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GUI: wave generator, part 7
prepare for WaveTools (formerly Mangle)
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3 changed files with 93 additions and 1 deletions
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@ -5241,6 +5241,12 @@ FurnaceGUI::FurnaceGUI():
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waveGenDuty(0.5f),
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waveGenPower(1),
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waveGenInvertPoint(1.0f),
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waveGenScaleX(32),
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waveGenScaleY(31),
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waveGenOffsetX(0),
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waveGenOffsetY(0),
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waveGenSmooth(1),
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waveGenAmplify(1.0f),
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waveGenFM(false) {
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// value keys
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valueKeys[SDLK_0]=0;
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@ -1573,6 +1573,8 @@ class FurnaceGUI {
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float waveGenTL[4];
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int waveGenMult[4];
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int waveGenFB[4];
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int waveGenScaleX, waveGenScaleY, waveGenOffsetX, waveGenOffsetY, waveGenSmooth;
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float waveGenAmplify;
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bool waveGenFMCon1[4];
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bool waveGenFMCon2[3];
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bool waveGenFMCon3[2];
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@ -503,7 +503,91 @@ void FurnaceGUI::drawWaveEdit() {
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}
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ImGui::EndTabItem();
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}
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if (ImGui::BeginTabItem("Mangle")) {
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if (ImGui::BeginTabItem("WaveTools")) {
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if (ImGui::BeginTable("WGParamItems",2)) {
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ImGui::TableSetupColumn("c0",ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableSetupColumn("c1",ImGuiTableColumnFlags_WidthFixed);
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGui::SetNextItemWidth(ImGui::GetContentRegionAvail().x);
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if (ImGui::InputInt("##WGScaleX",&waveGenScaleX,1,16)) {
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if (waveGenScaleX<2) waveGenScaleX=2;
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if (waveGenScaleX>256) waveGenScaleX=256;
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}
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ImGui::TableNextColumn();
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ImGui::Button("Scale X");
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGui::SetNextItemWidth(ImGui::GetContentRegionAvail().x);
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if (ImGui::InputInt("##WGScaleY",&waveGenScaleY,1,16)) {
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if (waveGenScaleY<2) waveGenScaleY=2;
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if (waveGenScaleY>256) waveGenScaleY=256;
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}
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ImGui::TableNextColumn();
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ImGui::Button("Scale Y");
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGui::SetNextItemWidth(ImGui::GetContentRegionAvail().x);
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if (ImGui::InputInt("##WGOffsetX",&waveGenOffsetX,1,16)) {
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if (waveGenOffsetX<-wave->len+1) waveGenOffsetX=-wave->len+1;
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if (waveGenOffsetX>wave->len-1) waveGenOffsetX=wave->len-1;
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}
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ImGui::TableNextColumn();
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ImGui::Button("Offset X");
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGui::SetNextItemWidth(ImGui::GetContentRegionAvail().x);
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if (ImGui::InputInt("##WGOffsetY",&waveGenOffsetY,1,16)) {
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if (waveGenOffsetY<-wave->max) waveGenOffsetY=-wave->max;
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if (waveGenOffsetY>wave->max) waveGenOffsetY=wave->max;
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}
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ImGui::TableNextColumn();
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ImGui::Button("Offset Y");
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGui::SetNextItemWidth(ImGui::GetContentRegionAvail().x);
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if (ImGui::InputInt("##WGSmooth",&waveGenSmooth,1,4)) {
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if (waveGenSmooth>wave->len) waveGenSmooth=wave->len;
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if (waveGenSmooth<1) waveGenSmooth=1;
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}
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ImGui::TableNextColumn();
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ImGui::Button("Smooth");
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGui::SetNextItemWidth(ImGui::GetContentRegionAvail().x);
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float amp=waveGenAmplify*100.0f;
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if (ImGui::InputFloat("##WGAmplify",&,1.0f,10.0f)) {
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waveGenAmplify=amp/100.0f;
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if (waveGenAmplify<0.0f) waveGenAmplify=0.0f;
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if (waveGenAmplify>100.0f) waveGenAmplify=100.0f;
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}
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ImGui::TableNextColumn();
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ImGui::Button("Amplify");
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ImGui::EndTable();
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}
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ImVec2 buttonSize=ImGui::GetContentRegionAvail();
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buttonSize.y=0.0f;
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ImVec2 buttonSizeHalf=buttonSize;
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buttonSizeHalf.x-=ImGui::GetStyle().ItemSpacing.x;
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buttonSizeHalf.x*=0.5;
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ImGui::Button("Normalize",buttonSize);
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ImGui::Button("Invert",buttonSize);
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ImGui::Button("/2",buttonSizeHalf);
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ImGui::SameLine();
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ImGui::Button("×2",buttonSizeHalf);
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ImGui::Button("Convert Signed/Unsigned",buttonSize);
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ImGui::Button("Randomize",buttonSize);
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ImGui::EndTabItem();
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}
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ImGui::EndTabBar();
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