NES: envelope and length counter effects
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@ -19,7 +19,65 @@ also known as Famicom. it is a five-channel sound generator: first two channels
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- `x` is the time.
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- `x` is the time.
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- `y` is the shift.
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- `y` is the shift.
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- set to 0 to disable it.
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- set to 0 to disable it.
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- `15xx`: set envelope mode.
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- `0`: envelope + length counter (volume represents envelope duration).
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- `1`: length counter (volume represents output volume).
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- `2`: looping envelope (volume represents envelope duration).
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- `3`: constant volume (default; volume represents output volume).
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- pulse and noise channels only.
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- you may need to apply a phase reset (using the macro) to make the envelope effective.
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- `16xx`: set length counter.
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- see table below for possible values.
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- this will trigger phase reset.
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- `17xx`: set frame counter mode.
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- `0`: 4-step.
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- NTSC: 120Hz sweeps and lengths; 240Hz envelope.
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- PAL: 100Hz sweeps and lengths; 200Hz envelope.
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- Dendy: 118.9Hz sweeps and lengths; 237.8Hz envelope.
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- `1`: 5-step.
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- NTSC: 96Hz sweeps and lengths; 192Hz envelope.
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- PAL: 80Hz sweeps and lengths; 160Hz envelope.
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- Dendy: 95.1Hz sweeps and lengths; 190.2Hz envelope.
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- `18xx`: set PCM channel mode.
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- `18xx`: set PCM channel mode.
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- `00`: PCM (software).
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- `00`: PCM (software).
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- `01`: DPCM (hardware).
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- `01`: DPCM (hardware).
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- when in DPCM mode, samples will sound muffled (due to its nature), availables pitches are limited and loop point is ignored.
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- when in DPCM mode, samples will sound muffled (due to its nature), availables pitches are limited and loop point is ignored.
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# length counter table
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val | raw | NTSC | PAL | Dendy | NTSC 5-step | PAL 5-step | Dendy 5-step
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----|-----|-------|-------|-------|-------------|------------|--------------
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00 | 10 | 83ms | 100ms | 84ms | 104ms | 125ms | 105ms
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01 | 254 | 2.1s | 2.5s | 2.1s | 2.6s | 3.2s | 2.7s
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02 | 20 | 166ms | 200ms | 168ms | 208ms | 250ms | 210ms
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03 | 2 | 17ms | 20ms | 17ms | 21ms | 25ms | 21ms
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04 | 40 | 333ms | 400ms | 336ms | 417ms | 500ms | 421ms
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05 | 4 | 33ms | 40ms | 34ms | 42ms | 50ms | 42ms
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06 | 80 | 667ms | 800ms | 673ms | 833ms | 1.0s | 841ms
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07 | 6 | 50ms | 60ms | 50ms | 63ms | 75ms | 63ms
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08 | 160 | 1.3s | 1.6s | 1.3s | 1.7s | 2.0s | 1.7s
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09 | 8 | 67ms | 80ms | 67ms | 83ms | 100ms | 84ms
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0A | 60 | 500ms | 600ms | 505ms | 625ms | 750ms | 631ms
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0B | 10 | 83ms | 100ms | 84ms | 104ms | 125ms | 105ms
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0C | 14 | 117ms | 140ms | 118ms | 146ms | 175ms | 147ms
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0D | 12 | 100ms | 120ms | 101ms | 125ms | 150ms | 126ms
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0E | 26 | 217ms | 260ms | 219ms | 271ms | 325ms | 273ms
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0F | 14 | 117ms | 140ms | 118ms | 145ms | 175ms | 147ms
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10 | 12 | 100ms | 120ms | 101ms | 125ms | 150ms | 126ms
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11 | 16 | 133ms | 160ms | 135ms | 167ms | 200ms | 168ms
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12 | 24 | 200ms | 240ms | 202ms | 250ms | 300ms | 252ms
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13 | 18 | 150ms | 180ms | 151ms | 188ms | 225ms | 189ms
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14 | 48 | 400ms | 480ms | 404ms | 500ms | 600ms | 505ms
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15 | 20 | 167ms | 200ms | 168ms | 208ms | 250ms | 210ms
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16 | 96 | 800ms | 960ms | 807ms | 1.0s | 1.2s | 1.0s
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17 | 22 | 183ms | 220ms | 185ms | 229ms | 275ms | 231ms
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18 | 192 | 1.6s | 1.9s | 1.6s | 2.0s | 2.4s | 2.0s
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19 | 24 | 200ms | 240ms | 202ms | 250ms | 300ms | 252ms
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1A | 72 | 600ms | 720ms | 606ms | 750ms | 900ms | 757ms
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1B | 26 | 217ms | 260ms | 219ms | 271ms | 325ms | 273ms
