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oh yes more fixes
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parent
f98662d329
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2 changed files with 5 additions and 10 deletions
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@ -38,7 +38,7 @@ struct DivChannelState {
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int vibratoDepth, vibratoRate, vibratoPos, vibratoDir, vibratoFine;
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int vibratoDepth, vibratoRate, vibratoPos, vibratoDir, vibratoFine;
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int tremoloDepth, tremoloRate, tremoloPos;
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int tremoloDepth, tremoloRate, tremoloPos;
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unsigned char arp, arpStage, arpTicks;
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unsigned char arp, arpStage, arpTicks;
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bool doNote, legato, portaStop, keyOn, nowYouCanStop, stopOnOff, arpYield, delayLocked, inPorta, scheduledSlideReset;
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bool doNote, legato, portaStop, keyOn, keyOff, nowYouCanStop, stopOnOff, arpYield, delayLocked, inPorta, scheduledSlideReset;
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DivChannelState():
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DivChannelState():
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note(-1),
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note(-1),
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@ -70,6 +70,7 @@ struct DivChannelState {
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legato(false),
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legato(false),
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portaStop(false),
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portaStop(false),
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keyOn(false),
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keyOn(false),
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keyOff(false),
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nowYouCanStop(true),
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nowYouCanStop(true),
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stopOnOff(false),
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stopOnOff(false),
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arpYield(false),
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arpYield(false),
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@ -432,6 +432,7 @@ void DivEngine::processRow(int i, bool afterDelay) {
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if (pat->data[whatRow][0]==100) {
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if (pat->data[whatRow][0]==100) {
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//chan[i].note=-1;
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//chan[i].note=-1;
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chan[i].keyOn=false;
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chan[i].keyOn=false;
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chan[i].keyOff=true;
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if (chan[i].stopOnOff) {
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if (chan[i].stopOnOff) {
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chan[i].portaNote=-1;
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chan[i].portaNote=-1;
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chan[i].portaSpeed=-1;
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chan[i].portaSpeed=-1;
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@ -671,6 +672,7 @@ void DivEngine::processRow(int i, bool afterDelay) {
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dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8));
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dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8));
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}
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}
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chan[i].keyOn=true;
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chan[i].keyOn=true;
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chan[i].keyOff=false;
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}
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}
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chan[i].nowYouCanStop=true;
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chan[i].nowYouCanStop=true;
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@ -849,8 +851,7 @@ bool DivEngine::nextTick(bool noAccum) {
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}
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}
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}
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}
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// TODO: RE-ENABLE IF BROKE YET AGAIN!
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if ((chan[i].keyOn || chan[i].keyOff) && chan[i].portaSpeed>0) {
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if (/*chan[i].keyOn && */chan[i].portaSpeed>0) {
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if (dispatchCmd(DivCommand(DIV_CMD_NOTE_PORTA,i,chan[i].portaSpeed,chan[i].portaNote))==2 && chan[i].portaStop) {
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if (dispatchCmd(DivCommand(DIV_CMD_NOTE_PORTA,i,chan[i].portaSpeed,chan[i].portaNote))==2 && chan[i].portaStop) {
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chan[i].portaSpeed=0;
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chan[i].portaSpeed=0;
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chan[i].oldNote=chan[i].note;
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chan[i].oldNote=chan[i].note;
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@ -910,13 +911,6 @@ bool DivEngine::nextTick(bool noAccum) {
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return ret;
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return ret;
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}
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}
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// TODO: all of this!
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// PLAYBACK LOGIC:
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// 1. end of buffer for all chips? if so quit
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// 2. are all chips clocked yet?
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// if not clock them until possible and try again
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// 3. engine tick
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void DivEngine::nextBuf(float** in, float** out, int inChans, int outChans, unsigned int size) {
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void DivEngine::nextBuf(float** in, float** out, int inChans, int outChans, unsigned int size) {
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if (out!=NULL) {
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if (out!=NULL) {
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memset(out[0],0,size*sizeof(float));
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memset(out[0],0,size*sizeof(float));
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