GUI: fix MIDI input settings crash

This commit is contained in:
tildearrow 2022-04-14 16:20:10 -05:00
parent de440d55ff
commit 8ff694eb13
1 changed files with 10 additions and 2 deletions

View File

@ -591,7 +591,11 @@ void FurnaceGUI::drawSettings() {
if (bind.data1==128) {
snprintf(bindID,1024,"Any");
} else {
snprintf(bindID,1024,"%d (0x%.2X, %s)",bind.data1,bind.data1,noteNames[bind.data1+60]);
const char* nName="???";
if ((bind.data1+60)>0 && (bind.data1+60)<180) {
nName=noteNames[bind.data1+60];
}
snprintf(bindID,1024,"%d (0x%.2X, %s)",bind.data1,bind.data1,nName);
}
ImGui::SetNextItemWidth(ImGui::GetContentRegionAvail().x);
if (ImGui::BeginCombo("##BValue1",bindID)) {
@ -599,7 +603,11 @@ void FurnaceGUI::drawSettings() {
bind.data1=128;
}
for (int j=0; j<128; j++) {
snprintf(bindID,1024,"%d (0x%.2X, %s)##BV1_%d",j,j,noteNames[j+60],j);
const char* nName="???";
if ((j+60)>0 && (j+60)<180) {
nName=noteNames[j+60];
}
snprintf(bindID,1024,"%d (0x%.2X, %s)##BV1_%d",j,j,nName,j);
if (ImGui::Selectable(bindID,bind.data1==j)) {
bind.data1=j;
}