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1C | 16 | 133ms | 160ms | 135ms | 167ms | 200ms | 168ms
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1D | 28 | 233ms | 280ms | 235ms | 292ms | 350ms | 294ms
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1E | 32 | 267ms | 320ms | 269ms | 333ms | 400ms | 336ms
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1F | 30 | 250ms | 300ms | 252ms | 313ms | 375ms | 315ms
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reference: [NESdev](https://www.nesdev.org/wiki/APU_Length_Counter)
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@ -205,6 +205,10 @@ enum DivDispatchCmds {
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DIV_CMD_SNES_ECHO_FEEDBACK,
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DIV_CMD_SNES_ECHO_FEEDBACK,
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DIV_CMD_SNES_ECHO_FIR,
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DIV_CMD_SNES_ECHO_FIR,
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DIV_CMD_NES_ENV_MODE,
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DIV_CMD_NES_LENGTH,
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DIV_CMD_NES_COUNT_MODE,
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DIV_ALWAYS_SET_VOLUME, // () -> alwaysSetVol
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DIV_ALWAYS_SET_VOLUME, // () -> alwaysSetVol
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DIV_CMD_MAX
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DIV_CMD_MAX
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@ -214,7 +214,7 @@ void DivPlatformNES::tick(bool sysTick) {
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rWrite(0x4000+i*4,(chan[i].outVol==0)?0:255);
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rWrite(0x4000+i*4,(chan[i].outVol==0)?0:255);
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chan[i].freqChanged=true;
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chan[i].freqChanged=true;
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} else {
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} else {
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rWrite(0x4000+i*4,0x30|chan[i].outVol|((chan[i].duty&3)<<6));
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rWrite(0x4000+i*4,(chan[i].envMode<<4)|chan[i].outVol|((chan[i].duty&3)<<6));
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}
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}
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}
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}
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if (chan[i].std.arp.had) {
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if (chan[i].std.arp.had) {
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@ -239,7 +239,7 @@ void DivPlatformNES::tick(bool sysTick) {
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}
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}
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}
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}
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if (i!=2) {
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if (i!=2) {
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rWrite(0x4000+i*4,0x30|chan[i].outVol|((chan[i].duty&3)<<6));
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rWrite(0x4000+i*4,(chan[i].envMode<<4)|chan[i].outVol|((chan[i].duty&3)<<6));
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}
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}
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if (i==3) { // noise
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if (i==3) { // noise
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chan[i].freqChanged=true;
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chan[i].freqChanged=true;
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@ -289,11 +289,11 @@ void DivPlatformNES::tick(bool sysTick) {
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}
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}
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if (i==3) { // noise
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if (i==3) { // noise
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rWrite(0x4002+i*4,(chan[i].duty<<7)|chan[i].freq);
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rWrite(0x4002+i*4,(chan[i].duty<<7)|chan[i].freq);
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rWrite(0x4003+i*4,0xf0);
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rWrite(0x4003+i*4,(chan[i].len<<3));
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} else {
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} else {
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rWrite(0x4002+i*4,chan[i].freq&0xff);
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rWrite(0x4002+i*4,chan[i].freq&0xff);
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if ((chan[i].prevFreq>>8)!=(chan[i].freq>>8) || i==2) {
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if ((chan[i].prevFreq>>8)!=(chan[i].freq>>8) || i==2) {
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rWrite(0x4003+i*4,0xf8|(chan[i].freq>>8));
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rWrite(0x4003+i*4,(chan[i].len<<3)|(chan[i].freq>>8));
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}
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}
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if (chan[i].freq!=65535 && chan[i].freq!=0) {
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if (chan[i].freq!=65535 && chan[i].freq!=0) {
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chan[i].prevFreq=chan[i].freq;
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chan[i].prevFreq=chan[i].freq;
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@ -419,7 +419,7 @@ int DivPlatformNES::dispatch(DivCommand c) {
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if (c.chan==2) {
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if (c.chan==2) {
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rWrite(0x4000+c.chan*4,0xff);
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rWrite(0x4000+c.chan*4,0xff);
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} else if (!parent->song.brokenOutVol2) {
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} else if (!parent->song.brokenOutVol2) {
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rWrite(0x4000+c.chan*4,0x30|chan[c.chan].vol|((chan[c.chan].duty&3)<<6));
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rWrite(0x4000+c.chan*4,(chan[c.chan].envMode<<4)|chan[c.chan].vol|((chan[c.chan].duty&3)<<6));
