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temporary workaround for ImGui issue
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extern/imgui_patched/imgui.cpp
vendored
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extern/imgui_patched/imgui.cpp
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@ -6133,6 +6133,8 @@ void ImGui::RenderWindowDecorations(ImGuiWindow* window, const ImRect& title_bar
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node->WantHiddenTabBarToggle = true;
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else if (held && IsMouseDragging(0))
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StartMouseMovingWindowOrNode(window, node, true);
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else if (held)
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node->WantHiddenTabBarToggle = true; // temporary workaround for issue #5325
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// FIXME-DOCK: Ideally we'd use ImGuiCol_TitleBgActive/ImGuiCol_TitleBg here, but neither is guaranteed to be visible enough at this sort of size..
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ImU32 col = GetColorU32(((held && hovered) || (node->IsFocused && !hovered)) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
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