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Doc clipped and bitmask macro editors.
"Clipped" meaning the arpeggio and pitch editors that can have values outside the viewed bounds.
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4 changed files with 23 additions and 5 deletions
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@ -47,6 +47,7 @@ settings are saved when clicking the **OK** or **Apply** buttons at the bottom o
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- **When creating new song**:
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- **Display system preset selector**
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- **Start with initial system**
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- **Default author name**
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### Start-up
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@ -92,7 +93,7 @@ settings are saved when clicking the **OK** or **Apply** buttons at the bottom o
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- setting this to a high value increases latency.
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- **Exclusive mode**: enables Exclusive Mode, which may offer latency improvements.
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- only available on WASAPI devices in the PortAudio backend!
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- **Low-latency mode (experimental!)**: reduces latency by running the engine faster than the tick rate. useful for live playback/jam mode.
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- **Low-latency mode**: reduces latency by running the engine faster than the tick rate. useful for live playback/jam mode.
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- only enable if your buffer size is small (10ms or less).
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- **Force mono audio**: use if you're unable to hear stereo audio (e.g. single speaker or hearing loss in one ear).
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- **want:** displays requested audio configuration.
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@ -104,6 +105,7 @@ settings are saved when clicking the **OK** or **Apply** buttons at the bottom o
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- **Software clipping**: clips output to nominal range (-1.0 to 1.0) before passing it to the audio device.
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- this avoids activating Windows' built-in limiter.
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- this option shall be enabled when using PortAudio backend with a DirectSound device.
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- **DC offset correction**: apply a filter to remove DC bias, where the output is overall above or below zero. default is on.
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### Metronome
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@ -299,6 +301,9 @@ below all the binds, select a key from the dropdown list to add it. it will appe
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- applies when playback is stopped.
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- **Don't scroll when moving cursor**
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- **Move cursor with scroll wheel**
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- **No**
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- **Yes**
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- **Inverted**
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## Appearance
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@ -96,24 +96,37 @@ every macro can be defined though one of three methods, selectable with the left
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- ![ADSR](macro-button-ADSR.png) **ADSR:** this is a traditional ADSR envelope, defined by the rate of increase and decrease of value over time.
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- ![LFO](macro-button-LFO.png) **LFO:** the Low Frequency Oscillator generates a repeating wave of values.
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some macros are "bitmap" style. they represent a number of "bits" that can be toggled individually, and the values listed represent the sum of which bits are turned on.
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### sequence
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![sequence macro editor](macro-seq.png)
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![clipped sequence macro editor](macro-seq-clip.png)
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![bitmask sequence macro editor](macro-seq-bitmask.png)
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the number between the macro type label and the macro type button is the macro length in steps. the `-` and `+` buttons change the length of the macro. start out by adding at least a few steps.
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the values of the macro can be drawn in the "bar graph" box.
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- arpeggio and pitch macros may have values above or below the visible area; small chevrons will be shown until they are scrolled into view.
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- bitmask-style macros show labels for each of their bits, and these are edited as toggles.
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just beneath the box is a shorter bar that controls looping.
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arpeggio macros have a short bar for setting whether to interpret the values as being "relative" or "fixed".
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- by default, values are offsets **relative** to the note.
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- if clicked on, a value becomes **fixed** and will be played at its corresponding note without regard to the note entered into the pattern.
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- values are counted from `C-0`. for example, a fixed value of 48 produces a `C-4` note.
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- fixed values are especially useful for noise instruments with preset periods.
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below this is a short bar that controls looping.
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- click to set the start point of a loop; the end point is the last value or release point. it appears as half-height bars. right-click to remove the loop.
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- shift-click to set the release point. when played, the macro will hold here until the note is released. it appears as a full-height bar. right-click to remove the release point.
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finally, the sequence of values can be directly edited in the text box at the bottom.
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- the loop start is entered as a `|`.
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- the release point is entered as a `/`.
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- in arpeggio macros, a value starting with a `@` is an absolute note (instead of a relative shift). no matter the note entered in the pattern, `@` values will be played at that exact note. this is especially useful for noise instruments with preset periods.
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- in arpeggio macros, a value starting with a `@` is a fixed value as described above.
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- in bitmask-style macros, the values are added up in binary and converted to decimal. see [the hexadecimal guide](../1-intro/hex.md) for more info.
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### ADSR
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doc/4-instrument/macro-seq-bitmask.png
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doc/4-instrument/macro-seq-clip.png
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