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}
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}
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break;
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break;
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case DIV_CMD_NOTE_OFF:
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case DIV_CMD_NOTE_OFF:
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@ -451,7 +451,7 @@ int DivPlatformNES::dispatch(DivCommand c) {
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if (c.chan==2) {
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if (c.chan==2) {
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rWrite(0x4000+c.chan*4,0xff);
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rWrite(0x4000+c.chan*4,0xff);
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} else {
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} else {
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rWrite(0x4000+c.chan*4,0x30|chan[c.chan].vol|((chan[c.chan].duty&3)<<6));
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rWrite(0x4000+c.chan*4,(chan[c.chan].envMode<<4)|chan[c.chan].vol|((chan[c.chan].duty&3)<<6));
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}
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}
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}
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}
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}
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}
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@ -491,7 +491,7 @@ int DivPlatformNES::dispatch(DivCommand c) {
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if (c.chan==3) { // noise
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if (c.chan==3) { // noise
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chan[c.chan].freqChanged=true;
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chan[c.chan].freqChanged=true;
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} else if (c.chan<2) {
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} else if (c.chan<2) {
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rWrite(0x4000+c.chan*4,0x30|(chan[c.chan].active?chan[c.chan].outVol:0)|((chan[c.chan].duty&3)<<6));
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rWrite(0x4000+c.chan*4,(chan[c.chan].active?((chan[c.chan].envMode<<4)|chan[c.chan].outVol):0x30)|((chan[c.chan].duty&3)<<6));
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}
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}
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break;
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break;
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case DIV_CMD_NES_SWEEP:
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case DIV_CMD_NES_SWEEP:
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@ -507,6 +507,24 @@ int DivPlatformNES::dispatch(DivCommand c) {
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}
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}
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rWrite(0x4001+(c.chan*4),chan[c.chan].sweep);
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rWrite(0x4001+(c.chan*4),chan[c.chan].sweep);
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break;
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break;
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case DIV_CMD_NES_ENV_MODE:
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chan[c.chan].envMode=c.value&3;
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if (c.chan==3) { // noise
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chan[c.chan].freqChanged=true;
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} else if (c.chan<2) {
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rWrite(0x4000+c.chan*4,(chan[c.chan].active?((chan[c.chan].envMode<<4)|chan[c.chan].outVol):0x30)|((chan[c.chan].duty&3)<<6));
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}
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break;
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case DIV_CMD_NES_LENGTH:
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if (c.chan>=4) break;
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chan[c.chan].len=c.value&0x1f;
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chan[c.chan].freqChanged=true;
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chan[c.chan].prevFreq=-1;
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break;
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case DIV_CMD_NES_COUNT_MODE:
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countMode=c.value;
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rWrite(0x4017,countMode?0x80:0);
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break;
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case DIV_CMD_NES_DMC:
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case DIV_CMD_NES_DMC:
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rWrite(0x4011,c.value&0x7f);
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rWrite(0x4011,c.value&0x7f);
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break;
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break;
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@ -572,6 +590,7 @@ void DivPlatformNES::forceIns() {
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}
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}
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rWrite(0x4001,chan[0].sweep);
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rWrite(0x4001,chan[0].sweep);
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rWrite(0x4005,chan[1].sweep);
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rWrite(0x4005,chan[1].sweep);
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rWrite(0x4017,countMode?0x80:0);
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}
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}
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void* DivPlatformNES::getChanState(int ch) {
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void* DivPlatformNES::getChanState(int ch) {
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@ -615,6 +634,7 @@ void DivPlatformNES::reset() {
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dpcmBank=0;
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dpcmBank=0;
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dpcmMode=false;
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dpcmMode=false;
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goingToLoop=false;
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goingToLoop=false;
