GUI: begin working on unified ins/wave/sample list

This commit is contained in:
tildearrow 2022-03-14 00:26:27 -05:00
parent 5b2ec3ee87
commit a96fd5727e
5 changed files with 104 additions and 67 deletions

View file

@ -32,6 +32,7 @@
#include "ImGuiFileDialog.h"
#include "IconsFontAwesome4.h"
#include "misc/cpp/imgui_stdlib.h"
#include "plot_nolerp.h"
#include "guiConst.h"
#include "intConst.h"
#include <stdint.h>
@ -1090,6 +1091,13 @@ void FurnaceGUI::drawInsList() {
}
ImGui::Separator();
if (ImGui::BeginTable("InsListScroll",1,ImGuiTableFlags_ScrollY)) {
if (settings.unifiedDataView) {
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text(ICON_FA_TASKS " Instruments");
ImGui::Indent();
}
for (int i=0; i<(int)e->song.ins.size(); i++) {
DivInstrument* ins=e->song.ins[i];
String name;
@ -1214,12 +1222,32 @@ void FurnaceGUI::drawInsList() {
}
ImGui::PopStyleColor();
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s",(ins->type>DIV_INS_MAX)?"Unknown":insTypes[ins->type]);
if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
insEditOpen=true;
nextWindow=GUI_WINDOW_INS_EDIT;
}
}
}
if (settings.unifiedDataView) {
ImGui::Unindent();
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text(ICON_FA_AREA_CHART " Wavetables");
ImGui::Indent();
actualWaveList();
ImGui::Unindent();
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text(ICON_FA_VOLUME_UP " Samples");
ImGui::Indent();
actualSampleList();
ImGui::Unindent();
}
ImGui::EndTable();
}
}
@ -1231,6 +1259,47 @@ const char* sampleNote[12]={
"C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B"
};
void FurnaceGUI::actualWaveList() {
float wavePreview[256];
for (int i=0; i<(int)e->song.wave.size(); i++) {
DivWavetable* wave=e->song.wave[i];
for (int i=0; i<wave->len; i++) {
wavePreview[i]=wave->data[i];
}
if (wave->len>0) wavePreview[wave->len]=wave->data[wave->len-1];
ImGui::TableNextRow();
ImGui::TableNextColumn();
if (ImGui::Selectable(fmt::sprintf("%d##_WAVE%d\n",i,i).c_str(),curWave==i)) {
curWave=i;
}
if (ImGui::IsItemHovered()) {
if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
waveEditOpen=true;
}
}
ImGui::SameLine();
PlotNoLerp(fmt::sprintf("##_WAVEP%d",i).c_str(),wavePreview,wave->len+1,0,NULL,0,wave->max);
}
}
void FurnaceGUI::actualSampleList() {
for (int i=0; i<(int)e->song.sample.size(); i++) {
DivSample* sample=e->song.sample[i];
ImGui::TableNextRow();
ImGui::TableNextColumn();
if (ImGui::Selectable(fmt::sprintf("%d: %s##_SAM%d",i,sample->name,i).c_str(),curSample==i)) {
curSample=i;
}
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("Bank %d: %s",i/12,sampleNote[i%12]);
if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
sampleEditOpen=true;
}
}
}
}
void FurnaceGUI::drawSampleList() {
if (nextWindow==GUI_WINDOW_SAMPLE_LIST) {
sampleListOpen=true;
@ -1272,24 +1341,7 @@ void FurnaceGUI::drawSampleList() {
}
ImGui::Separator();
if (ImGui::BeginTable("SampleListScroll",1,ImGuiTableFlags_ScrollY)) {
for (int i=0; i<(int)e->song.sample.size(); i++) {
DivSample* sample=e->song.sample[i];
ImGui::TableNextRow();
ImGui::TableNextColumn();
if ((i%12)==0) {
if (i>0) ImGui::Unindent();
ImGui::Text("Bank %d",i/12);
ImGui::Indent();
}
if (ImGui::Selectable(fmt::sprintf("%s: %s##_SAM%d",sampleNote[i%12],sample->name,i).c_str(),curSample==i)) {
curSample=i;
}
if (ImGui::IsItemHovered()) {
if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
sampleEditOpen=true;
}
}
}
actualSampleList();
ImGui::EndTable();
}
ImGui::Unindent();

