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SNES: loop injection
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1 changed files with 4 additions and 0 deletions
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@ -783,6 +783,10 @@ void DivPlatformSNES::renderSamples() {
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if (actualLength>0) {
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if (actualLength>0) {
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sampleOff[i]=memPos;
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sampleOff[i]=memPos;
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memcpy(©OfSampleMem[memPos],s->dataBRR,actualLength);
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memcpy(©OfSampleMem[memPos],s->dataBRR,actualLength);
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// inject loop if needed
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if (s->loop) {
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copyOfSampleMem[memPos+actualLength-9]|=3;
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}
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memPos+=actualLength;
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memPos+=actualLength;
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}
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}
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if (actualLength<length) {
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if (actualLength<length) {
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