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really fix Arcade .dmp loading
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8af6acb55d
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1 changed files with 3 additions and 1 deletions
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@ -147,7 +147,7 @@ void DivEngine::loadDMP(SafeReader& reader, std::vector<DivInstrument*>& ret, St
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logD("instrument type is C64");
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break;
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case 8: // Arcade
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ins->type=DIV_INS_FM;
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ins->type=DIV_INS_OPM;
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logD("instrument type is Arcade");
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break;
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case 9: // Neo Geo
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@ -187,6 +187,8 @@ void DivEngine::loadDMP(SafeReader& reader, std::vector<DivInstrument*>& ret, St
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ins->type=DIV_INS_OPLL;
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} else if (sys==1) {
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ins->type=DIV_INS_OPL;
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} else if (sys==8) {
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ins->type=DIV_INS_OPM;
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} else {
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ins->type=DIV_INS_FM;
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}
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