GUI: it's all work in progress
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@ -35,7 +35,7 @@ void FurnaceGUI::drawIntro() {
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ImU32 bgColor=ImGui::GetColorU32(ImVec4(0.0f,0.0f,0.0f,1.0f));
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ImU32 bgColor=ImGui::GetColorU32(ImVec4(0.0f,0.0f,0.0f,1.0f));
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dl->AddRectFilled(top,bottom,bgColor);
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dl->AddRectFilled(top,bottom,bgColor);
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dl->AddText(top,0xffffffff,"Furnace intro");
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dl->AddText(top,0xffffffff,"Furnace intro - work in progress");
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SDL_Texture* icon=getTexture(GUI_IMAGE_ICON);
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SDL_Texture* icon=getTexture(GUI_IMAGE_ICON);
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if (icon!=NULL) {
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if (icon!=NULL) {
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