mirror of
https://github.com/tildearrow/furnace.git
synced 2024-12-29 02:51:24 +00:00
GUI: add the rest of instrument types
NO UI YET
This commit is contained in:
parent
464ad5a825
commit
859ac5e373
4 changed files with 131 additions and 5 deletions
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@ -1102,6 +1102,58 @@ void FurnaceGUI::drawInsList() {
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_SAA1099]);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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break;
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case DIV_INS_VIC:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_VIC]);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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break;
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case DIV_INS_PET:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_PET]);
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name=fmt::sprintf(ICON_FA_SQUARE " %.2X: %s##_INS%d\n",i,ins->name,i);
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break;
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case DIV_INS_VRC6:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_VRC6]);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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break;
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case DIV_INS_OPLL:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_OPLL]);
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name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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break;
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case DIV_INS_OPL:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_OPL]);
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name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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break;
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case DIV_INS_FDS:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_FDS]);
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name=fmt::sprintf(ICON_FA_FLOPPY_O " %.2X: %s##_INS%d\n",i,ins->name,i);
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break;
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case DIV_INS_VBOY:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_VBOY]);
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name=fmt::sprintf(ICON_FA_BINOCULARS " %.2X: %s##_INS%d\n",i,ins->name,i);
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break;
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case DIV_INS_N163:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_N163]);
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name=fmt::sprintf(ICON_FA_CALCULATOR " %.2X: %s##_INS%d\n",i,ins->name,i);
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break;
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case DIV_INS_SCC:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_SCC]);
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name=fmt::sprintf(ICON_FA_CALCULATOR " %.2X: %s##_INS%d\n",i,ins->name,i);
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break;
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case DIV_INS_OPZ:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_OPZ]);
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name=fmt::sprintf(ICON_FA_AREA_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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break;
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case DIV_INS_POKEY:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_POKEY]);
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name=fmt::sprintf(ICON_FA_BAR_CHART " %.2X: %s##_INS%d\n",i,ins->name,i);
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break;
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case DIV_INS_BEEPER:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_BEEPER]);
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name=fmt::sprintf(ICON_FA_SQUARE " %.2X: %s##_INS%d\n",i,ins->name,i);
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break;
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case DIV_INS_SWAN:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_SWAN]);
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name=fmt::sprintf(ICON_FA_GAMEPAD " %.2X: %s##_INS%d\n",i,ins->name,i);
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break;
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default:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_UNKNOWN]);
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name=fmt::sprintf(ICON_FA_QUESTION " %.2X: %s##_INS%d\n",i,ins->name,i);
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@ -5042,6 +5094,19 @@ void FurnaceGUI::applyUISettings() {
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GET_UI_COLOR(GUI_COLOR_INSTR_AY8930,ImVec4(0.7f,0.5f,1.0f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_TIA,ImVec4(1.0f,0.6f,0.4f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_SAA1099,ImVec4(0.3f,0.3f,1.0f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_VIC,ImVec4(0.2f,1.0f,0.6f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_PET,ImVec4(1.0f,1.0f,0.8f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_VRC6,ImVec4(1.0f,0.9f,0.5f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_OPLL,ImVec4(0.6f,0.7f,1.0f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_OPL,ImVec4(0.3f,1.0f,0.9f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_FDS,ImVec4(0.8f,0.5f,1.0f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_VBOY,ImVec4(1.0f,0.1f,0.1f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_N163,ImVec4(1.0f,0.4f,0.1f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_SCC,ImVec4(0.7f,1.0f,0.3f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_OPZ,ImVec4(0.2f,0.8f,1.0f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_POKEY,ImVec4(0.5f,1.0f,0.3f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_BEEPER,ImVec4(0.0f,1.0f,0.0f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_SWAN,ImVec4(0.3f,0.5f,1.0f,1.0f));
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GET_UI_COLOR(GUI_COLOR_INSTR_UNKNOWN,ImVec4(0.3f,0.3f,0.3f,1.0f));
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GET_UI_COLOR(GUI_COLOR_CHANNEL_FM,ImVec4(0.2f,0.8f,1.0f,1.0f));
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GET_UI_COLOR(GUI_COLOR_CHANNEL_PULSE,ImVec4(0.4f,1.0f,0.2f,1.0f));
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@ -53,6 +53,19 @@ enum FurnaceGUIColors {
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GUI_COLOR_INSTR_AY8930,
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GUI_COLOR_INSTR_TIA,
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GUI_COLOR_INSTR_SAA1099,
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GUI_COLOR_INSTR_VIC,
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GUI_COLOR_INSTR_PET,
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GUI_COLOR_INSTR_VRC6,
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GUI_COLOR_INSTR_OPLL,
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GUI_COLOR_INSTR_OPL,
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GUI_COLOR_INSTR_FDS,
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GUI_COLOR_INSTR_VBOY,
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GUI_COLOR_INSTR_N163,
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GUI_COLOR_INSTR_SCC,
