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Update multiplayer.md
Fix formatting
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1 changed files with 51 additions and 51 deletions
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@ -29,13 +29,13 @@ two usernames are reserved:
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some characters are not allowed in usernames: 0x00-0x1f, `@`, 0x7f-0x9f, 0xd800-0xdfff, 0xfeff, 0xfffe and 0xffff.
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# header
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```
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size | description
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-----|------------------------------------
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3 | "fur" header
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1 | packet type
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4 | sequence number
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```
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the sequence number always starts at 0.
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# client to server packets (init)
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@ -48,7 +48,7 @@ if the client does not receive any packets during 30 seconds, it will disconnect
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likewise, if the server does not receive any packets during 30 seconds, it will disconnect the client.
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## 0x01: start connection
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```
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size | description
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-----|------------------------------------
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1 | reason
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@ -57,17 +57,17 @@ size | description
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3 | padding
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4 | client version
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STR | host name (may be blank)
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```
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after sending, you will receive a packet of type 0x01 (information), 0x02 (disconnect) or 0x03 (authenticate).
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## 0x02: disconnect
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```
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size | description
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-----|------------------------------------
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STR | reason
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```
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## 0x03: auth response
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```
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size | description
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-----|------------------------------------
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1 | type
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@ -84,7 +84,7 @@ size | description
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??? | password
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--- | **token response**
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STR | token
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```
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# server to client packets (init)
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## 0x00: keep-alive
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@ -92,7 +92,7 @@ size | description
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this packet keeps a connection alive. it is a response to a client's keep-alive packet.
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## 0x01: information
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```
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size | description
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-----|------------------------------------
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4 | server version
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@ -104,35 +104,35 @@ size | description
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STR | server name
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STR | server description
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STR | project name
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```
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the client may send a 0x00 (keep-alive) packet after receiving this one within 5 seconds.
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connection is then closed.
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## 0x02: disconnect
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```
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size | description
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-----|------------------------------------
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STR | reason
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```
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after being sent, the connection is closed.
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## 0x03: authenticate
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```
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size | description
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-----|------------------------------------
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1 | authentication type
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| - 0: open
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| - 1: password
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| - 2: token
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```
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## 0x04: authentication success
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```
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size | description
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-----|------------------------------------
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4 | player ID
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STR | username
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CFG | properties
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```
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# client to server packets (session)
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## 0x10: request project
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@ -140,27 +140,27 @@ size | description
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the client may only send this once every minute.
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## 0x11: participate
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```
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size | description
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-----|------------------------------------
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1 | status
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| - 0: spectate
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| - 1: join
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```
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## 0x12: send chat message
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```
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size | description
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-----|------------------------------------
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STR | message
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```
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## 0x13: send command
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```
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size | description
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-----|------------------------------------
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STR | command
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2 | number of arguments
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S?? | arguments
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```
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## 0x14: get player list
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no other information required.
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@ -170,51 +170,51 @@ no other information required.
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no other information required
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## 0x16: project submission information
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```
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size | description
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-----|------------------------------------
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4 | project size
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32 | SHA-256 sum of project
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STR | project name
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```
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this is followed by several 0x17 (project data) packets representing a Furnace song. see [format.md](format.md) for more information.
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## 0x17: project submission data
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```
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size | description
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-----|------------------------------------
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4 | offset
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4 | length
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??? | data...
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```
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the client will send a packet with project size as offset and 0 as length to indicate end of data.
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the server subsequently loads the project.
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# server to client packets (session)
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## 0x10: project information
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```
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size | description
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-----|------------------------------------
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4 | project size
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32 | SHA-256 sum of project
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STR | project name
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```
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this is followed by several 0x13 (project data) packets representing a Furnace song. see [format.md](format.md) for more information.
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## 0x11: project data
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```
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size | description
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-----|------------------------------------
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4 | offset
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4 | length
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??? | data...
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```
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the server will send a packet with project size as offset and 0 as length to indicate end of data.
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the client subsequently loads the project.
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## 0x12: participate status
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```
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size | description
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-----|------------------------------------
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1 | status
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@ -222,7 +222,7 @@ size | description
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| - 1: allowed
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## 0x13: message
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```
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size | description
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-----|------------------------------------
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4 | player ID
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@ -236,23 +236,23 @@ size | description
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| - 3: notification, warning
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| - 4: notification, urgent
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STR | message
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```
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## 0x14: system message
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```
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size | description
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-----|------------------------------------
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STR | message
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```
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## 0x15: chat message edited
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```
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size | description
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-----|------------------------------------
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4 | message ID
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STR | message
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| - an empty message means deleted.
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```
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## 0x16: player list
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```
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size | description
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-----|------------------------------------
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2 | number of players
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@ -269,42 +269,42 @@ size | description
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STR | name
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STR | IP address
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| - if empty, then server is not disclosing IP addresses.
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```
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this is sent after receiving 0x14 (get player list).
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## 0x17: project submission request status
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```
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size | description
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-----|------------------------------------
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1 | status
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| - 0: denied
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| - 1: allowed
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```
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this is sent after a project submission request is accepted.
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if the status is 1, the client shall submit a project.
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## 0x18: project submission complete
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```
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size | description
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-----|------------------------------------
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1 | status
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| - 0: error
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| - 1: success
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STR | additional information
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```
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## 0x19: player joined
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```
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size | description
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-----|------------------------------------
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4 | ID
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STR | name
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```
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## 0x1a: player left
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```
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size | description
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-----|------------------------------------
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4 | ID
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```
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# client to server packets (project)
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## 0x20: request orders
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@ -328,11 +328,11 @@ size | description
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## 0x29: request grooves
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## 0x30: alter orders
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```
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size | description
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-----|------------------------------------
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4 | transaction ID
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```
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## 0x31: alter instrument
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## 0x32: alter wavetable
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@ -378,7 +378,7 @@ size | description
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## 0x29: grooves
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## 0x30: transaction response
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```
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size | description
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-----|------------------------------------
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1 | status
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@ -386,7 +386,7 @@ size | description
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| - 1: success
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| - 2: success but request again
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STR | additional information
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```
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# client to server packets (interact)
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## 0x40: engine command
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