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GUI: new osc renderer, part 8
only update waveform[] when using old code
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9ed7364cff
commit
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2 changed files with 14 additions and 12 deletions
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@ -293,16 +293,6 @@ void FurnaceGUI::drawOsc() {
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if ((oscWidth-24)>0) {
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if (settings.oscMono) {
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for (int i=0; i<oscWidth-24; i++) {
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float x=(float)i/(float)(oscWidth-24);
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float y=oscValuesAverage[i+12]*oscZoom;
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if (!settings.oscEscapesBoundary) {
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if (y<-0.5f) y=-0.5f;
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if (y>0.5f) y=0.5f;
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}
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waveform[i]=ImLerp(inRect.Min,inRect.Max,ImVec2(x,0.5f-y));
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}
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if (rend->supportsDrawOsc()) {
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_do.gui=this;
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_do.data=&oscValuesAverage[12];
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@ -314,6 +304,16 @@ void FurnaceGUI::drawOsc() {
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dl->AddCallback(_drawOsc,&_do);
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dl->AddCallback(ImDrawCallback_ResetRenderState,NULL);
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} else {
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for (int i=0; i<oscWidth-24; i++) {
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float x=(float)i/(float)(oscWidth-24);
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float y=oscValuesAverage[i+12]*oscZoom;
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if (!settings.oscEscapesBoundary) {
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if (y<-0.5f) y=-0.5f;
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if (y>0.5f) y=0.5f;
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}
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waveform[i]=ImLerp(inRect.Min,inRect.Max,ImVec2(x,0.5f-y));
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}
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if (settings.oscEscapesBoundary) {
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dl->PushClipRectFullScreen();
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dl->AddPolyline(waveform,oscWidth-24,color,ImDrawFlags_None,dpiScale);
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@ -104,12 +104,14 @@ const char* sh_oscRender_srcF=
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"void main() {\n"
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" vec2 uv = fur_fragCoord/uResolution;\n"
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" vec2 tresh = vec2(uLineWidth)/uResolution;\n"
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" float x1 = uv.x-uAdvance;\n"
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" float x2 = uv.x;\n"
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" float x3 = uv.x+uAdvance;\n"
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" float val1 = texture2D(oscVal,vec2(x2,1.0)).x;\n"
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" float val2 = texture2D(oscVal,vec2(x2,1.0)).x;\n"
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" float val3 = texture2D(oscVal,vec2(x3,1.0)).x;\n"
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" float valmax = max(val2,val3);\n"
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" float valmin = min(val2,val3);\n"
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" float valmax = max(max(val1,val2),val3);\n"
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" float valmin = min(min(val1,val2),val3);\n"
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" float vald = abs(valmax-valmin);\n"
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" float alpha = 1.0-abs(uv.y-val2)/max(tresh.y,vald);\n"
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" if (vald>(1.0/uResolution.y)) {\n"
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