Revert PC speaker presets

This commit is contained in:
Natt Akuma 2022-04-30 11:59:47 +07:00 committed by GitHub
parent a9a01bad4a
commit 9f49504891
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@ -463,101 +463,101 @@ void FurnaceGUI::initSystemPresets() {
));
cat.systems.push_back(FurnaceGUISysDef(
"PC + Covox Sound Master", {
DIV_SYSTEM_PCSPKR, 64, 0, 0,
DIV_SYSTEM_AY8930, 64, 0, 3,
DIV_SYSTEM_PCSPKR, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"PC + SSI 2001", {
DIV_SYSTEM_PCSPKR, 64, 0, 0,
DIV_SYSTEM_C64_6581, 64, 0, 2,
DIV_SYSTEM_PCSPKR, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"PC + Game Blaster", {
DIV_SYSTEM_SAA1099, 64, 0, 1,
DIV_SYSTEM_SAA1099, 64, 0, 1,
DIV_SYSTEM_PCSPKR, 64, 0, 0,
DIV_SYSTEM_SAA1099, 64, 0, 1,
DIV_SYSTEM_SAA1099, 64, 0, 1,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"PC + AdLib/Sound Blaster", {
DIV_SYSTEM_PCSPKR, 64, 0, 0,
DIV_SYSTEM_OPL2, 64, 0, 0,
DIV_SYSTEM_PCSPKR, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"PC + AdLib/Sound Blaster (drums mode)", {
DIV_SYSTEM_PCSPKR, 64, 0, 0,
DIV_SYSTEM_OPL2_DRUMS, 64, 0, 0,
DIV_SYSTEM_PCSPKR, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"PC + Sound Blaster w/Game Blaster Compatible", {
DIV_SYSTEM_PCSPKR, 64, 0, 0,
DIV_SYSTEM_OPL2, 64, 0, 0,
DIV_SYSTEM_SAA1099, 64, 0, 1,
DIV_SYSTEM_SAA1099, 64, 0, 1,
DIV_SYSTEM_PCSPKR, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"PC + Sound Blaster w/Game Blaster Compatible (drums mode)", {
DIV_SYSTEM_PCSPKR, 64, 0, 0,
DIV_SYSTEM_OPL2_DRUMS, 64, 0, 0,
DIV_SYSTEM_SAA1099, 64, 0, 1,
DIV_SYSTEM_SAA1099, 64, 0, 1,
DIV_SYSTEM_PCSPKR, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"PC + Sound Blaster Pro", {
DIV_SYSTEM_PCSPKR, 64, 0, 0,
DIV_SYSTEM_OPL2, 64, -127, 0,
DIV_SYSTEM_OPL2, 64, 127, 0,
DIV_SYSTEM_PCSPKR, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"PC + Sound Blaster Pro (drums mode)", {
DIV_SYSTEM_PCSPKR, 64, 0, 0,
DIV_SYSTEM_OPL2_DRUMS, 64, -127, 0,
DIV_SYSTEM_OPL2_DRUMS, 64, 127, 0,
DIV_SYSTEM_PCSPKR, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"PC + Sound Blaster Pro 2", {
DIV_SYSTEM_PCSPKR, 64, 0, 0,
DIV_SYSTEM_OPL3, 64, 0, 0,
DIV_SYSTEM_PCSPKR, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"PC + Sound Blaster Pro 2 (drums mode)", {
DIV_SYSTEM_PCSPKR, 64, 0, 0,
DIV_SYSTEM_OPL3_DRUMS, 64, 0, 0,
DIV_SYSTEM_PCSPKR, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"PC + PC-FXGA", {
DIV_SYSTEM_PCSPKR, 64, 0, 0,
DIV_SYSTEM_PCE, 64, 0, 0, // HuC6230 (WSG from HuC6280 but with built in 2 OKI ADPCM playback engines)
DIV_SYSTEM_PCSPKR, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"PC + SAAYM", {
DIV_SYSTEM_PCSPKR, 64, 0, 0,
DIV_SYSTEM_YM2151, 64, 0, 0, // 3.58MHz or 4MHz selectable via jumper
DIV_SYSTEM_SAA1099, 64, 0, 1, // 7.16MHz or 8MHz selectable via jumper
DIV_SYSTEM_SAA1099, 64, 0, 1, // ""
DIV_SYSTEM_PCSPKR, 64, 0, 0,
0
}
));