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Update README.md
with newly added systems and way too frequently asked question about pcm sample playback
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@ -22,6 +22,10 @@ this is a work-in-progress chiptune tracker compatible with DefleMask modules (.
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- Philips SAA1099
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- Philips SAA1099
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- Amiga
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- Amiga
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- TIA (Atari 2600/7800)
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- TIA (Atari 2600/7800)
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- Yamaha YM2413 (including VRC7)
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- Atari Lynx
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- QSound
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- PC Speaker
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- multiple sound chips in a single song!
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- multiple sound chips in a single song!
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- clean-room design (guesswork and ABX tests only, no decompilation involved)
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- clean-room design (guesswork and ABX tests only, no decompilation involved)
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- bug/quirk implementation for increased playback accuracy
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- bug/quirk implementation for increased playback accuracy
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@ -29,6 +33,7 @@ this is a work-in-progress chiptune tracker compatible with DefleMask modules (.
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- accurate emulation cores whether possible (Nuked, MAME, SameBoy, Mednafen PCE, puNES, reSID, Stella, SAASound and ymfm)
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- accurate emulation cores whether possible (Nuked, MAME, SameBoy, Mednafen PCE, puNES, reSID, Stella, SAASound and ymfm)
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- additional features on top:
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- additional features on top:
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- FM macros!
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- FM macros!
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- negative octaves
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- arbitrary pitch samples
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- arbitrary pitch samples
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- sample loop points
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- sample loop points
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- SSG envelopes in Neo Geo
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- SSG envelopes in Neo Geo
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@ -186,6 +191,10 @@ also provided are two effects:
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- `3xxx`: set fine duty.
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- `3xxx`: set fine duty.
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- `4xxx`: set fine cutoff. `xxx` range is 000-7ff.
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- `4xxx`: set fine cutoff. `xxx` range is 000-7ff.
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> how do I use PCM on a PCM-capable system?
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Two possibilities: the recommended way is via creating the "Amiga/Sample" type instrument and assigning sample to it, or via old, Deflemask-compatible method, using `17xx` effect
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> my song sounds very odd at a certain point
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> my song sounds very odd at a certain point
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file a bug report. use the Issues page.
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file a bug report. use the Issues page.
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