View file

@ -721,6 +721,9 @@ class FurnaceGUI {
void patternRow(int i, bool isPlaying, float lineHeight, int chans, int ord);
void actualWaveList();
void actualSampleList();
void drawEditControls();
void drawSongInfo();
void drawOrders();

View file

@ -19,6 +19,7 @@
// guiConst: constants used in the GUI like arrays, strings and other stuff
#include "guiConst.h"
#include "../engine/instrument.h"
const int opOrder[4]={
0, 2, 1, 3
@ -64,3 +65,31 @@ const char* pitchLabel[11]={
"1/6", "1/5", "1/4", "1/3", "1/2", "1x", "2x", "3x", "4x", "5x", "6x"
};
const char* insTypes[DIV_INS_MAX]={
"Standard",
"FM (4-operator)",
"Game Boy",
"C64",
"Amiga/Sample",
"PC Engine",
"AY-3-8910/SSG",
"AY8930",
"TIA",
"SAA1099",
"VIC",
"PET",
"VRC6",
"FM (OPLL)",
"FM (OPL)",
"FDS",
"Virtual Boy",
"Namco 163",
"Konami SCC",
"FM (OPZ)",
"POKEY",
"PC Beeper",
"WonderSwan",
"Atari Lynx",
"VERA",
"X1-010"
};

View file

@ -23,3 +23,4 @@ extern const int opOrder[4];
extern const char* noteNames[180];
extern const char* noteNamesG[180];
extern const char* pitchLabel[11];
extern const char* insTypes[];

View file

@ -27,35 +27,6 @@
#include <imgui.h>
#include "plot_nolerp.h"
const char* insTypes[DIV_INS_MAX]={
"Standard",
"FM (4-operator)",
"Game Boy",
"C64",
"Amiga/Sample",
"PC Engine",
"AY-3-8910/SSG",
"AY8930",
"TIA",
"SAA1099",
"VIC",
"PET",
"VRC6",
"FM (OPLL)",
"FM (OPL)",
"FDS",
"Virtual Boy",
"Namco 163",
"Konami SCC",
"FM (OPZ)",
"POKEY",
"PC Beeper",
"WonderSwan",
"Atari Lynx",
"VERA",
"X1-010"
};
const char* ssgEnvTypes[8]={
"Down Down Down", "Down.", "Down Up Down Up", "Down UP", "Up Up Up", "Up.", "Up Down Up Down", "Up DOWN"
};
@ -1787,7 +1758,6 @@ void FurnaceGUI::drawWaveList() {
nextWindow=GUI_WINDOW_NOTHING;
}
if (!waveListOpen) return;
float wavePreview[256];
if (ImGui::Begin("Wavetables",&waveListOpen)) {
if (ImGui::Button(ICON_FA_PLUS "##WaveAdd")) {
doAction(GUI_ACTION_WAVE_LIST_ADD);
@ -1818,25 +1788,7 @@ void FurnaceGUI::drawWaveList() {
}
ImGui::Separator();
if (ImGui::BeginTable("WaveListScroll",1,ImGuiTableFlags_ScrollY)) {
for (int i=0; i<(int)e->song.wave.size(); i++) {
DivWavetable* wave=e->song.wave[i];
for (int i=0; i<wave->len; i++) {
wavePreview[i]=wave->data[i];
}
if (wave->len>0) wavePreview[wave->len]=wave->data[wave->len-1];
ImGui::TableNextRow();
ImGui::TableNextColumn();
if (ImGui::Selectable(fmt::sprintf("%d##_WAVE%d\n",i,i).c_str(),curWave==i)) {
curWave=i;
}
if (ImGui::IsItemHovered()) {
if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
waveEditOpen=true;
}
}
ImGui::SameLine();
PlotNoLerp(fmt::sprintf("##_WAVEP%d",i).c_str(),wavePreview,wave->len+1,0,NULL,0,wave->max);
}
actualWaveList();
ImGui::EndTable();
}
}