disable delay locking bug emulation entirely

so it appears the bug emulation caused an actual bug
This commit is contained in:
tildearrow 2022-01-18 15:24:42 -05:00
parent 104295e06d
commit a148a04e2c

View file

@ -403,7 +403,7 @@ void DivEngine::processRow(int i, bool afterDelay) {
chan[i].delayOrder=whatOrder; chan[i].delayOrder=whatOrder;
chan[i].delayRow=whatRow; chan[i].delayRow=whatRow;
if (effectVal==nextSpeed) { if (effectVal==nextSpeed) {
if (sysOfChan[i]!=DIV_SYSTEM_YM2610 && sysOfChan[i]!=DIV_SYSTEM_YM2610_EXT) chan[i].delayLocked=true; //if (sysOfChan[i]!=DIV_SYSTEM_YM2610 && sysOfChan[i]!=DIV_SYSTEM_YM2610_EXT) chan[i].delayLocked=true;
} else { } else {
chan[i].delayLocked=false; chan[i].delayLocked=false;
} }