Game Boy: don't use rand()

This commit is contained in:
tildearrow 2023-03-01 15:23:20 -05:00
parent 68c88aea02
commit 6c76515ff9

View file

@ -178,7 +178,7 @@ static signed interference(GB_gameboy_t *gb)
ret /= 4; ret /= 4;
} }
ret += rand() % (MAX_CH_AMP / 12); //ret += rand() % (MAX_CH_AMP / 12);
return ret; return ret;
} }