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GUI_COLOR_INSTR_OPZ,
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GUI_COLOR_INSTR_POKEY,
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GUI_COLOR_INSTR_BEEPER,
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GUI_COLOR_INSTR_SWAN,
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GUI_COLOR_INSTR_UNKNOWN,
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GUI_COLOR_CHANNEL_FM,
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GUI_COLOR_CHANNEL_PULSE,
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@ -26,8 +26,30 @@
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#include <fmt/printf.h>
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#include "plot_nolerp.h"
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const char* insTypes[10]={
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"Standard", "FM", "Game Boy", "C64", "Amiga/Sample", "PC Engine", "AY-3-8910/SSG", "AY8930", "TIA", "SAA1099"
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const char* insTypes[23]={
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"Standard",
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"FM (4-operator)",
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"Game Boy",
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"C64",
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"Amiga/Sample",
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"PC Engine",
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"AY-3-8910/SSG",
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"AY8930",
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"TIA",
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"SAA1099",
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"VIC",
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"PET",
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"VRC6",
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"FM (OPLL)",
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"FM (OPL)",
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"FDS",
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"Virtual Boy",
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"Namco 163",
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"Konami SCC",
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"FM (OPZ)",
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"POKEY",
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"PC Beeper",
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"WonderSwan"
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};
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const char* ssgEnvTypes[8]={
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@ -649,9 +671,9 @@ void FurnaceGUI::drawInsEdit() {
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} else {
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DivInstrument* ins=e->song.ins[curIns];
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ImGui::InputText("Name",&ins->name);
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if (ins->type<0 || ins->type>9) ins->type=DIV_INS_FM;
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if (ins->type<0 || ins->type>22) ins->type=DIV_INS_FM;
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int insType=ins->type;
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if (ImGui::Combo("Type",&insType,insTypes,10)) {
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if (ImGui::Combo("Type",&insType,insTypes,23)) {
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ins->type=(DivInstrumentType)insType;
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}
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@ -438,7 +438,7 @@ void FurnaceGUI::drawSettings() {
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Instrument Types")) {
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_FM,"FM");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_FM,"FM (4-operator)");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_STD,"Standard");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_GB,"Game Boy");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_C64,"C64");
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@ -448,6 +448,19 @@ void FurnaceGUI::drawSettings() {
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_AY8930,"AY8930");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_TIA,"TIA");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_SAA1099,"SAA1099");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_VIC,"VIC");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_PET,"PET");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_VRC6,"VRC6");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_OPLL,"FM (OPLL)");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_OPL,"FM (OPL)");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_FDS,"FDS");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_VBOY,"Virtual Boy");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_N163,"Namco 163");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_SCC,"Konami SCC");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_OPZ,"FM (OPZ)");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_POKEY,"POKEY");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_BEEPER,"PC Beeper");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_SWAN,"WonderSwan");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_UNKNOWN,"Other/Unknown");
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ImGui::TreePop();
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}
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@ -964,6 +977,19 @@ void FurnaceGUI::commitSettings() {
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PUT_UI_COLOR(GUI_COLOR_INSTR_AY8930);
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PUT_UI_COLOR(GUI_COLOR_INSTR_TIA);
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PUT_UI_COLOR(GUI_COLOR_INSTR_SAA1099);
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PUT_UI_COLOR(GUI_COLOR_INSTR_VIC);
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PUT_UI_COLOR(GUI_COLOR_INSTR_PET);
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PUT_UI_COLOR(GUI_COLOR_INSTR_VRC6);
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PUT_UI_COLOR(GUI_COLOR_INSTR_OPLL);
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PUT_UI_COLOR(GUI_COLOR_INSTR_OPL);
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PUT_UI_COLOR(GUI_COLOR_INSTR_FDS);
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PUT_UI_COLOR(GUI_COLOR_INSTR_VBOY);
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PUT_UI_COLOR(GUI_COLOR_INSTR_N163);
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PUT_UI_COLOR(GUI_COLOR_INSTR_SCC);
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PUT_UI_COLOR(GUI_COLOR_INSTR_OPZ);
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PUT_UI_COLOR(GUI_COLOR_INSTR_POKEY);
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PUT_UI_COLOR(GUI_COLOR_INSTR_BEEPER);
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PUT_UI_COLOR(GUI_COLOR_INSTR_SWAN);
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PUT_UI_COLOR(GUI_COLOR_INSTR_UNKNOWN);
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PUT_UI_COLOR(GUI_COLOR_CHANNEL_FM);
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PUT_UI_COLOR(GUI_COLOR_CHANNEL_PULSE);
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