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GUI: apply primary/secondary colors
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1 changed files with 47 additions and 0 deletions
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@ -4317,7 +4317,54 @@ void FurnaceGUI::applyUISettings() {
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1.0f);
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}
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float hue, sat, val;
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ImVec4 primaryActive=uiColors[GUI_COLOR_ACCENT_PRIMARY];
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ImVec4 primaryHover, primary;
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primaryHover.w=primaryActive.w;
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primary.w=primaryActive.w;
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ImGui::ColorConvertRGBtoHSV(primaryActive.x,primaryActive.y,primaryActive.z,hue,sat,val);
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ImGui::ColorConvertHSVtoRGB(hue,sat*0.9,val*0.5,primaryHover.x,primaryHover.y,primaryHover.z);
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ImGui::ColorConvertHSVtoRGB(hue,sat*0.8,val*0.35,primary.x,primary.y,primary.z);
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ImVec4 secondaryActive=uiColors[GUI_COLOR_ACCENT_SECONDARY];
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ImVec4 secondaryHover, secondary, secondarySemiActive;
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secondarySemiActive.w=secondaryActive.w;
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secondaryHover.w=secondaryActive.w;
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secondary.w=secondaryActive.w;
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ImGui::ColorConvertRGBtoHSV(secondaryActive.x,secondaryActive.y,secondaryActive.z,hue,sat,val);
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ImGui::ColorConvertHSVtoRGB(hue,sat*0.9,val*0.75,secondarySemiActive.x,secondarySemiActive.y,secondarySemiActive.z);
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ImGui::ColorConvertHSVtoRGB(hue,sat*0.9,val*0.5,secondaryHover.x,secondaryHover.y,secondaryHover.z);
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ImGui::ColorConvertHSVtoRGB(hue,sat*0.8,val*0.35,secondary.x,secondary.y,secondary.z);
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sty.Colors[ImGuiCol_WindowBg]=uiColors[GUI_COLOR_FRAME_BACKGROUND];
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sty.Colors[ImGuiCol_Text]=uiColors[GUI_COLOR_TEXT];
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sty.Colors[ImGuiCol_Button]=primary;
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sty.Colors[ImGuiCol_ButtonHovered]=primaryHover;
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sty.Colors[ImGuiCol_ButtonActive]=primaryActive;
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sty.Colors[ImGuiCol_Tab]=primary;
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sty.Colors[ImGuiCol_TabHovered]=secondaryHover;
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sty.Colors[ImGuiCol_TabActive]=secondarySemiActive;
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sty.Colors[ImGuiCol_TabUnfocused]=primary;
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sty.Colors[ImGuiCol_TabUnfocusedActive]=primaryHover;
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sty.Colors[ImGuiCol_Header]=secondary;
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sty.Colors[ImGuiCol_HeaderHovered]=secondaryHover;
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sty.Colors[ImGuiCol_HeaderActive]=secondaryActive;
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sty.Colors[ImGuiCol_ResizeGrip]=secondary;
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sty.Colors[ImGuiCol_ResizeGripHovered]=secondaryHover;
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sty.Colors[ImGuiCol_ResizeGripActive]=secondaryActive;
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sty.Colors[ImGuiCol_FrameBg]=secondary;
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sty.Colors[ImGuiCol_FrameBgHovered]=secondaryHover;
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sty.Colors[ImGuiCol_FrameBgActive]=secondaryActive;
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sty.Colors[ImGuiCol_SliderGrab]=primaryActive;
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sty.Colors[ImGuiCol_SliderGrabActive]=primaryActive;
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sty.Colors[ImGuiCol_TitleBgActive]=primary;
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sty.Colors[ImGuiCol_CheckMark]=primaryActive;
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sty.Colors[ImGuiCol_TextSelectedBg]=secondaryHover;
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sty.Colors[ImGuiCol_PlotHistogram]=uiColors[GUI_COLOR_MACRO_OTHER];
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sty.Colors[ImGuiCol_PlotHistogramHovered]=uiColors[GUI_COLOR_MACRO_OTHER];
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sty.ScaleAllSizes(dpiScale);
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