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countMode=false;
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if (useNP) {
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if (useNP) {
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nes1_NP->Reset();
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nes1_NP->Reset();
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@ -28,7 +28,7 @@
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class DivPlatformNES: public DivDispatch {
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class DivPlatformNES: public DivDispatch {
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struct Channel {
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struct Channel {
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int freq, baseFreq, pitch, pitch2, prevFreq, note, ins;
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int freq, baseFreq, pitch, pitch2, prevFreq, note, ins;
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unsigned char duty, sweep;
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unsigned char duty, sweep, envMode, len;
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bool active, insChanged, freqChanged, sweepChanged, keyOn, keyOff, inPorta, furnaceDac;
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bool active, insChanged, freqChanged, sweepChanged, keyOn, keyOff, inPorta, furnaceDac;
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signed char vol, outVol, wave;
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signed char vol, outVol, wave;
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DivMacroInt std;
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DivMacroInt std;
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@ -46,6 +46,8 @@ class DivPlatformNES: public DivDispatch {
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ins(-1),
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ins(-1),
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duty(0),
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duty(0),
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sweep(8),
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sweep(8),
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envMode(3),
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len(0x1f),
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active(false),
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active(false),
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insChanged(true),
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insChanged(true),
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freqChanged(false),
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freqChanged(false),
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@ -74,6 +76,7 @@ class DivPlatformNES: public DivDispatch {
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bool dacAntiClickOn;
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bool dacAntiClickOn;
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bool useNP;
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bool useNP;
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bool goingToLoop;
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bool goingToLoop;
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bool countMode;
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struct NESAPU* nes;
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struct NESAPU* nes;
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xgm::NES_APU* nes1_NP;
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xgm::NES_APU* nes1_NP;
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xgm::NES_DMC* nes2_NP;
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xgm::NES_DMC* nes2_NP;
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@ -206,6 +206,10 @@ const char* cmdName[]={
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"SNES_ECHO_FEEDBACK",
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"SNES_ECHO_FEEDBACK",
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"SNES_ECHO_FIR",
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"SNES_ECHO_FIR",
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"DIV_CMD_NES_ENV_MODE",
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"DIV_CMD_NES_LENGTH",
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"DIV_CMD_NES_COUNT_MODE",
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"ALWAYS_SET_VOLUME"
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"ALWAYS_SET_VOLUME"
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};
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};
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@ -693,6 +693,9 @@ void DivEngine::registerSystems() {
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{0x12, {DIV_CMD_STD_NOISE_MODE, "12xx: Set duty cycle/noise mode (pulse: 0 to 3; noise: 0 or 1)"}},
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{0x12, {DIV_CMD_STD_NOISE_MODE, "12xx: Set duty cycle/noise mode (pulse: 0 to 3; noise: 0 or 1)"}},
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{0x13, {DIV_CMD_NES_SWEEP, "13xy: Sweep up (x: time; y: shift)",constVal<0>,effectVal}},
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{0x13, {DIV_CMD_NES_SWEEP, "13xy: Sweep up (x: time; y: shift)",constVal<0>,effectVal}},
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{0x14, {DIV_CMD_NES_SWEEP, "14xy: Sweep down (x: time; y: shift)",constVal<1>,effectVal}},
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{0x14, {DIV_CMD_NES_SWEEP, "14xy: Sweep down (x: time; y: shift)",constVal<1>,effectVal}},
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{0x15, {DIV_CMD_NES_ENV_MODE, "15xx: Set envelope mode (0: envelope, 1: length, 2: looping, 3: constant)"}},
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{0x16, {DIV_CMD_NES_LENGTH, "16xx: Set length counter (refer to manual for a list of values)"}},
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{0x17, {DIV_CMD_NES_COUNT_MODE, "17xx: Set frame counter mode (0: 4-step, 1: 5-step)"}},
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{0x18, {DIV_CMD_SAMPLE_MODE, "18xx: Select PCM/DPCM mode (0: PCM; 1: DPCM)"}}
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{0x18, {DIV_CMD_SAMPLE_MODE, "18xx: Select PCM/DPCM mode (0: PCM; 1: DPCM)"}}
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}
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}
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);
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);
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