,6 +124,7 @@ void FurnaceGUI::drawSampleEdit() {
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ImGui::Separator();
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ImVec2 avail=ImGui::GetContentRegionAvail();
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avail.y-=ImGui::GetFontSize()+ImGui::GetStyle().ItemSpacing.y;
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int availX=avail.x;
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int availY=avail.y;
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@ -192,6 +194,8 @@ void FurnaceGUI::drawSampleEdit() {
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}
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ImGui::Image(sampleTex,avail);
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ImGui::Text("A workaround! Pretty cool huh?");
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}
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/*
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