Update README.md

with newly added systems and way too frequently asked question about pcm sample playback
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@ -22,6 +22,10 @@ this is a work-in-progress chiptune tracker compatible with DefleMask modules (.
- Philips SAA1099 - Philips SAA1099
- Amiga - Amiga
- TIA (Atari 2600/7800) - TIA (Atari 2600/7800)
- Yamaha YM2413 (including VRC7)
- Atari Lynx
- QSound
- PC Speaker
- multiple sound chips in a single song! - multiple sound chips in a single song!
- clean-room design (guesswork and ABX tests only, no decompilation involved) - clean-room design (guesswork and ABX tests only, no decompilation involved)
- bug/quirk implementation for increased playback accuracy - bug/quirk implementation for increased playback accuracy
@ -29,6 +33,7 @@ this is a work-in-progress chiptune tracker compatible with DefleMask modules (.
- accurate emulation cores whether possible (Nuked, MAME, SameBoy, Mednafen PCE, puNES, reSID, Stella, SAASound and ymfm) - accurate emulation cores whether possible (Nuked, MAME, SameBoy, Mednafen PCE, puNES, reSID, Stella, SAASound and ymfm)
- additional features on top: - additional features on top:
- FM macros! - FM macros!
- negative octaves
- arbitrary pitch samples - arbitrary pitch samples
- sample loop points - sample loop points
- SSG envelopes in Neo Geo - SSG envelopes in Neo Geo
@ -186,6 +191,10 @@ also provided are two effects:
- `3xxx`: set fine duty. - `3xxx`: set fine duty.
- `4xxx`: set fine cutoff. `xxx` range is 000-7ff. - `4xxx`: set fine cutoff. `xxx` range is 000-7ff.
> how do I use PCM on a PCM-capable system?
Two possibilities: the recommended way is via creating the "Amiga/Sample" type instrument and assigning sample to it, or via old, Deflemask-compatible method, using `17xx` effect
> my song sounds very odd at a certain point > my song sounds very odd at a certain point
file a bug report. use the Issues page. file a bug report. use the Issues page.