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GUI: fix possible wave editor crash
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1 changed files with 1 additions and 1 deletions
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@ -30,7 +30,7 @@ void FurnaceGUI::drawWaveEdit() {
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nextWindow=GUI_WINDOW_NOTHING;
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nextWindow=GUI_WINDOW_NOTHING;
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}
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}
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if (!waveEditOpen) return;
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if (!waveEditOpen) return;
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float wavePreview[256];
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float wavePreview[257];
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ImGui::SetNextWindowSizeConstraints(ImVec2(300.0f*dpiScale,300.0f*dpiScale),ImVec2(scrW*dpiScale,scrH*dpiScale));
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ImGui::SetNextWindowSizeConstraints(ImVec2(300.0f*dpiScale,300.0f*dpiScale),ImVec2(scrW*dpiScale,scrH*dpiScale));
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if (ImGui::Begin("Wavetable Editor",&waveEditOpen,globalWinFlags|(settings.allowEditDocking?0:ImGuiWindowFlags_NoDocking))) {
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if (ImGui::Begin("Wavetable Editor",&waveEditOpen,globalWinFlags|(settings.allowEditDocking?0:ImGuiWindowFlags_NoDocking))) {
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if (curWave<0 || curWave>=(int)e->song.wave.size()) {
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if (curWave<0 || curWave>=(int)e->song.wave.size()) {
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